A professional CGI artist with 20 year experience in 3D, web design and web developing.
A passionate gamer since ancient era of 8-bit ZX Spectrum.
A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.
Haven't you seen the warning in 2.1 installer?
Keep it below 6-7 and you should be fine. Note that it still could happen even with minimal number of quests. Make a lot of hard saves just in case.
Ah, OK, got it. Ye, that's just normal nearby anomaly detection sound. Just like in vanilla.
Most likely something is broken in the autosave as well. Load the previous save, before you entered radar.
That't just regular freedom suit. Well it's early concept design.
By 'it's woking' you mean you have beeps on anomalies? That shouldn't happen. Detectors in AA2 does not detect the anomalies. Artifacts only.
No it is not. The files that this exe modifies have been further tweaking by us. Using that exe will most likely break the mod.
You'd need to run this modifier on some ZRP alone and then compare the files with the AA2.1 ones.
Are you blind? There is a big box with torrent link at the top of the page.
Run extract only on the first one. It will extract the following parts automatically.
As always: when it's done ;)
There is no issue, you just have bad luck. The weather is totally random in our mod. It will be sunny eventually.
Why do you want to extract it yourself? Just run the installer.
Works for me just fine.
Ye, I've done it myself too. I've changed all shotguns to be used from slot 1
Broken save probably, load the one from the previous level and try again.
There is no dedicated spawner for AA2. You can merge any other spawner.
This mod is rather for experienced players as it is quite challenging (hence russian voices). We've replaced the tutorial with the one explaing the new features as the player should be familiar with how to play the game.
If you are a new to Stalker I'd suggest playing vanilla first.
As for the voiceovers read the FAQ.
You can try to replace crosshair textures with 16:9 versions from AA2.1 installer (data\scopes\your_scope_choice\16x9)
Ah, I thought you were talking about AA2.1. In AA2+ST2 the scopes are in 16:10 aspect ratio, the only widescreen format the game supports. Well it supports 16:9 but all UI is a little bit stretched horizontally. Is it what you're experiencing with the scopes?
The scopes are ok on all resolutions providing you've read the installer messages and you've selected proper aspect ratio
Your welcome ;)
Yes, just use the 1.0004 option. It's not the one from AA2 though. You need original FOV switcher ( Gamewatcher.com ).
Not all the buildings provide cover. Check PDA map for possible shelters.
Mostly GPU due to extended level foliage geometry (more highly detailed trees/bushes + distant grass).
That's for foliage. For stalker/weapon models or weather/skies you'd need to have some modding experience to merge their configs/scripts.
That's not a bug. Hide from the emission underground.
You've answered yourself: just use textures, foliage and models.