This mod makes bodies in Rise of the Witch King stay on the ground after a battle. The mod changes the time it takes the bodies to sink away. Most of all the units in the game now don't sink away for a long time. Heroes and other units like dragons and flying units won't stay. The reason for heroes to not stay is because if they die and don't sink away you can still see them in the below select which can be kind of annoying. Flying units would look very unrealistic when they die the game has them disappear right away because if it doesn't it just look likes the unit froze in the air.

Review RSS Feed saruman_the_wise says
10 saruman_the_wise

Feb 11th, 2013

No review provided

Rohirim91 says
10 Rohirim91

Aug 15th, 2012

No review provided

scruffy2737 says
10 scruffy2737

Apr 19th, 2012

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Kark-Jocke says
10 Kark-Jocke

Jan 22nd, 2012

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French_Fry says
10 French_Fry

Jan 8th, 2012

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_FgF_ says
9 _FgF_

Nov 4th, 2011

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istari1 says
10 istari1

Sep 28th, 2011

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Velancious says
9 Velancious

Sep 21st, 2011

No review provided

suerteto says
10 suerteto

Jul 24th, 2011

No review provided

Dark_Angel93 says
6 Dark_Angel93

Jan 11th, 2011

No review provided

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