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Merciless Mod v2.00 Released! More Screenshots Merciless wishes everyone a Happy New Year and Happy Fraggin’!

Posted by r4scal on Dec 29th, 2006

Merciless Mod v2.00 Released!

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Merciless wishes everyone a Happy New Year and Happy Fraggin’!

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Chunky
Chunky Dec 29 2006, 5:22pm says:
Quote:Merciless Mod V2.00 for COD2 Features now a new Class System. There are 5 class choices available in version 2.0. Each class has a specific role on the battlefield. Below are generalized descriptions. Each nationality has class names which are specific to their nation.

Solider, Sniper, Medic, Engineer and Support Gunner

The Class System is designed to allow much more Teamplay in Call of Duty 2, for Instands, a Soldier can call up an Engineer to deactivated a Mine, a Medic to Heal him or a Support Gunner to re-supply him with Ammunition.

There are also 5 new weapons (Panzerschreck, Panzerfaust, Mobile MG42,Mobile CAL30,Scoped Gewehr43) plus the 3 New Weapon from Merciless COD2 – v1.00 (Firegrenade, Gasgrenade, Sticky Bomb)

Gore & Splatter effects have been update too, including many Bug fixes!
It’s works in DM, TDM, S&D and CTF! HQ will follow Soon.

Classes:

Infantry Soldier/Grenadier
--------------------------
-The infantry solider is the heart and soul of any army. They are the fire team and
the assault team. They have the use of sub-machine guns, un-scoped rifles, pistols
and grenades. Allied Soldiers are given the Molotov Cocktail, while Axis Soldiers are
outfitted with Mustard Gas grenades.

Medic/Mediziner
---------------
-The medic is the lifeblood of any fighting unit. They are only armed with rifles,
but carry health kits and can heal teammembers. Medics can heal their wounds
automatically over a period of time. They provide support to their unit and help to
keep them in the battle and hopefully win the war.

Sniper/Scharfschütze
--------------------
-A skilled military sharp-shooter trained to eliminate enemies from a concealed
place. The sniper requires the support of teammates while on-the-move, but after
he's found a good position he can hold his own against entire platoons of enemies.
Snipers can also call in devastating artillery strikes.

Engineer/Feldingenieur
---------------------
-The engineers are the workhorses of the army, armed with sub-machine guns,
rifles, pistols and having the ability to plant remote detonation C-4 charges to help
guard key choke points and targets.

Support Gunner/Sturmpionier
---------------------------
-The support gunners provide the fire and assault teams with heavy firepower
laying down covering fire to pin the enemy in their place while the teams
advance. They are armed with pistols, grenades, and heavy weapons.
They can also place AP mines an diffuse enemy AP mines.sd

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Sallycin
Sallycin Dec 29 2006, 5:42pm says:

Gah :( I wish I'd gotten PC CoD2 instead of the 360 version.

+1 vote     reply to comment
Jyffeh
Jyffeh Dec 29 2006, 5:48pm says:

I just wet myself. Again...

+1 vote     reply to comment
Entar
Entar Dec 29 2006, 8:25pm says:

that landmine sure looks a lot like the ones in Wolfenstein: Enemy Territory. Golly.

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Sebbeman
Sebbeman Dec 29 2006, 8:57pm says:

If I were you I'd rename "Mediziner" to "Sanitäter".

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Sebbeman
Sebbeman Dec 29 2006, 9:11pm says:

(Well since you can't edit comments I have to make another one.)

Also, change Grenadier to Schütze as it is incorrect at the time being.

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Progz
Progz Dec 29 2006, 9:25pm says:

looks great downloading it right now...i hope there some usa servers though! :D

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Progz
Progz Dec 29 2006, 9:36pm says:

odd the install didnt work it gave me an error saying make sure call of duty 2 is installed in the right folder and it is.

+1 vote     reply to comment
TiB0
TiB0 Dec 30 2006, 5:41am says:

can you play this mod with the Mac OSX version from CoD2 too?

+1 vote     reply to comment
Killer-Duck
Killer-Duck Dec 30 2006, 6:05am says:

Yeah, im with Entar, that mine looks just like the one in Wolfenstein: Enemy Territory!

+1 vote     reply to comment
Killer-Duck
Killer-Duck Dec 30 2006, 6:06am says:

(Also, planting mines on a cobbled street WTF!?) :D

Nice mod anyhow....

+1 vote     reply to comment
Sebbeman
Sebbeman Dec 30 2006, 5:48pm says:

Perhaps the landmines look alike because they're supposed to represent the same model.
But geez, that'd be using your brain.

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