This mod makes bodies in Rise of the Witch King stay on the ground after a battle. The mod changes the time it takes the bodies to sink away. Most of all the units in the game now don't sink away for a long time. Heroes and other units like dragons and flying units won't stay. The reason for heroes to not stay is because if they die and don't sink away you can still see them in the below select which can be kind of annoying. Flying units would look very unrealistic when they die the game has them disappear right away because if it doesn't it just look likes the unit froze in the air.

RSS Articles
Bodies Stay mod for Edain 3.7.1!

Bodies Stay mod for Edain 3.7.1!

News 1 comment

Hello! guys I sure a lot of you already know but thanks to Sauron-and-BalrogFTW you can now play one of the best Mods for Rise of the witch King with...

Compatibility to ROTWK Patch 2.01 is here!

Compatibility to ROTWK Patch 2.01 is here!

News

People asked why I made BSM with only the original version of the game and I said that my game can't run the patch sense I have the downloaded version...

Bodies Stay Mod II: Rise of The Corpse!

Bodies Stay Mod II: Rise of The Corpse!

News

Bodies Stay Mod is now complete with the complete saga of all three games now has Bodies Staying!!