A professional CGI artist with 20 year experience in 3D, web design and web developing.
A passionate gamer since ancient era of 8-bit ZX Spectrum.
A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.
I meant advanced options in game settings like texture quality, vision distance etc.
I'd like to point that SoC has been released in 2007. This engine is THAT old.
You can try to delete levels dir. This would remove all the new foliage leaving the zone ugly as it was before but you should get some FPS from limited geometry.
Also, select non ENB version, the vanilla FOV and grass distance in installer.
I hope I don't need to mention to reduce the settings in advanced options, do I? :)
Nevertheless, vanilla on dynamic lighting still looks much, much worse than AA2 on static lighting. But this is just my opinion.
Sorry guys, as I said, not gonna happen. We have no time to merge it back. You can try to extract it from the former version and merge it yourself.
AA2 is a closed project and there will be no more add-ons, patches or improvements from us in the immediate future.
Not gonna happen. I've said it 100 times: it caused too much problems so it was removed. Check FAQ for more info.
Err... this info is just above :P
Detectors don't just stop working. There is nothing in the script that could cause that.
Maybe you have just bad luck and there are no artifacts around.
Do you have any artifacts on you (if not buy one)? Try to drop one and check if the detector detects it.
Nothing except not taking any new tasks until you finished or cancelled the other ones (if possible). :(
Apparently this is a rare case of a broken save due to PDA buffer overload. We've battled this for a long time and managed to minimize its occurrence. Unfortunately it happens from time to time even in vanilla, other mods or in 'clean' ZRP.
Vandrerer took them himself around his home town in Poland. Here is his portfolio: Mistyvisionsart.tumblr.com
How many unfinished quests you have in your PDA?
We've removed the vote button last year. We'll ask ModDB admins to reinstate it.
AA2.1 is build on the latest ZRP. No need to integrate it.
This feature has been removed due to problems it caused.
Sorry, there is no official torrent. There are (were) unofficial ones but be careful downloading them. Some of them are russian stripped of the visual content to make them smaller in size (which is pointless). Also there may be ones with malicious software attached.
The only 100% full, clean and safe download is from here.
I said merge, not just install. Here is the tutorial: Sdk.stalker-game.com
Because you need to find the stash coords on dead body first. Same as in vanilla.
Merge AA2 with any spawn mod for ShoC.
The only ENB that's gonna work with LA is the very old one 0.007-something. The newest one made for ShoC won't.
Edit its ini file to change settings.
No, you can't, not in SoC. You can make them friends (green) but actually joining faction is not possible in vanilla (nor AA2).
This one? Moddb.com
Judging by the screens it has AF3 already implemented.
There in no polish voiceover in AA2. There's russian.
As for instructions how to bring back your language voiceovers do exactly as they say. You have gamedata folder. Go there and delete said files.
You can't really join any faction in SoC.
Possible hideouts are marked in PDA during the blowout.
Yup, that one has the scope fixed. It's the only weapon with that scope.
No, russian weapons use PSO-1 only with various reticle colors.
Possible (but not certain) hiding places are shown on the PDA map.