Conquest is a single player mod for Quake. There are several outstanding features, some of which are done already (such as the shop, shielding, and many weapons), others aren't. As always, visit the homepage occasionally for updates.
There's a shop in town that's always open. You can buy and sell weapons, ammo, shields, and items, and convert gold to credits. There are also other shops located in various locations around each level (and you can heal yourself there, though the inn is much cheaper), but their prices are slightly higher. You can navigate the shop menus using the arrow keys to move the selection around, and pressing attack and jump/altfire to select or cancel.
You have 5 slots for holding weapons. You can buy whatever weapons you want, and even buy a weapon multiple times. In fact, you can buy 5 railguns if you can afford it; however, it's beneficial to have a variety of weapons so you can deal with whatever shielding the enemy has.
Shielding is one of the most important features. Shields can greatly extend your life, and will define the types of attacks you and monsters are more or less vulnerable to. You can equip 3 layers of shielding. When an attack hits the player, the damage must go through the Outer Layer, then the Middle Layer, and then the Inner Layer before finally hurting the player, if there's any damage left.
There are 7 different types of shielding: Standard, Precision, Impact, Tesla, Limit, Blink and Resist. Most shields also have a Green, Yellow and Red type that provide different amounts of protection for different costs.
There are many nasty status effects in Conquest, including Poison, Burning, Interference, Drain, Slow, AtkDown, DefDown, and ShieldDisable. Some attacks will inflict these statuses, while other sources are auras and spells. You can block out status effects with a layer of Resist shielding, but that takes up one slot that could be blocking damage instead, so it can be a difficult choice.
The player can occasionally find eggs and take them back to town. There he can hatch them and raise monsters of his own to aid him in battle. The owner has to furnish his monster with shields, and sometimes even weapons (in the case of grunts and enforcers), but the large cost can be well worth it.
If you want to see more about the mod, visit the home page!
That's right, Conquest is finally available for download and tenative scruteny. It's only half done, and I'm ashamed of all the stuff that's missing, but I felt it was time to get a few more opinions on what's available so far.
I crave feedback!
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