Hi, I'm a guy from Sweden who's currently going to game development college. I'm interested in game development, creating 3d models and programming.

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Concept Art to Finished Asset
Overgrowth

Concept Art to Finished Asset

Jan 28, 2009 Overgrowth 1 comment

How close to the reference pictures are the models in Overgrowth? What do the unreleased concept art look like? Get your answers in this news post.

Creating a Visual Theme and Style
Kravall

Creating a Visual Theme and Style

Feb 12, 2014 Kravall 0 comments

Art is often a big part of a game, so establishing a visual theme and style is very important during the development for the art to be homogenous, and...

Dev Chat: Jack Monahan on Game Mastery
Game

Dev Chat: Jack Monahan on Game Mastery

Jan 22, 2009 0 comments

Aubrey Serr from Wolfire talks to game developer Jack Monahan about the mastery of gameplay in games.

Developer Banter: Overgrowth
Overgrowth

Developer Banter: Overgrowth

Jan 14, 2009 Overgrowth 0 comments

Three of the five developers from Wolfire - Jeff, John and David - was recently interviewed by ModDB about the past, the present and the future of Wolfire...

Environment Shadows
Overgrowth

Environment Shadows

Apr 4, 2009 Overgrowth 11 comments

It's getting exciting! We are using baked lightmap shadows in Overgrowth, but it's still important that they can be quickly calculated. Firstly because...

Kravall Level Editor
Kravall

Kravall Level Editor

Feb 19, 2014 Kravall 3 comments

A plugin for Blender can make a great level editor while saving a lot of development time compared to making a custom editor. In this post we show you...

Overgrowth Gets Physics - HD Video
Overgrowth

Overgrowth Gets Physics - HD Video

Mar 27, 2009 Overgrowth 15 comments

The Open Dynamics Engine have been used for some basic physics in Overgrowth for long, for the character and camera collision to be precise, but that...

Overgrowth Music
Overgrowth

Overgrowth Music

Dec 1, 2008 Overgrowth 4 comments

The music in Overgrowth will feature many different tracks to help set the mood in the diverse environments. depending on the player's situation the music...

Overgrowth Soundtrack: Combat 2
Overgrowth

Overgrowth Soundtrack: Combat 2

Aug 5, 2009 Overgrowth 11 comments

John unveils another song from the Overgrowth soundtrack, check it!

Overgrowth Terrain Part 2
Overgrowth

Overgrowth Terrain Part 2

Jan 2, 2009 Overgrowth 5 comments

Terrain is something that's tricky to get right in games, Wolfire have done their best and they have created something quite extraordinary.

Overgrowth's Map Editor and Free Lugaru
Overgrowth

Overgrowth's Map Editor and Free Lugaru

Dec 20, 2008 Overgrowth 5 comments

Read about how the map editor works. Also in this update: get your free copy of Lugaru as a Christmas present from Wolfire.

Procedural Animation and Terrain
Overgrowth

Procedural Animation and Terrain

Nov 29, 2008 Overgrowth 6 comments

In this update you'll read about the development of Overgrowth's terrain, at the end of this update you'll also get a look at the procedural animation...

Steam and Shadows
Overgrowth

Steam and Shadows

Dec 4, 2008 Overgrowth 16 comments

Wolfire Games recently signed the contracts saying they will get to sell Overgrowth on Steam. "We are really excited by this news, and it’s awesome to...

The Human Pondcast 01 – First Try
Game

The Human Pondcast 01 – First Try

Sep 17, 2009 The Human Pond 5 comments

Alright, we made a podcast! And it’s one hell of a podcast at that! We talk about all sorts of different games like the Heroes of Newerth beta, Borderlands...

Weapons of Overgrowth
Overgrowth

Weapons of Overgrowth

Dec 9, 2008 Overgrowth 11 comments

Overgrowth will feature many different medieval weapons, like swords, knives and staves for example. But Wolfire Games are putting some extra thought...

Wind - HD Video
Overgrowth

Wind - HD Video

Mar 20, 2009 Overgrowth 11 comments

David have been working hard on the animation system, but he have also worked on sound effects lately, wind sound effects to be specific.

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