CHICKEN MCNUGGETS!!!!!!

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#k
#k Sep 21 2014, 12:25am replied:

Long live the Empire!

+3 votes     media: Battle of Bestine
#k
#k Sep 17 2014, 12:49am replied:

It would be very difficult to change. Assuming you aren't an expert it's not realistic. If you want full squads either play as the CIS and spam B1's or box select your squad and press cntrl + 1 and that makes it so that every time you press 1 it selects the whole squad. You can do that with all the number keys. 10 Full squads under hotkey should be more than enough.

+1 vote     mod: Star Wars - Clone Wars
#k
#k Sep 17 2014, 12:45am replied:

Something happened to your XML files. Essentially something went wrong and you disabled the AI in your game. Get rid of Clone Wars, verify the game cache (Steam) or reinstall entirely (CD), and then reinstall the mod. That should fix the problem, remember though that the Republic is extremely weak at the beginning of the game and the AI knows that. If you are playing as the CIS do not expect the Republic to attack you for quite some time, and even when they do it is very timid. The Munificent dominates the early game so they don't venture out much.

+1 vote     mod: Star Wars - Clone Wars
#k
#k Sep 17 2014, 12:41am replied:

No, FoC in really weird about it's connections. Some people can get Hamachi to work but in general Gameranger is a lot easier for most people. Still up to you but personally Hamachi didn't work.

+1 vote     mod: Star Wars - Clone Wars
#k
#k Sep 14 2014, 3:47pm says:

Has anyone else had the issue of order delay since the new updates came out? Every time I play multiplayer it happens. As the game goes on the delay bewteen when I give orders and when they are enacted grows. A few times the delay has gone over 2 minutes. I also desync when this starts.

+1 vote     mod: Ultimate Apocalypse mod
#k
#k Sep 10 2014, 7:45pm replied:

Aside from the Alpha Legion, seeing traitor astartes without daemons is relatively uncommon. Everyone from World Eater warbands to the legions of Abaddon contain millions if not billions of daemons. You are correct in that they are more unique when separate. However, doing so would bring the Space Marines and CSM's to close together. Not to mention not everyone wants to drag along a daemon AI, or worse; leave them in the hands of a human who doesn't know how to use them.

+3 votes     mod: Ultimate Apocalypse mod
#k
#k Sep 4 2014, 1:54pm replied:

Gooby Pls.

+2 votes     media: Covenant Dance (Q3) 2014 Variant
#k
#k Sep 1 2014, 3:53am replied:

Two Lekgolo life partners slow dancing in a little pub on a small Covenant colony world to an Unggoy jazz band. A little out of the way place owned by a Sangheili veteran from Harvest. After all that suffering he just wanted to find somewhere to settle down with his wife and two little girls. He still has nightmares about the demon who wiped out his entire unit single handedly and killed his best friend towards the end of the campaign. The Unggoy band is a small group from Balaho. They wanted to see the galaxy together but ended up getting scammed out of their travel savings by some Kig Yar haggler. Now they wander between bars playing for anyone who will pay for their soft tunes. The Lekgolo couple have been together for decades and are celebrating their anniversary tonight. These creatures may come from planets light years apart and be of different species. However, they hall share one thing in common, a desire to live their lives in peace. Away from the torment of endless conflict.

+8 votes     media: Covenant Dance (Q3) 2014 Variant
#k
#k Aug 31 2014, 8:58am replied:

That depends. France left NATO in the 60's for quite some time so perhaps they won't be. However, it is likely they will be in.

+1 vote     mod: Cold War 1975
#k
#k Aug 31 2014, 8:56am replied:

Is America of language because how we speak. Is of English and mod is English.

Who needs translate when you can freestyle it?

+1 vote     mod: Undead Heroes
#k
#k Aug 30 2014, 6:53pm replied:

Next image.

+3 votes     media: Further Works on the Riptide and R'Varna (WIP)
#k
#k Aug 30 2014, 8:19am replied:

Nope just 2 guardsmen holding the line in the name of the Emperor.

+7 votes     media: Further Works on the Riptide and R'Varna (WIP)
#k
#k Aug 15 2014, 12:05am replied:

Some of the bigger cities in the US have APC's on hand for when riots get really out of hand. They are deployed very rarely but one is being used in the St Louis riots going on right now.

+1 vote     media: SWAT ARV
#k
#k Aug 8 2014, 3:24pm replied:

He is right, it is legal to torrent a copy and place it in the THQ folder as long as you have a legally obtained CD key. Which you can get from the Steam library.

