UPVOTE IF YOU LIKE THE MOD, THANK YOU ! :-)
Discord server : Discord.gg
Moddb page : Moddb.com

NEW UPDATE AVAILABLE, 21.11.2023 !
Steamcommunity.com

CUTSCENES ARE HERE !
MULTIPLAYER IS HERE !
NEW UI COLOUR IS HERE !
PLAYABLE PIRATES ARE HERE !
NEW TEXTURES ARE HERE !

This is a custom version of the Ultimate Galactic Conquest mod made by Gutang many years ago.
Original mod : Moddb.com

It fixes some bugs and add a few things :

  • 142 planets in total are available in various Galactic Conquest sets.
  • GC Maps no longer have the Consortium in them, unless you're playing them !
  • But hey, want to play the original GC maps anyway ? No problem, they're here as well !
  • Consortium has no AI, starts with 1 unit on Hypori. (Except on the original maps).
  • Added new soundtracks from other Star Wars movies / series and ONLY from Star Wars.
  • 4 hours and a half of custom music tracks.
  • Contain maps I've done ! :D I might change few things in the mod package in future updates.
  • Contain maps RadicalEdward2 has done specially for the mod !
  • New loading screen and menu overlay, as well as a new menu space battle.
  • Unit cap has been increased.
  • Ships are rescaled and a bit modified.
  • Added garrison for certain rebel ships.
  • Few balance adjustements.
  • Some locked base game units have been unlocked.
  • Improved AI. All factions have working AI in GC, depending on which GC set you're playing.
  • Multiplayer GC !
  • New UI colour, most of the things are blue again !
  • A few graphical and visual enhancements !
  • The Black Sun Pirates are now playable. It's ♥♥♥♥♥♥ but fun. (It's mostly fixed now.)
  • Made with love for this awesome game !


Please note that this mod is optimized for 1080p or superior resolutions. It is also recommended to run the game in maximum graphics and with shaders and water to the maximum detail level.
I strongly recommend to play the mod's GCs on hard difficulty, as I tweaked this difficulty only.Other difficulties AI might have erratic behaviour. Skirmish difficulty is mostly untouched.

Please, let me know if there's any bug or if you have any request.
If gutang want this mod removed, so be it.
Do not re-upload without authorization.

As most of the UGC V1.0 files present in my mod are modified by myself, I do not authorize you to use them to plug UGC into your mod, use the classic UGC V1.0 (Available on Moddb) instead. PM me if you want to use UGC CE content for your mod. As I don't accept random friend requests on Steam, the best way to do it is via joining the discord server of the mod.


bb_blockquote wrote: Modpaths if you have trouble launching :
Modpath=..\..\..\workshop\content\32470\1156943126STEAMMOD=1156943126



TO DO LIST :

  • New locations are planned.
  • General art improvement :
    • Custom movies.
    • More music.
    • New lines.
    • New icons.

Note that some of these feature may take some time to get implemented.

THANKS SECTION :

  • gutang for the original mod.
  • Argon, legoagent2, Setlec and JonK for patiently testing the new builds.
  • Geir389 for the new AI coding and testing.
  • Lair42 for some fixes.
  • RadicalEdward2 for the fixed maps / new maps, and most of the data that comes with.
  • The EaW modding community for their awesome help!
  • Various modding team, including the AotR, RAW and YVAW teams.
  • All the people who gave feedback and helped improving the mod.
  • This mod includes some fair use content from moddb. Please read the changelogs if you wish to find the full credits and links.



Check out my other mod : SMM - Simple Multiplayer Mod !
Steamcommunity.com


MODVER :
UGC_NoZC_MG98_V.SWS.21.11.2023

bb_blockquote wrote: Have a great time playing.


Discord server : Discord.gg

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Moddb download and manual installation:


Download

  1. Go to the mod page you want, for example, the UGC CE Moddb page.
  2. In the "files" section, select the file you want to download. For UGC CE, all files and complete releases. You don't need any other files to get it to work. For other mods, special instructions may be given.
  3. Click the "Download now!" button, and wait for the download to complete.

