Latest map set in the Svarog Sector. Should depict an archaeological site with 4 height levels and several SCAR additions to make the map more exciting...
It is with great honour that i finally start to show the work that has been done in secret as a "gift" to the community, involving many great modelers, texturers, ui, code, ai, and voice/sound as well as many more collaborators (you guys deserve a ton of thanks!).
I will start in presenting the Team Members:
Project Leaders/PR Guys
- DarknessKnight (original project leader/PR Guy/Fluff Monk)
3D Model Artists
- Brother-Captain Vesuvious (original Senior modeller)
- Quebéc Dug (original Senior modeller)
- Stevo (original Senior texturer)
- Quebéc Dug (original Senior texturer)
- Thudmeizer (voice actor assemblage)
- GoldenHorde (script writing)
- Jazz-Sandwich (scripts and voices for various Rhinos)
The objective of this mod is, as is it implied in the name is to bring the Ultramarines TT models and structure of the Ultramarines in-game to the Dawn of War: Soulstorm game.
We have a very detailed tech-tree fleshed out and built in-game all the while the remaining models are completed.
All voices are recorded but we continue to add extras (like Tyrannical War Veterans Rhino and Deathwatch Razorback) especially since GWS recently released the updated SM Codex (may include new units like Centurions but those are not "in-scope" currently).
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