Hi, I'm a guy from Sweden who's currently going to game development college. I'm interested in game development, creating 3d models and programming.

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Latest tweets from @silverfisk

RT @AubreySerr: Streaming 2D and 3D art all day today at T.co -- drop by and say hi! #gamedev #indiedev

Feb 22 2015, 4:11pm

RT @NicolasWir: Here is a substance material made with the incoming SD 5 T.co @Allegorithmic @polycount T.co

Feb 21 2015, 5:56pm

@RadJor64 seems like a pretty good way of doing it to me.

Feb 21 2015, 5:54pm

@crypticsea Aww. Well that's cool too I guess. :P

Feb 21 2015, 4:18pm

@ChrisXswe and I'm talking about personal reasons, not trying to say that you have a million flaws or whatever. xD

Feb 21 2015, 12:50pm

@ChrisXswe for serious though, there are a million other reasons people wouldn't want to hang out other than you are not good enough. :P

Feb 21 2015, 12:49pm

@crypticsea oh boy did he learn to balance well or what!?

Feb 21 2015, 12:43pm

@ChrisXswe u r scary lol. ;P

Feb 21 2015, 12:43pm

RT @polycount: loggie24 asks, "How is it to work in the industry?" T.co

Feb 18 2015, 4:18pm

RT @B3ntebent: Khan Academy beats the shit out of any text book or lecturer I've ever had, damn.

Feb 18 2015, 3:11pm

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Ekswaised

Ekswaised

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We are a group of eleven students at Blekinge Institue of Thechnology (Blekinge Tekniska Högskola) currently making a game called Kravall.

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Wolfire Games

Wolfire Games

Developer & Publisher with 3 members, invitation only

Wolfire Games is a team of four guys working hard to develop an independent game for Mac, Windows, and Linux. Track our progress on Overgrowth on ModDB...

Post comment Comments  (0 - 10 of 33)
Warner
Warner Apr 23 2012, 8:00pm says:

What's the icon you added to the lower-left side of your avatar?

+3 votes     reply to comment
SupaNinjaMan
SupaNinjaMan Jun 27 2012, 12:02am replied:

It's the "O" from "Overgrowth Weekly".

+1 vote     reply to comment
dyrvere
dyrvere Oct 18 2011, 4:55pm says:

Hellå dude, we are back in business! :D

+2 votes     reply to comment
noyart
noyart Mar 25 2011, 5:54am says:

Tjena, går concept art med dig ^^ fan va ballt att du är med i Overgrowth Indie :D

+3 votes     reply to comment
fliros
fliros Jan 6 2011, 6:21am says:

Hey, what kind of screen recorder do you use for your tutorials?

+2 votes     reply to comment
HavocInferno
HavocInferno Aug 3 2010, 4:15am says:

You are tracking Roccy Laboratories.
Do you want to be a beta tester? Read Roccy Labs latest news for further information.
[http://www.indiedb.com/games/roccy-laboratories/news/looking-for-beta-testers]

+2 votes     reply to comment
fliros
fliros Jul 13 2010, 3:34pm says:

I think I have a request for you to make a tutorial, it is from portal. I am wondering how I can let triggers or brushes move trough portals. I don't really think it is posible, but how else can some people create a good working pneunamtic diversity vent, like shown in the mods as Portal: Desolation ( Moddb.com ) or Portal: Still Alive ( Moddb.com ) .I really wanna know how they did this, and I think every mapper does. So maybe you can try to make a Tutorial about it. Thx :D

+3 votes     reply to comment
Hateburn
Hateburn Aug 7 2010, 5:05pm replied:

parrent the trigger or brush to whatever you want to move through a portal?

+2 votes     reply to comment
Nickel_Dare
Nickel_Dare Jul 16 2010, 8:40pm replied:

yeah i also wanna know how its done..
Pls make a vid about it =/

+2 votes     reply to comment
Cremat0r
Cremat0r Jun 22 2010, 4:29pm says:

Hi, mapping king :)
I just posted possible errors in my forumthread, I hope you can help me, and thanks, btw, for offering your help. Moddb.com

+3 votes     reply to comment
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