Installation

  1. UGC CE files come in a compacted .rar file, that you can decompress easily with 7zip or Winrar. To decompress the archive, right click on the file and if you have either of the previously mentioned softwares installed, you should have an option to "unzip" or decompress the .rar file.
  2. Once the file is unzipped, you should now have a "data" folder wherever you choose to extract the .rar archive. This file contains all the mod's data.
  3. Now, you need to place this "data" folder in your Forces of Corruption install. Note that UGC CE only works with the Forces of Corruption Expansion, but some mods might be for the base EAW game.
  4. To locate your game installation on Steam, right click on "STAR WARS Empire at War: Gold Pack" in your library, go to the "local files" tab and then select "Browse local files". An explorer window to "..\steamapps\common\Star Wars Empire at War" should open within seconds. From here, go to the "corruption" folder, and then open the "mods" folder. If the "mods" folder doesn't exist, create it. It should look like that :
    ..\steamapps\common\Star Wars Empire at War\corruption\Mods
  5. Now, you need to create, within that "corruption\mods" folder, a folder for the UGC CE data folder to come in. You can name it whatever you want, but this will be the name displayed in the in-game mods browser, so be sure to call it something you will remember to be UGC CE.
  6. Inside that newly created folder, simply place the data folder you downloaded and extract earlier. it should look like this:
    ..\steamapps\common\Star Wars Empire at War\corruption\Mods\UGCCE\Data
  7. Now launch Forces of Corruption. Once you are on the main menu, click on "options" and then "mods". The name of the folder should be here. You can select it and launch it. The game should close and reopen a few seconds after, with the mod loaded. The loading screen is a different one from the base game, so you will immediately know if it is loading.

Launch via Steam Launch Options

Sometimes, launching via the game menu doesn't work ; the game closes but the mod never loads afterwards. There's a way to directly launch a mod via Steam without launching the base game first.

  1. Go to your Steam library, and right click on "STAR WARS Empire at War: Gold Pack". Go to properties.
  2. In the "General" tab, click "Set launch options..."
  3. The input box should be empty if you never touched it before. In that text field, you can put various codes that the game will execute at launch. Note that these options will always stay on until you manually delete them by open that box again and changing its content.
  4. For UGC CE, you will need to input the line as follows :
    StarwarsG MODPATH=Mods\UGCCE
  5. The last part of the code (in the example "UGCCE") has to be the name of the folder you want to load. Click Ok when you're done.
  6. Upon launching Forces of Corruption, the game will immediately load the mod folder and its content, so the mod will be loaded directly when you arrive on the main menu, no reboot required!


Steam Workshop Subscription and Launch


Workshop Subscription System and how it works

Steam offers a user friendly Workshop system that allows you to quickly subscribe and download mods for all types of games. The "subscription" is free and will maintain your subscribed content to date as soon as there's an update available.

  1. To subscribe to a mod, go to the Empire at War workshop, and select a mod, for example UGC CE.
  2. Click the green "subscribe" button. Once you pressed the button, the workshop item should download as soon as possible relative to your Steam download settings. UGC CE download should be about 600 MB in size.

Launch via menu

The Steam Workshop automatically installs mods in a dedicated folder that you don't need to touch or do anything with it. To play the mod, you simply need to boot Forces of Corruptions.

  1. Launch Forces of Corruption. Make sure you don't have any command lines set in the launch options.
  2. Go to "Options" and then "Mods". UGC CE should be displayed, named "Ultimate Galactic Conquest Custom Edition (UGC CE) - No Consortium and More !".
  3. Select the mod you want to launch and click "launch". The game should close and restart with the mod enabled.

Launch via Steam Launch Options

As mentioned before, sometimes, the game closes but the mods never loads. There is an alternative if you encounter that issue.

  1. Go to your Steam library, and right click on "STAR WARS Empire at War: Gold Pack". Go to properties.
  2. In the "General" tab, click "Set launch options..."
  3. The input box should be empty if you never touched it before. In that text field, you can put various codes that the game will execute at launch. Note that these options will always stay on until you manually delete them by open that box again and changing its content.
  4. For UGC CE, you will need to input the line as follows :
    STEAMMOD=1156943126
  5. The last part of the code (in the example "1156943126") is the mod's ID. You can find the ID of a mod in the URL of the Steam page of the mod. Click Ok when you're done.
  6. Upon launching Forces of Corruption, the game will immediately load the mod folder and its content, so the mod will be loaded directly when you arrive on the main menu, no reboot required!


