A professional CGI artist with 20 year experience in 3D, web design and web developing.
A passionate gamer since ancient era of 8-bit ZX Spectrum.
A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.
These shaders are most likely not compatible with ENB.
Delete gamedata\levels\l12_stancia. You should have old geometry but it should work.
BTW, have you installed any other game after playing AA2 for the first time. It might update DirectX libs and caused this.
Definitely more challenging. Requires some planning and preparation before the trips around the Zone. Plus some strategy during the fights.
Not that difficult as MISERY though.
Did you change anything since last time? Hardware, drivers, anything?
I'm trying to identify what is causing that. Most likely it's some driver issue.
I've asked if you UNPACKED the archive first. Clearly you haven't. You run the setup program from within the archive and hence the missing files in the temp dir. Unpack it to some dir and THEN run setup.
Redownload the mod and make sure there are no errors during 7z archive unpacking.
What is the exact message you've got during the install, i.e. what folder is missing?
Any ShoC spawner should work after simple merging.
Did you unpack the whole 7z archive before running setup program?
As for the crashes, make sure you have 1.5.10 patch installed. With that is pretty stable - as for Stalker game :P
MYSTERY (which is based on MISERY for CoP) has similar visual style but it doesn't alter the geometry - the trees are still ugly :)
It's here: Moddb.com
ZRP is a core of this mod. Updating it would require rebuilding the whole thing. Won't happen, sorry.
ENB is updated to latest possible.
Note that only old, I mean very old ENB could be used with LA. IMO not worth a hassle. DX10+ visuals are far better than DX9+ENB.
Unfortunately the latest one used in Autumn Aurora 2 won't work as LA has CoP renderer implemented.
This can't be fixed by us. Only ENB creator could do that and he already mentioned that he has no will to adapt it to CS or CoP renderers.
I don't think we can do any better. It's the extended geometry that hits the FPS. Delete at least level.details files so the grass will be as dense as in vanilla.
SOC has poor level design in some places and not properly set HOMs (the invisible walls that prevent obscured geometry from rendering). The garbage for instance has big FPS hit when looking west towards Agroprom. Same with Warehouses looking from the entrance to Red Forest towards the Bar.
You can also install the mod with lower FOV. Bigger FOV means more objects to render, hence FPS hit.
Also lowering resolution may help.
No it won't. You just gonna loose all new geometry and game will revert to old vanilla levels.
IMO you'll loose a lot of atmosphere but that's what would definitely improve FPS.
BTW, how much FPS you've got in vanilla? I'm asking because ppl usually don't get a big FPS drop in AA2 even with all maxed out.
Ok, I can see the difference but TBH, I could play 30FPS without a problem. It doesn't hurt my eyes and the movement is smooth enough. Maybe I'm just a slow kid :D
Anyway 25 FPS for TV is a fact. Is the movement smooth? It is.
Big_Guy, haha, it's not per eye :)
Quote: I didn't spent like 800€ on an upgrade so I play games from 2007 with shaders from 2009 at 40 fps.
You really thought that all the extended geometry like hi-res trees and extra foliage won't contribute in FPS drop? Delete 'gamedata\levels' directory and enjoy vanilla trees with FPS boost.
What are you talking about? Human eye can perceive up to 25-30 FPS. Anything above that is a smooth movement.
It must be a torture for you to watch TV as it is only 25FPS :D
What's wrong with 40 FPS? It's almost twice as much as your eyes can notice.
It's r2_ls_squality command. Comment or change it in aa2.script
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Or choose R1 (DX8) version of the mod during installation if you indend to play on Static lighting.
Never encountered that but it may be the case.
Install latest GPU drivers and DirectX library with DX9 support.
Alternatively install 'No ENB' version.
You've installed FDL version and you try to play on static lighing. It says CLEARLY in the installer that you won't be able to do it.
Reinstall or change the renderer.
Some of the settings are automatically loaded via console commands executed at load. Check aa2.script if they are set there and comment (or change) the necessary lines.
I'm sure they are somewhere just don't remember where exactly ;)
Raise r2_sun_lumscale_amb in the console.
Comment the necessary lines in aa2.script to stop resetting to default when loading a game.
Bear in mind that this would raise the global brightness.
That's probably because there is no silenced shot sound associated with the weapon. It wasn't needed as there was no silencer for that pistol.
It works with Steam version, no need for patch.