I make games and mods for games.

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Entar
Entar @ Metastasis trailer

Nice trailer. Where did you get the music?

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Entar
Entar @ Entar

Heh :p

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Entar
Entar @ Vengeance

alfaalex101: The Vr2 Engine (Vr2.exe) replaces GLQuake.exe. Vr2mod is not fully compatible with GLQuake, and requires an engine with certain extensions, like Vr2. So to run it you just put Vr2.exe where Quake.exe is, put the vr2mod folder where the id1 folder is, then run Vr2.exe -game vr2mod.

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Entar
Entar @ Mod watch is back

Ever get the feeling you're being watched? :p

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Entar
Entar @ Vengeance

Yes, it's very easy to run original Quake with these effects - just download Vr2 and run it normally, without running (or even downloading) vr2mod.

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Entar
Entar @ More Officer Face WIP

Agreed, it's very nice, but in some of the views, it kinda looks like he has a plate in his forehead or something...

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Entar
Entar @ Officer WIP

It kinda looks like something out of a medieval setting. I would suggest tweaking the armor on the shoulders and on the hips.

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Entar
Entar @ Lighting

It's the beginning of a HUD. This screeny is a little old now, I'll be uploading a new one fairly soon.

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Entar
Entar @ Master Blasters is Coming and Needs Your Help!

Indians? Ya know, the whole Cowboys vs. Indians rivalry goin' on... I dunno.

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Entar
Entar @ Etherium: Dark Storm

I generally post screenshots in the image gallery. If you want to see more, check the site, where there may or may not be more/newer shots.

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Entar
Entar @ Plant it & RUN

Looks good.

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Entar
Entar @ Darsana update

looking good.
/me wants release

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Entar
Entar @ Your Multiplayer Style?

I voted running-and-gunning, but I keep my cool at the same time. Stay running around quick, but never losing concentration.

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Entar
Entar @ Merciless Mod v2.00 Released!

that landmine sure looks a lot like the ones in Wolfenstein: Enemy Territory. Golly.

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Entar
Entar @ Labs

yeah, the mapping looks impressive, but it looks like he's holding the flashlight backwards :p

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Entar
Entar @ Aurora

Keep up the good work

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Entar
Entar @ OpenArena 0.6.0 released

nice work, keep it up :D

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Entar
Entar @ Vengeance

Ah, ok. Yes, there are a couple of custom maps shown there. Those will (hopefully) be released with the next version. :)

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Entar
Entar @ What do you consider to be the hottest title of 2007?

I voted "I got other games on my mind...", since Quake Wars isn't on the list...

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Entar
Entar @ Battle Mech

Wazat's site has a download on it, go to Static.condemned.com

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Entar
Entar @ Vengeance

that map is e1m1, from original Quake. They actually put up the wrong clip - I made a real spiffy one, but they put up one that I had submitted earlier, before I had been planning to make a nice, cut together one. I've private messaged them about it and hopefully it'll be changed soon.

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Entar
Entar @ Contagion Theory November Update

Very nice stuff, good work.

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Entar
Entar @ Paintball 2 Build 16 Released

great work guys

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Entar
Entar @ Mod of the Year 2006 IS OPEN!

The link to the live scoreboard at Moddb.com is wrong, takes me to the wrong place :(

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Entar
Entar @ 2.2.1 Release!

Just general darkness :p

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Entar
Entar @ Vengeance

I don't know how to fix the first problem, but for the second problem: Is there an opengl32.dll file in your Quake directory? If so, delete it (unless you have a voodoo 3 iirc which I doubt). That should fix your problem.

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Entar
Entar @ Conquest

/me wants more Conquest!

Reply Good karma+2 votes
Entar
Entar @ V1.4 Released

Of course, qc'ers get to work with the most moddable game on the planet. And we get to mod the engine too (what other games can you do that with?) Entar.quakedev.com

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Entar
Entar @ Improved Quake - IQ

Version 1.4 released, and there are a lot of new features:

Removed blood effect on secret doors
Added a little more blood on grunt death
Increased explosive box damage
Increased lava damage
Added some .alpha effects to the quad damage and ring of shadows to make them more 'epic.'

Also, the website is now at Freewebs.com (/iq).

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Entar
Entar @ The sun shineth

That's water, but it's basically just a place-holder. The stream/water system needs work, I'll probably look into that next. The terrain is also completely random, just for testing purposes, so I wouldn't pay a whole lot of attention to it.

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