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What is there to say? No one reads this stuff anyway. But whatever, my name is Isaac Cuevas (pronounced Kwe-vas) aka Master of Metal (tank metal) aka Gontolemo, I live in Western Australia. I was born on the 5/5/1998. I don't have any real experience with computer coding, modeling or otherwise, I just like playing games, especially ones with storylines. I'm fascinated with history, especially in the military and ideological side of it. I am currently writing a novel/la on which I have yet to decide a title.
Denada (I think that's how you spell it). Just replace the whole mod with an unmodified version.
Foxfort's made 3D iron and various scope sights.
Speaking of the Ho 229, Germany was using the Me 262, and that was one of the first (or should I say the first?) jet fighter ever built. Considering the time period, it is logical to assume that the allied nations would keep up with the times as well. Which means jet aircraft which means the basic jet codes (or whatever) of BF2 can be salvaged. And helicopters could be used too, if only more fragile and more sensitive than the later BF2 models. they could still use machine guns and missile pods, and the Germans were testing VTOL on some helis - where the body is a plane's but used vertical rotors to take off and one at the front to fly, so there could be some fictional VTOL aircraft in here. Damn this mod could be big once the modders get the hang of it.
China is fighting in Russia because 1. Germany occupies Russia even if the forces are incredibly thin, and 2. Because they just are.
This is a mod for Christ's sake, anything can happen anytime we want. Think of it this way; we are God and BF2 is our playing field.
Germany
Light: VK-2801
Medium: E-50
Heavy: E-75
All these tanks were supposed to be replacements for the tanks already in use; VK just as the standard light tank, E50 to replace Panther 1&2, E75 to replace the King Tiger. It is logical to assume they would have done so in the years to come in 1946-51 if the war went on. You wouldn't believe how many ideas the Germans had during the war, thus a lot of its own ideas you would think could be pure fiction. There was also a rival to the Maus when on production and was better in every way; the E-100, never completed. The stealth of the Ho 229, for instance, was discovered by pure chance.
For gameplay sake, could the damage done to squad mates and vehicles used by a member of the squad be set to 0?
Did you modify any classes as shown in the video?
Perhaps Foxfort, but only when he's not doing his own mod.
A what turret on a non-french tank?
Maybe.
I'm not saying it will include it, but how do you feel about a four-tracked tank? That way the weight of the tank can be spread out on ice rather than focused on two spots.
The VG 1-5 were minimalist designs for the German army; if they had defeated the British and USSR then they would still be in good power, hence they would still have resources, hence they would have good weapons.
Let's look at this logically, Mr Natocommander, and you too WarnerBrothers.
The Maus, dubbed the Panzerkampfwagen IIIV, was a super-heavy tank designed by the Germans, that we all know. But do you realise how difficult it would have been to make hundreds of them so they could be used all throughout the Reich? It would be near impossible, especially at how slow it could move and the equipment it needed to be moved. It would have only ever been used locally, not world-wide.
The Ratte and Monster were simply way too big for anything. They were realistic designs but there was no realistic way to get them around. And for them to be produced at a high rate? That is in itself impossible, and no map that WW could make would be able to support such a huge behemoth without being mostly flat, and thus, boring.
Zeppelins. Those proved to be ineffective in WWI as fighter planes could shoot them down easily - and most were filled with flammable hydrogen.
Turining Point is an unrealistic game. The Germans would have never made it to America let alone New York. The only way they could have attacked America was Project Amerika; where the Germans were trying to develop a long-range bomber or new 'V' rocket that could attack America. So in my opinion, no Turining Point vehicles.
Dammit Battlebro, how many times do I have to remind you of your spelling?
But I like it, will the other WW devs approve?
Oh thank god you like it.
I will soon be doing the RS-1 medium tank, I will try to make it look as unique as possible as it is designed and built in your home country, Magnus.
NM, delete my post. This post.
If it unbalances, how about making (only if you're adventurous) a map that is pretty one sided. A Rush (BF3 game mode) inspired map perhaps? Attackers have only a one or two humvees/vodnik/etc. and AC and Defenders have a whole arsenal of vehicles and defensive positions.
I will keep quiet now since I take too much comment space.
No, the web link works, as do download links, it's the fact of an icon's 'target pathway'. You know, adding lines to an icon's original target.
You must have found a way to import BF3 content, that is just too good to be made for BF2.
Or some good old music like they used for some of the trailers of BFBC2 Vietnam.
If you do add the AC-130, make it ONLY on SOME Conquest-Assault maps, where there is a vulnerable side. For example, I find it easy to drive back the MEC to their one uncappable CP on Gulf of Oman, so add the AC (or equivalent ground-attack plane) to MEC on that map.
And since you liken the BF theme to each faction, add a/the BF3 theme/remix to replace the US loading music.
Ah frick, I can't. I use a Mac and Macs don't use 'target pathways'. Such are the disadvantages of porting.
Also, I'm now part of CAT Mod studios now, if only with the minor part of concept designer.
I have it, but I have no idea how to use it, and I doubt I'd learn fast or have the time to learn considering school.
Where is the link to the modception-like FH2 zombie mod?
Well, now that I read the rest of the discussion, it seems that this rebellion may turn into a lose-lose situation. It seems that if Assad does win this war, his people may suffer, but if the rebels win, the people may suffer and there would be a leadership struggle with political groups. In this case, one must vote for the lesser of two evils. I am not wholly convinced whether Assad is good or bad, but whatever happens, I hope that no foreign power get wound up in it all.
You just contradicted my words of wisdom. I rather take no side at all rather than get involved with things I do not know the full facts about. I do not know much about the Syrian rebellion, thus I should not want any country to get involved, no matter how much begging or 'persuasion' (as reference to the rockets that land not too far away from your town). Syria should figure itself out by its own hand, we have no right to mold it as foreign nations.
Just imagine; The Holy Scottish Empire.
If only I had as good 3D Max skills :(
Though without walking death machines, lasers, or huge floating fortresses.
It must be, good design, what program you use or did you find it?
I don't see this on google. Fictitious?