Hi, I'm a guy from Sweden who's currently going to game development college. I'm interested in game development, creating 3d models and programming.

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RT @caulkthewagon: Re: censorship of city employees by @marty_walsh RT @ACLU_Mass: @caulkthewagon We're concerned about the issue, and we'r…

Jan 21 2015, 6:01pm

@gausswerks classic. I thought they said that trying to get everyone to use g+ was a mistake. I wonder if they will actually stop that crap.

Jan 20 2015, 4:32pm

RT @gamasutra: Our Shadow of Mordor postmortem from @MonolithDev showcases how the Nemesis system evolved: T.co T.

Jan 20 2015, 4:22pm

@Silverfisk "<Something> is <some event> because of comments on YouTube." Doesn't really actually say much. Guess that's a downside of twitr

Jan 18 2015, 5:12am

@Silverfisk some people keep having discussions without even agreeing on what they are discussing beforehand.

Jan 18 2015, 5:07am

To determine if the Internet is failing because of YT comments, determine: what is the Internet and Internet failing in this context?

Jan 18 2015, 5:06am

RT @opengl: Please RT: Khronos wants to hear from graphics app devs! Your input will help to name the next version of OpenGL T.co

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RT @TheStrangeLog: Fixed generic meat floating above fire

Jan 16 2015, 3:54pm

RT @SubRosaGame: Random Sub Rosa alpha (v23) playtest in 15 minutes - bring your business acumen and a gun.

Jan 15 2015, 4:57pm

@SubRosaGame goddamnit i was just about to go to bed. Ill be expecting extra pay!

Jan 15 2015, 4:57pm

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Wolfire Games is a team of four guys working hard to develop an independent game for Mac, Windows, and Linux. Track our progress on Overgrowth on ModDB...

Post comment Comments  (0 - 10 of 33)
Warner
Warner Apr 23 2012, 8:00pm says:

What's the icon you added to the lower-left side of your avatar?

+3 votes     reply to comment
SupaNinjaMan
SupaNinjaMan Jun 27 2012, 12:02am replied:

It's the "O" from "Overgrowth Weekly".

+1 vote     reply to comment
dyrvere
dyrvere Oct 18 2011, 4:55pm says:

Hellå dude, we are back in business! :D

+2 votes     reply to comment
noyart
noyart Mar 25 2011, 5:54am says:

Tjena, går concept art med dig ^^ fan va ballt att du är med i Overgrowth Indie :D

+3 votes     reply to comment
fliros
fliros Jan 6 2011, 6:21am says:

Hey, what kind of screen recorder do you use for your tutorials?

+2 votes     reply to comment
HavocInferno
HavocInferno Aug 3 2010, 4:15am says:

You are tracking Roccy Laboratories.
Do you want to be a beta tester? Read Roccy Labs latest news for further information.
[http://www.indiedb.com/games/roccy-laboratories/news/looking-for-beta-testers]

+2 votes     reply to comment
fliros
fliros Jul 13 2010, 3:34pm says:

I think I have a request for you to make a tutorial, it is from portal. I am wondering how I can let triggers or brushes move trough portals. I don't really think it is posible, but how else can some people create a good working pneunamtic diversity vent, like shown in the mods as Portal: Desolation ( Moddb.com ) or Portal: Still Alive ( Moddb.com ) .I really wanna know how they did this, and I think every mapper does. So maybe you can try to make a Tutorial about it. Thx :D

+3 votes     reply to comment
Hateburn
Hateburn Aug 7 2010, 5:05pm replied:

parrent the trigger or brush to whatever you want to move through a portal?

+2 votes     reply to comment
Nickel_Dare
Nickel_Dare Jul 16 2010, 8:40pm replied:

yeah i also wanna know how its done..
Pls make a vid about it =/

+2 votes     reply to comment
Cremat0r
Cremat0r Jun 22 2010, 4:29pm says:

Hi, mapping king :)
I just posted possible errors in my forumthread, I hope you can help me, and thanks, btw, for offering your help. Moddb.com

+3 votes     reply to comment
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