Hi, I'm a guy from Sweden who's currently going to game development college. I'm interested in game development, creating 3d models and programming.

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Latest tweets from @silverfisk

RT @nothings: I released a new stb C/C++ library. T.co (Repost for US east coast.)

7hours 45mins ago

@B3ntebent T.co

7hours 46mins ago

@B3ntebent I don't think that even exists. I felt the same way when I was looking for a new monitor, I went for res over hz and I'm glad :)

7hours 49mins ago

RT @fullbright: haha. Why Bloodborne is amazing: my character got blood on her while wearing a hat & mask; I take them off and: T.co

Mar 30 2015, 2:08am

Made a gameplay video of Exanima by @bare_mettle. T.co

Mar 29 2015, 2:00am

@S3Dub Yeah, it's an awesome game! :D You might want to give them a thumb up on Greenlight. :) T.co

Mar 25 2015, 3:38am

I added a video to a @YouTube playlist T.co Exanima gameplay 1 (uncommented)

Mar 25 2015, 3:35am

@bare_mettle people are flocking to a computer in school to watch your Exanima gameplay trailer and they really like it! :D

Mar 24 2015, 8:47am

RT @bare_mettle: We just launched Exanima on Steam Greenlight, please head over and give us a yes vote T.co

Mar 23 2015, 6:45pm

RT @crypticsea: Ummm, I'm gonna need you to go ahead greenlight the Cryptic Sea EP. So if you could retweet that would be great, mmmk http:…

Mar 22 2015, 7:30pm

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Wolfire Games

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Developer & Publisher with 3 members, invitation only

Wolfire Games is a team of four guys working hard to develop an independent game for Mac, Windows, and Linux. Track our progress on Overgrowth on ModDB...

Post comment Comments  (0 - 10 of 33)
Warner
Warner Apr 23 2012, 8:00pm says:

What's the icon you added to the lower-left side of your avatar?

+3 votes     reply to comment
SupaNinjaMan
SupaNinjaMan Jun 27 2012, 12:02am replied:

It's the "O" from "Overgrowth Weekly".

+1 vote     reply to comment
dyrvere
dyrvere Oct 18 2011, 4:55pm says:

Hellå dude, we are back in business! :D

+2 votes     reply to comment
noyart
noyart Mar 25 2011, 5:54am says:

Tjena, går concept art med dig ^^ fan va ballt att du är med i Overgrowth Indie :D

+3 votes     reply to comment
fliros
fliros Jan 6 2011, 6:21am says:

Hey, what kind of screen recorder do you use for your tutorials?

+2 votes     reply to comment
HavocInferno
HavocInferno Aug 3 2010, 4:15am says:

You are tracking Roccy Laboratories.
Do you want to be a beta tester? Read Roccy Labs latest news for further information.
[http://www.indiedb.com/games/roccy-laboratories/news/looking-for-beta-testers]

+2 votes     reply to comment
fliros
fliros Jul 13 2010, 3:34pm says:

I think I have a request for you to make a tutorial, it is from portal. I am wondering how I can let triggers or brushes move trough portals. I don't really think it is posible, but how else can some people create a good working pneunamtic diversity vent, like shown in the mods as Portal: Desolation ( Moddb.com ) or Portal: Still Alive ( Moddb.com ) .I really wanna know how they did this, and I think every mapper does. So maybe you can try to make a Tutorial about it. Thx :D

+3 votes     reply to comment
Hateburn
Hateburn Aug 7 2010, 5:05pm replied:

parrent the trigger or brush to whatever you want to move through a portal?

+2 votes     reply to comment
Nickel_Dare
Nickel_Dare Jul 16 2010, 8:40pm replied:

yeah i also wanna know how its done..
Pls make a vid about it =/

+2 votes     reply to comment
Cremat0r
Cremat0r Jun 22 2010, 4:29pm says:

Hi, mapping king :)
I just posted possible errors in my forumthread, I hope you can help me, and thanks, btw, for offering your help. Moddb.com

+3 votes     reply to comment
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