Links to the steam workshop download and our discord can be found in the description! Awakening of the Rebellion is a total overhaul of Forces of Corruption. Inspired by the old RTS Star Wars: Rebellion, AotR brings many features from this game and other titles such as a more in-depth mission system, tech system, and many new units! Immerse yourself in the Galactic Civil War era as the fledgling Rebellion, the oppressive Empire, or the criminal Black Sun pirates. This mod is not for the feint of heart and will test your RTS skills with a completely overhauled AI and difficulty. Versions newer than 2.6 can be found on the steam workshop only (due to issues with the non-steam versions)
I didn't want to keep posting turrets daily, here is the list.
- Mass driver turret
- Ion cannon turret
- Missile turret
- Turbolaser turret
I love your models! But I have a tactical question. If the turrets face the enemy in this position it will have a lot of surface area at the enemy disposition, wouldn't be better if the solar dish where horizontal towards the enemy? Like in Battlefront 2? If they can rotate ignore my question :D
thats a good point, wondered the same .. kinda the same as the TIEs, small from the front, nice target from the sides
Exactly, kind of a stupid design :D
the TIEs, the turrets or both?
The TIEs mostly.
They seem to look like this
Media.moddb.com
^ This, there will be more than one and it will provide good coverage for the battlefield, assuming all the guns stay alive.
Good question tho