The latest October.2012 Beta-5 release of the Black Templars Kaurava Crusade mod. Now with new intro movie :)
This mod brings Black Templar fighting company to vanilla DoW:Soulstorm game.
Black Templars are zealous marines that prefer close combat over ranged warfare.
Added BT as a separate race, this mod do not change original gameplay style of Soulstorm.
The mod based on models made by Melooo, and also reused his gameplay ideas how to implement Black Templar's 'close to codex' style.
Also this mod utilize some other FOK/POK assets, like updated sound effects and FX-es. THANK YOU, FOK team, you are Best among DoW1 modders.
The newest (February 2012) Beta-4 mod build public release is uploaded.
The Beta-4 is focused on the race more smooth tier 1 start. Of course, numerous other balance fixes, models updates, bugs eliminations are in-place:
- New (lightweight) Tarantula Senty Gun will replace Heavy Bolter Turret emplacement
- Castellan passive ability to return control over R-Zealed Crusaders finally works as expected.
- Skull Probe is a "flyer" now
- Skull Probe invisibility research restored.
- Emperor Champion resurrection health percentage reduced.
- Emperor Champion "Abhor the Witch" vow's ability now properly restores Psyker's abilities, when they came out of EC's AoE range
- Squad CAP "increasing" redefined.
- Some weapons stats (incl. Land Speeder Typhoon Missiles) revised (more damage against low vehicles and aircrafts).
- Heavy Bolter and Missile Launcher weapon's options for the Command Squad.
- New mod feature: Techmarines can slow repair Rhinos and Landraider while embarked.
- Damocles Command Vehicle bring new bonuses to its owner, so its req. cost increased also.
- The newest POK mod termie model from Melooo had been adopted for using in BT mod.
- Terminator's HP revised.
- BT auto-reinforce wincondition/rule updated
- Full support by Objective_Points_SS mod (Proper flags on strat-points, objective-points and relics)
other minor fixes:
- Updated hi-res icons, at least for buildings
- Small AE-code and OE-code enchances/fixes for Sword Brethren Squad
- Standard Bearer's candles fire vertically on most actions
- Initiate's model cloth part properly smoothed (not a Melooo's omission, just was a result of my own inaccuracy)
- Plasma Generator model generic markers restored (now properly show normal/decayed states)
- Land Speeder Missile firing animation fixed.
- Most (ones updated by me) BT models are now have proper(unified) scale in Army Painter.