The armistice had held for forty years. The Colonials had spent the time wisely, creating a huge fleet of vessels, including over 120 battlestars. Defence platforms and shipyards ring each of the twelve Colonies, sensor posts watch the demilitarized zone. The Colonial defences are on high alert after a back door was found in the recently installed CNP program, its existence revealed by the defected Cylon Caprica Six who betrayed her race for the love of scientist Gaius baltar. Their plan revealed, the Cylons had no choice but to launch an all out attack with everything they had, gathering all ships old and new.
Despite their preparations the Colonials still struggle against the sheer size of the Cylon attack. The wreckage of both Basestars and Battlestars alike litters space.
This mod aims to create a complete Battlestar Galactica experience, encompassing the scope of the entire second Cylon war. Take command of the Colonial Fleet or the Cylon armada and wage war on land and in space. Use cannons, missiles, rockets and nukes to destroy your foes.
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Battlestars: Enormous battleship/carriers which carry squadrons of Vipers and Raptors inside their thick armoured hulls
Basestars: Missile armed carriers which can launch wave after wave of raiders, both light and heavy, to overwhelm the enemy with massed fire
Vipers: Agile fightercraft piloted by the best of the best
Raiders: Nimble fightercraft with numbers on their side
Nuclear missiles: Some units carry these deadly weapons in their silos, capable of crippling ships and wiping out whole squadrons of fighters
Colonial marine corps: Well trained professional soldiers with a range of vehicles and armour to back them up
Cylon Army: Legions of Centurions and a host of heavy armour to support them in their conquest of humanity
Hi everyone, just a quick update on where we are at the moment.
I've changed a load of background things in the mod to both improve the look and feel and also the performance, in particular the FPS.
So here's a run down of the main things;
New menu battle, new maps.
The main menu battle now represents the battle over New Caprica between Galactica, Pegasus and several Cylon Basestars. New maps have been added for most planets in both GC and skirmish (check the custom maps tab in skirmish setup!) and I plan to work further on them.
Pirates have been given some love! The long ignored pirates have been looked at with squadron sizes fixed, superfluous units removed and they have been balanced with the other two factions. Expect a hard fight if you play as the Pirates, their vessels are punchy but lack staying power and fighters are available in smaller numbers than for the Colonials and Cylons.
New sound files, new ftl effect
I've got some new audio files for the mod, allowing me to improve the feel of the mod with accurate responses and background chatter. I'll be adding more of this as I go along, hopefully all Colonial and Cylon units will have custom sound files when I'm finished.
New main menu music. I've decided to change the menu music to this Youtu.be which I think goes better.
The heavy basestar boasts more missile silos and heavier armour to allow it to last longer in combat against Colonial battlestars at a cost of half of the raider wing compared to its lighter cousin.
While the current Cylon space station has been repurposed into a Cylon super unit, a hybrid station/mobile fortress that is capable of defeating a Battlestar in solo combat while deploying huge numbers of raiders and repairing lesser Cylon warships. This station will be extremely rare though and costly to produce.
Other changes; the FPS of the game has been markedly improved thanks to the reduction of shots fired by fighter wings and the slight reduction in the numbers of fighters deployed. Explosions have been optimised help this further and overall the game is runner more smoothly in almost all situations.
I'm not ready to release a new version yet but one will be coming soon, hopefully the next few weeks. Final thing, the mod is now on Discord as part of the SW Modding community, you can find it here Discord.gg feel free to message me with mod questions or just to discuss stuff. My user name is mighty_moose
A selection of questions that I'm asked regularly and their answers.
This article will list the credits and parent mods that have provided content for this mod so far. If you are a die hard sci fi fan like me then i recommend...
Mod news for June. New update coming soon! New models!
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