+4 votes     article: Fate and modding capabilities of the UA mod (RESOLVED)
#k
#k Jul 27 2014, 1:59pm replied:

What you are referring to is the Hydraphant, and it is near identical in appearance and load out to the already in game Hierophant.

+1 vote     mod: Ultimate Apocalypse mod
#k
#k Jul 26 2014, 8:51pm replied:

Genuine question, I just want to kill some nids and want to know if I should wait or not. All I need is a "wait" or "don't wait."

+2 votes     mod: Ultimate Apocalypse mod
#k
#k Jul 26 2014, 8:17pm says:

I just re-installed Soulstorm, should I wait for the next version or just install 1.73?

I miss the game a lot, but I'm not suffering withdrawals or anything yet. If it's going to be only a few weeks I'll wait but any longer and I'll take 1.73. Anyone have any idea when it'll be?

+2 votes     mod: Ultimate Apocalypse mod
#k
#k Jul 25 2014, 3:05pm says:

Looks way to humble, it doesn't even look like a military vessel let alone a warship of Chaos. The model itself is pretty good but it shows no signs whatsoever of Chaotic corruption.

+3 votes     media: Death to the False Emperor
#k
#k Jul 23 2014, 3:11pm replied:

Ya but nothing is more exciting then having a desperate for survival battle with the covenant and all of a sudden they go dark...then 30 minutes later an armada of flood infested covenant and rebel ships swarm you.

+9 votes     media: Feedback
#k
#k Jul 12 2014, 2:24pm replied:

so...Halo?

If it was Infinity or an SMAC things would be different.

+2 votes     media: Delicious Screenshots
#k
#k Jul 7 2014, 1:13am replied:

First off, if you had used proper fleet formation the flood destroyer would have been no problem.

Second, the flood can infect anything, be grateful they cant take your space stations.

Third, you could have a super comp, sins doesnt care. They didnt care much for mods when they determined RAM capability.

+3 votes     mod: Sins of the Prophets
#k
#k Jul 6 2014, 1:23pm says:

I have an idea for the covenant victory. Have the view be from just behind the fleet master (ie. you)and through the front "window\" you can see a burning Earth. Kind of like this Unigamesity.com except with more of Earth showing, more fire, and the Covenant fleet in orbit glassing the planet. Oh and no Shepard.

+2 votes     mod: Sins of the Prophets
#k
#k Jul 6 2014, 1:19pm replied:

^ *facepalm*

+14 votes     media: New Covenant Victory
#k
#k Jun 24 2014, 6:34pm replied:

I honestly agree. The voice sounds like some petty officer straight out of basic with nothing but the vastness of space ahead of him. I would imagine more of a gruff, taxed voice. A voice you can tell has been through the likes of Reach and Harvest.

+12 votes     media: Sancho Studios: UNSC Infinity
#k
#k Jun 16 2014, 3:52am replied:

It would appear so until you think about it in depth. This is an act of a desperate enemy almost vanquished. The Necron were in their base which means Necron>Daemons. In the end though who cares? Pretty splosions!!!

+1 vote     media: HUGE Update - Daemons mod 1.5 Finally Apocalyzed!
#k
#k Jun 15 2014, 11:39pm says:

Pretty.....

+4 votes     media: HUGE Update - Daemons mod 1.5 Finally Apocalyzed!
#k
#k Jun 12 2014, 12:59pm replied:

Those giant shoulder pads are the jet pack.

+10 votes     media: The XV-104 Riptide RELOADED
#k
#k Jun 9 2014, 5:25pm replied:

Seeing as beta 4 was released 10 days ago, I wouldn't count on it.

+1 vote     mod: Hearts of Iron III: Modern Warfare Beta 5
#k
#k Jun 9 2014, 12:43am says:

For everyone worried about the AI there is a solution. As soon as the game starts turn on instant research and instant construction. Give them about a year or so and they should start pumping out stuff.

+1 vote     mod: Hearts of Iron III: Modern Warfare Beta 5
#k
#k Jun 7 2014, 1:38pm replied:

The place to put this is in the forum, it's just to big to be here. As for your inquiry, even if it was possible (which it might not be), the team would not put that much effort into a new campaign. Priority is balancing out the factions for skirmish and multiplayer and adding the vanilla campaign back in with a few changes.

+1 vote     mod: Ultimate Apocalypse mod
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