Total Conversion modification for Men of War: Assault Squad & Assault Squad 2 (TBD) .

Introducing a WW2 modification for DMS, 1C and Bestway studios title, Men of War.

The goal of 'Totaler Krieg 1939-45' is a unique one for an RTS title. It doesn't focus on balancing, or anything 'game' related. No, this modification's sole aim and goal is to bring the most historically accurate portrayal of WW2 as made possible by the GEM engine to your screens - "A total revamp and historical conversion".

Nothing is left untouched. All assets, models, textures except those such as fauna and buildings have been, or are being completely replaced. Each faction of each alliance, Axis powers, Commintern, and those of the Allied alliance will be represented in some form or another with no detail spared; uniforms, helmets, weaponary, soldierly equiptments, voices, soldier portraits, flags and other faction specific items will be present. Each individual texture has been painstakingly recreated with the greatest attention to detail and care in order to preserve the integrity of the modifications goal, and also to honor those who served and fell during the greatest conflict in history.

For those out there who have longed for a game which puts the highest emphasis on realism, regardless of the advantages and disadvantages exposed on the battlefield, then this work is for you.

Support me and you will be rewarded with an experience never before seen in a game.

Overview of 'Totaler Krieg 1939-45's Features

- Every faction represented to some degree, greater emphasis on the larger powers such as (Commonwealth, Soviet Union, France, United States of America, Hungary, Romanian, Poland, Italy), co-billigarent nations such as satellite, puppet and non-allianced nations for example, Croatian, Georgian Ostruppen, Belgian SS, French SS, Polish Forces in exile, French & Belgium forces in exile, Norwegian SOE agents, Spanish Blau Division, Austrian forces in the Wehrmacht will also feature.
- Historically accurate uniforms and equiptment variations for all nations, for all time-periods from 1939 to 1945, on both the Western and Eastern theaters of War.
- Weaponry and ballistic characteristics have all been incorporated to their realistic values.
- Each armed force of each faction will be featured, including the Army, Airfoce, Navy and other specialist force such as the Waffen SS
- Correct Squad, Section, Platoon and higher configurations of each army to match their war-time numbers.
- Completely overhauled Menu, interface, Ui and Music.

Thanks for reading & maintaining an interest in my work.



Current Progress "UPDATE" - 29/06/14

MOW AS - 88% ///////
AS2 - 0%

Weapon Models - 94%
Human Models - 81%
Equiptment Models - 93.5%
Audio - 100%
Coding - 80%
Multiplayer Coding - 82%
In-game Media - 100%
Exported to game - 76%




When Will Totaler Krieg be released?
"The modification will be released as soon as all work has been completed in correspondance with the current progress report."

Will this modification be available for MoW, MoW AS or MoW AS2?
"The modification was originally conceived for the original Men of War, however I have now shifted focus onto AS & AS2. A Previous MoW beta version has been made available to closed beta testers, however that version has since been pulled offline."

Can you list all the nations / nationality of soldiers that will be present in-game?
"Yes, playable nations will include: Britain, Canada, France, United States, Germany, Soviet Union, Hungary, Poland, Romania, Belgium & Finland. Within those nations, other playable units will include Georgian, Czech, Dutch, Swedish & Spanish native soldiers."

Will all insignias including banned Swastikas be present in-game?
"Yes, however an alternate download will be made available to replace banned and 'verboten' symbols"

Do you still take donations?
"Yes, located below is a hot-link that will direct you straight to the modifications donation fund."

Do you still take Beta tester requests?
"No, not at this present time. Therefore donations do not entitle you to a place in the Beta-testing team, although you can still put forward suggestions that will gain precedence . Your name will also be added the the modifications credit list."

Do you require applicants for the DCS developer group, i.e Texture Artists, Composers, Modellers e.t.c?
"Yes, I also offered paid positions, however as of now I do not need applications as the development team is currently scouting the above mentioned positions on a professional level."


