I like to learn new things and make cool stuff. I'm going to college to become a technical artist.
A plugin for Blender can make a great level editor while saving a lot of development time compared to making a custom editor. In this post we show you...
kravall level editor
Art is often a big part of a game, so establishing a visual theme and style is very important during the development for the art to be homogenous, and...
creating a visual theme and style
Alright, we made a podcast! And it’s one hell of a podcast at that! We talk about all sorts of different games like the Heroes of Newerth beta, Borderlands...
the human pondcast 01 – first try
John unveils another song from the Overgrowth soundtrack, check it!
overgrowth soundtrack: combat 2
It's getting exciting! We are using baked lightmap shadows in Overgrowth, but it's still important that they can be quickly calculated. Firstly because...
environment shadows
The Open Dynamics Engine have been used for some basic physics in Overgrowth for long, for the character and camera collision to be precise, but that...
overgrowth gets physics - hd video
David have been working hard on the animation system, but he have also worked on sound effects lately, wind sound effects to be specific.
wind - hd video
How close to the reference pictures are the models in Overgrowth? What do the unreleased concept art look like? Get your answers in this news post.
concept art to finished asset
Aubrey Serr from Wolfire talks to game developer Jack Monahan about the mastery of gameplay in games.
dev chat: jack monahan on game mastery
Three of the five developers from Wolfire - Jeff, John and David - was recently interviewed by ModDB about the past, the present and the future of Wolfire...
developer banter: overgrowth
Terrain is something that's tricky to get right in games, Wolfire have done their best and they have created something quite extraordinary.
overgrowth terrain part 2
Read about how the map editor works. Also in this update: get your free copy of Lugaru as a Christmas present from Wolfire.
overgrowth's map editor and free lugaru
Overgrowth will feature many different medieval weapons, like swords, knives and staves for example. But Wolfire Games are putting some extra thought...
weapons of overgrowth
Wolfire Games recently signed the contracts saying they will get to sell Overgrowth on Steam. "We are really excited by this news, and it’s awesome...
steam and shadows
The music in Overgrowth will feature many different tracks to help set the mood in the diverse environments. depending on the player's situation the music...
overgrowth music
In this update you'll read about the development of Overgrowth's terrain, at the end of this update you'll also get a look at the procedural animation...
procedural animation and terrain
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