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The game I am never going to make, named Tavorkan, is no longer set in the Warhammer 40k universe because if it was ever made Games Workshop would unleash demon hell over it. Subsequently it is its own fictitious universe in which it is the United Nations Colonial Regiment against the inhabitants of a habitable planet. The exact motivation is unknown to me so far. UNCR forces use magnet-based weapons whereas the opposing side (yet to be named) use modern-era weapons that require bullets.
Rocket Launcher (Shjum Veka)
Rocket doubles speed if it locks on to target
100% damage if shot does not land on armour
100% damage if shot lands on armour
75% damage to light vehicles
50% damage to heavy vehicles