Close BETA v0.98 16/09/13

--- For Donations please Click Here ---

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Men of War : Totaler Krieg 1939-45
Image RSS Feed Latest Screens
Re-modelled British Headgear - British Beret Re-modelled German Headgear - M43 Forage Cap Re-modelled Soviet Headgear - Budenovka
Blog RSS Feed Report abuse Latest News: Totaler Krieg Update #8 September 2013

12 comments by Heer_Sturmführer on Sep 15th, 2013


Rührt, Euch! Kameradens

Today I would like to officially announce the beginning of the long-overdue closed-beta testing. Finally after many years of deliberation, Totaler Krieg is in a state deemed playable by the masses. The Double Cross beta testing team, consisting of 20 members will now diligently commit to play testing the closed-beta, weeding out potential bugs and other unexpected issues brought to light during their play through. This is a momentous moment for the modification, as it means that a public release is now only around the corner. As such, in the following days, I hope to be able to present many new and exclusive in-game videos and screenshots with you as provided by beta testing team which will demonstrate the progress which has been made over the previous months and years.

Again I would like to stress the gratitude towards those members of the community that provide positive support for the modification, that is what helps drive the mod forward.

And now, without further or do, I'd like to exhibit a small selection of currently, not seen before footage taken in-game during my beta playtest build.

Thanks again to all,



Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Totaler Krieg Anthems OST - Complete Album

Totaler Krieg Anthems OST - Complete Album

Dec 1, 2012 Music 5 comments

Totaler Krieg Anthems OST - Complete Album 6 Tracks. Enjoy. Sturm.

Men of War: Totaler Krieg Infantry Combat Guide

Men of War: Totaler Krieg Infantry Combat Guide

Jul 1, 2011 Guides 23 comments

Men of War: Totaler Krieg Infantry Combat Guide Extract taken from the Red Orchestra Tactical / Historical Guide.

Post comment Comments  (0 - 10 of 5,799)
shivanno Aug 30 2014, 11:06am says:

Looks like a great mod. I'm looking forward to the release.

+1 vote     reply to comment
Vasikle Aug 30 2014, 7:33am says:

And you moddels are awsome i need some help whith moddeling you know who can help me?

+1 vote     reply to comment
Vasikle Aug 30 2014, 7:29am says:

hello a question from modder to modder thish is the best men of war mod ever so you are a great modder my question is :you know that menu.avi i want change it but i dont know i have my video ready help plase!

+1 vote     reply to comment
OldSpot Aug 28 2014, 8:30am says:

It has been long time, still no release , but then if the final result is good it should be a really great piece of work and it is being done by modders who contribute their time and effort to give enjoyment to players of this game.

+3 votes     reply to comment
DCS-Moderator-Admin Aug 25 2014, 5:27pm says:

Given the fact that the development may speed up or slow down due to the flow of real life plus the development process itself, we cannot give an accurate release date. I'm sorry, but you must realise we don't earn a living with this mod, nor we will throw away our families for the project. When one of us sits down on a bar to take a beer at sunset, or takes a break at work, we are as willing as you to see the development reaching a state of completion. The difference is, one(s) so the work, the rest of you guys just need to rest back. So, who is the one who gets the tough part? Think about it.

Realistically speaking, every minute that passes by this modification gets bigger, better, and more optimised. You might realise a good product is worth the wait.


+2 votes     reply to comment
Lucianus Aug 28 2014, 8:07pm replied:

Sure, but efficiency is also important. A mod is useless if nobody plays the original games anymore. And that is just food for thought, I recommend you not to add too much things because the more items/menues you use the higher is the required resolution(I got that problem while playing the GSM and BOW mod).

Bigger, better, Burger King? :D. Ok, sorry for that. But still bigger isn't equal with better and you can too much 'optimise' overpatch things.

+3 votes     reply to comment
JG54_cule Aug 29 2014, 11:12am replied:

AS and MoW do have many regular players. The games are still alive. We are making a realism mod and we will make sure all necessary items are in. GSM and BoW will need far less PC requirements than TK, TK already has many ingame features which are yet unseen on any other mod.

+1 vote     reply to comment
Lucianus Aug 28 2014, 8:45pm replied:

I hope you'll feature planes as well.
Unlike GSM and BOW with a working scripted AI for the planes in battle, I also recommend to set the plane value to infinite(only shot down planes are dead) and to make it an option to play without planes(years).

Would be awesome!

+2 votes     reply to comment
JG54_cule Aug 29 2014, 11:14am replied:

Planes cannot be AI scripted, since they behave like ordinary vehicles which follow waypoints and attack orders.

However the plane damage system, FX, and many other issues have been corrected to represent historical accuracy.

+1 vote     reply to comment
SS-Hauptsturmführer Aug 25 2014, 11:45am replied:

And thank you for all your hard work, your doing a great job. Keep it up.


+2 votes     reply to comment
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Men of War : Totaler Krieg 1939-45
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