Hi, I'm a guy from Sweden who's currently going to game development college. I'm interested in game development, creating 3d models and programming.

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@crypticsea loving the new @SubRosaGame website! :D

Sep 29 2014, 6:32pm

@Moomoohk So professional!

Sep 29 2014, 6:27pm

RT @crypticsea: Brad makes the best waffles T.co T.co

Sep 29 2014, 6:26pm

@crypticsea Haha, that's me! :D

Sep 29 2014, 6:26pm

RT @icculus: Hey, does anyone have opinions on the current state of Diaspora*? Worth playing around with? I don't need it to kill Facebook …

Sep 29 2014, 1:02pm

RT @SubRosaGame: The new Sub Rosa website with another window for alpha purchase is likely coming later this week. #GetStacks

Sep 23 2014, 3:00pm

@Chrishka skulle, men ångrade mig, så nä.

Sep 20 2014, 2:04pm

#Sixense announcing an announcement about #STEM shipping update! :O T.co

Sep 19 2014, 6:27pm

RT @bugbeargames: While we're setting up Build #6, we're also testing stuff for... let's say "future use." T.co

Sep 19 2014, 4:12pm

Tried to make a skybox shader for Maya happen for several hours yesterday, got introduced to ShaderFX and made it happen in 2 minutes. :D

Sep 18 2014, 1:31pm

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For us folks who like to stay Free and use the Blender 3d program over every other costly options!

Ekswaised

Ekswaised

Developer with 7 members, invitation only

We are a group of eleven students at Blekinge Institue of Thechnology (Blekinge Tekniska Högskola) currently making a game called Kravall.

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Wolfire Games

Wolfire Games

Developer & Publisher with 3 members, invitation only

Wolfire Games is a team of four guys working hard to develop an independent game for Mac, Windows, and Linux. Track our progress on Overgrowth on ModDB...

Post comment Comments  (0 - 10 of 33)
Warner
Warner Apr 23 2012, 8:00pm says:

What's the icon you added to the lower-left side of your avatar?

+3 votes     reply to comment
SupaNinjaMan
SupaNinjaMan Jun 27 2012, 12:02am replied:

It's the "O" from "Overgrowth Weekly".

+1 vote     reply to comment
dyrvere
dyrvere Oct 18 2011, 4:55pm says:

Hellå dude, we are back in business! :D

+2 votes     reply to comment
noyart
noyart Mar 25 2011, 5:54am says:

Tjena, går concept art med dig ^^ fan va ballt att du är med i Overgrowth Indie :D

+3 votes     reply to comment
fliros
fliros Jan 6 2011, 6:21am says:

Hey, what kind of screen recorder do you use for your tutorials?

+2 votes     reply to comment
HavocInferno[np]
HavocInferno[np] Aug 3 2010, 4:15am says:

You are tracking Roccy Laboratories.
Do you want to be a beta tester? Read Roccy Labs latest news for further information.
[http://www.indiedb.com/games/roccy-laboratories/news/looking-for-beta-testers]

+2 votes     reply to comment
fliros
fliros Jul 13 2010, 3:34pm says:

I think I have a request for you to make a tutorial, it is from portal. I am wondering how I can let triggers or brushes move trough portals. I don't really think it is posible, but how else can some people create a good working pneunamtic diversity vent, like shown in the mods as Portal: Desolation ( Moddb.com ) or Portal: Still Alive ( Moddb.com ) .I really wanna know how they did this, and I think every mapper does. So maybe you can try to make a Tutorial about it. Thx :D

+3 votes     reply to comment
Hateburn
Hateburn Aug 7 2010, 5:05pm replied:

parrent the trigger or brush to whatever you want to move through a portal?

+2 votes     reply to comment
Nickel_Dare
Nickel_Dare Jul 16 2010, 8:40pm replied:

yeah i also wanna know how its done..
Pls make a vid about it =/

+2 votes     reply to comment
Cremat0r
Cremat0r Jun 22 2010, 4:29pm says:

Hi, mapping king :)
I just posted possible errors in my forumthread, I hope you can help me, and thanks, btw, for offering your help. Moddb.com

+3 votes     reply to comment
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