Notes

This guide was made to help people download and launch mods from the Steam version of the game. Two other versions of Empire at War exists: The CD retail version, and the GoG version.

The Steam version is the only one to have the latest update and multiplayer support. The other versions are also compatible with most mods (UGC CE as well), but the installation process and some details might change a bit.


Hope this guide is helpful!
Cheers.

MiniGui98

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UGC CE - Update 61.1 - Game Update Compatibility Patch

UGC CE - Update 61.1 - Game Update Compatibility Patch

Patch

THIS IS A PATCH, YOU NEED TO DOWNLOAD UPDATE 61 BEFORE THIS FILE ! Twenty ninth update of UGC CE on Moddb - Also available on Steam ! Update 61.1.

UGC CE - Update 61 - Maintenance VIII Update

UGC CE - Update 61 - Maintenance VIII Update

Full Version

Twenty eighth update of UGC CE on Moddb - Also available on Steam ! Update 61.

UGC CE - Update 60.1 Hotfix

UGC CE - Update 60.1 Hotfix

Patch 1 comment

THIS IS A PATCH, YOU NEED TO DOWNLOAD UPDATE 60 BEFORE THIS FILE ! Twenty seventh update of UGC CE on Moddb - Also available on Steam ! Update 60.1.

UGC CE - Update 60 - Christmas Update

UGC CE - Update 60 - Christmas Update

Full Version 2 comments

Twenty sixth update of UGC CE on Moddb - Also available on Steam ! Update 60.

UGC CE - Update 59 - Maintenance VII Update

UGC CE - Update 59 - Maintenance VII Update

Full Version

Twenty fifth update of UGC CE on Moddb - Also available on Steam ! Update 59. This is a small maintenance update.

UGC CE - Update 58.1 - Maintenance Update

UGC CE - Update 58.1 - Maintenance Update

Full Version 1 comment

Twenty fourth update of UGC CE on Moddb - Also available on Steam ! Update 58.1. This is a small maintenance update.

Post comment Comments  (0 - 10 of 88)
Guest
Guest - - 689,512 comments

This comment is currently awaiting admin approval, join now to view.

BagaturKhan
BagaturKhan - - 7,876 comments

The latest version has lags in battles and campaigns, has it special fix for it?
Playing in the GoG version

Reply Good karma Bad karma+1 vote
Icin
Icin - - 2 comments

Hello,

First i would like to say that this MOD is the BUSINESS... But is it possible to release the ZANN CONSORTIUM... i will say that its alot more fun fighting 2 sides rather than just one... Plus the consortium puts up way more of a fight

Reply Good karma Bad karma+1 vote
lucky0411
lucky0411 - - 2 comments

plz, add woman hero like mara jade.

Reply Good karma Bad karma0 votes
ChenChan
ChenChan - - 145 comments

Great mod, and by the way can you add more space and ground units for Rebels? And fix the Mon Calamari cruiser always turn around when engaging the target?

Reply Good karma Bad karma+2 votes
MiniGui Creator
MiniGui - - 60 comments

Please consider taking part in this survey which aims to better understand how you guys play Empire at War mods :
Forms.gle

The survey is of course anonymous and you can find more information about it on the first page of the google form.

Huge thanks for playing!!

As a reminder, we also have a Discord server for UGC CE! Join to have all the latest information about the mod's development and to be in touch with the community!
Discord.gg

Reply Good karma+1 vote
Guest
Guest - - 689,512 comments

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Guest
Guest - - 689,512 comments

is there any way to make the ai more aggresive? the empire really doesnt push as much as i would expect and evil empire to push

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videogamemodsarecool
videogamemodsarecool - - 178 comments

Please I beg you make a gog version of the mod or half of the people playing the game will be doomed to never enjoy this great mod! Thank you for making this mod!
I don't care if the save games are broken, as long as the mod works on gog version!

Reply Good karma Bad karma+1 vote
MiniGui Creator
MiniGui - - 60 comments

Hi, sorry for the late answer...

The mod should in theory work with the GoG version... have you tried it?

Reply Good karma+1 vote
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