A professional CGI artist with 20 year experience in 3D, web design and web developing. A passionate gamer since ancient era of 8-bit ZX Spectrum. A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.

Comment History  (90 - 120 of 949)
CrommCruac
CrommCruac Jan 3 2015, 2:42pm replied:

There is no dedicated spawner for AA2. You can merge any other spawner.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jan 3 2015, 2:36pm replied:

This mod is rather for experienced players as it is quite challenging (hence russian voices). We've replaced the tutorial with the one explaing the new features as the player should be familiar with how to play the game.
If you are a new to Stalker I'd suggest playing vanilla first.

As for the voiceovers read the FAQ.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jan 1 2015, 2:35pm replied:

You can try to replace crosshair textures with 16:9 versions from AA2.1 installer (data\scopes\your_scope_choice\16x9)

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jan 1 2015, 11:21am replied:

Ah, I thought you were talking about AA2.1. In AA2+ST2 the scopes are in 16:10 aspect ratio, the only widescreen format the game supports. Well it supports 16:9 but all UI is a little bit stretched horizontally. Is it what you're experiencing with the scopes?

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jan 1 2015, 8:46am replied:

The scopes are ok on all resolutions providing you've read the installer messages and you've selected proper aspect ratio

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 31 2014, 1:56pm replied:

Your welcome ;)

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 31 2014, 5:28am replied:

AA2UWA: Moddb.com

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 27 2014, 3:37pm replied:

Yes, just use the 1.0004 option. It's not the one from AA2 though. You need original FOV switcher ( Gamewatcher.com ).

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 27 2014, 3:36pm replied:

Not all the buildings provide cover. Check PDA map for possible shelters.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 27 2014, 10:43am replied:

only ;)

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 27 2014, 4:27am replied:

Mostly GPU due to extended level foliage geometry (more highly detailed trees/bushes + distant grass).

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 26 2014, 11:46am replied:

Use:
gamedata\levels
gamedata\textures

That's for foliage. For stalker/weapon models or weather/skies you'd need to have some modding experience to merge their configs/scripts.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 24 2014, 1:29am replied:

That's not a bug. Hide from the emission underground.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 24 2014, 1:25am replied:

You've answered yourself: just use textures, foliage and models.

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 22 2014, 10:41am replied:

Read the FAQ.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 21 2014, 12:21am replied:

No new quests. It's vanilla story.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 21 2014, 12:20am replied:

We've made certain guns to wear quickly to make the gameplay more challenging, to make use of the repair kits (which would be useless if the gun was in pristine condition all the time) and to balance big firepower against the durability.
That's our opinion. Yours is that's silly. We respect that but we won't comply.
Don't like it? Change it.

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 19 2014, 12:49pm replied:

1.0006 only.

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 17 2014, 12:05pm replied:

Funny thing with this 3rd slide on their website. It says 'highly ancicipated comeback' but in other language versions it's just something like 'many international awards'. IMO it's just a mistake in translation and there is nothing to anticipate.

+2 votes   news: It's been another year!
CrommCruac
CrommCruac Dec 17 2014, 7:32am replied:

Never enough of fun :)

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 16 2014, 12:49pm replied:

Well, there is no shortage of naive idiots in the world.

+3 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Dec 16 2014, 12:48pm replied:

And it doesn't matter if the project is closed due to legal issues. No refunds on that site.

+6 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Dec 13 2014, 6:07pm replied:

Looks like another scam to me. Even more shameless this time.
Here is what PC Gamer thinks of it: Pcgamer.com

+6 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Dec 8 2014, 2:52pm replied:
Quote:If by "advanced options" you mean the shaders config

I meant advanced options in game settings like texture quality, vision distance etc.

Quote:...it feels as the old RE4 for PC on 2007

I'd like to point that SoC has been released in 2007. This engine is THAT old.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 8 2014, 7:46am replied:

You can try to delete levels dir. This would remove all the new foliage leaving the zone ugly as it was before but you should get some FPS from limited geometry.
Also, select non ENB version, the vanilla FOV and grass distance in installer.
I hope I don't need to mention to reduce the settings in advanced options, do I? :)

Nevertheless, vanilla on dynamic lighting still looks much, much worse than AA2 on static lighting. But this is just my opinion.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 8 2014, 7:42am replied:

Sorry guys, as I said, not gonna happen. We have no time to merge it back. You can try to extract it from the former version and merge it yourself.

AA2 is a closed project and there will be no more add-ons, patches or improvements from us in the immediate future.

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 6 2014, 1:20pm replied:

Not gonna happen. I've said it 100 times: it caused too much problems so it was removed. Check FAQ for more info.

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 5 2014, 12:17pm replied:

Err... this info is just above :P

+5 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Dec 4 2014, 6:06pm replied:

Detectors don't just stop working. There is nothing in the script that could cause that.
Maybe you have just bad luck and there are no artifacts around.

Do you have any artifacts on you (if not buy one)? Try to drop one and check if the detector detects it.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Dec 2 2014, 9:47am replied:

thx

+1 vote   mod: Autumn Aurora 2
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