A professional CGI artist with 20 year experience in 3D, web design and web developing. A passionate gamer since ancient era of 8-bit ZX Spectrum. A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.

Comment History  (180 - 210 of 842)
CrommCruac
CrommCruac Jun 30 2014, 9:36am replied:

Good luck with that. You've been warned :P

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jun 30 2014, 8:23am replied:

Great vid.
Noticed one thing: you use quicksaves. Don't. This mod (ST2) tends to break quicksaves and hard saves made after the quicksave. Dunno why, seems the devs of original ST2 broke something.
Word of advice: save always from the menu or via console.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jun 24 2014, 11:06am replied:

Well, it depends on how fast you type. Moving stones on abacus is quicker :D

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Jun 24 2014, 8:15am replied:

Works well on my abacus so I guess you won't.

+4 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Jun 19 2014, 5:20am replied:

Yup, each weapon needs a separate model of hands for each suit. Considering that number of weapons and suits almost doubled in ST2 it's nearly impossible.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jun 17 2014, 11:26am replied:

Who, me? Ye, I know. I'm also an idiot. That's why I spent countless hours making a game for you for free.

+9 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Jun 17 2014, 11:22am replied:

Oh, so why he's asking if he heard the stupid answer before?

Should we quit our jobs, break family ties, send our children to foster homes and shut ourselves indoors for weeks just because some people lost their patience?

+5 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Jun 17 2014, 9:01am replied:

When it's done. Simple as that.

Do you really think that the more you moan the sooner it will be released? I must disappoint you, it won't.

+5 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Jun 17 2014, 8:25am replied:

OFC it's possible. Thing is it's a lot of work. I mean A LOT! Unfortunately we don't have time to do this.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jun 15 2014, 3:43pm replied:

You can't. The contents are randomly choosen from the lists in that file. Well, you could but that would require some lua programming. You'd need to add some exceptions to the script that selects the loot in the stash or to exclude certain stashes from random content selecting.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jun 11 2014, 11:27am replied:

Nope, it's not hard to think for us but we won't think of that :)
Won't happen, sorry.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jun 10 2014, 3:29am replied:

What subs? There were never subs for spoken dialogues in vanilla SoC.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jun 3 2014, 1:00pm replied:

We've already added a lot

+8 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Jun 2 2014, 10:44am replied:

Gamedata\Config\Weathers\flares.ltx
Set flares = off everywhere.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jun 2 2014, 3:38am replied:

We wrote in readme to turn of the native game and driver AA because SFX one conflicts with those.
You can leave it as it is or you can play with settings to your liking.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac Jun 1 2014, 2:07pm replied:

Wow, that's how Columbus must felt when he saw the island of San Salvador :D
But seriously, 4 years here and you haven't noticed?

+5 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Jun 1 2014, 10:32am replied:

We have one serious bug we are trying to fix. We don't want to release the patch without fixing it because it will require restarting the game once we eventualy fix it.

+9 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac May 30 2014, 7:59am replied:

@indigo, this is indeed very strange. As I said this error is related to some shader fixes we've made in patch 2.04 to hide the fences in the fog and it shouldn't happen on FDL. Maybe try to reinstall mod again but this time don't install FDL option from patch.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 29 2014, 12:58pm replied: +3 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac May 29 2014, 9:51am replied: +2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac May 28 2014, 6:53am replied:

Nope. Only refreshed SoC ones.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 28 2014, 6:31am replied:
Quote:Not enough textures for shader

That error happens if you install patch 2.04 with FDL (R2) options and try to play on static lighting (R1). Judging on your specs I doubt you do that but check in options if the game haven't switched to static lighting by accident. Switch to FDL and you should be fine.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 28 2014, 5:15am replied:

You can delete thumbs.db. They're just internal Windows thumbnail files. Never had an issue with them but maybe deleting them will help you.

BTW you are using x86 (32bit) system on 8GB of RAM? That's a total waste of 4.5GB because 32bit systems can't use it.
Using 32bit system with your specs is a CRIME! :D

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 26 2014, 10:33am replied:

Stashes have random content. Most of them is just junk but maybe one for 100 have something extra. That's why it's still worth looking for them ;)

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 22 2014, 3:34am replied:

It's a feature of vanilla xRay 1.5+ and it works in DX10 only. You need to enable 'wet surfaces' in advanced options.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 21 2014, 9:21pm replied:

Nope, SoC engine is not supporting that. This feature is available in CS, CoP and recently in LA.

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 21 2014, 4:52pm replied:

Complete is mostly texture mod.
In AA2 I've edited and recompiled levels in SDK, adding a lot of vegetation and replacing old models with hi-quality ones.

There is nothing like that for CS unfortunately but for CoP you can use my Absolute Nature 3: Absolute.crommcruac.com

+3 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 21 2014, 12:21pm replied:

You don't understand. PRZ2 is simple texture mod. No geometry change.
AA2 is the first mod for SoC that has added so much geometry to the levels. You might notice that there are 2x more trees/bushes on the levels. Plus they're much more detailed than vanilla.
Hence your GPU has about 2x more polygons to gnaw on.

+2 votes   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 21 2014, 9:35am replied:

You really thought that you throw 2x more geometry + hi-res textures on your GPU and it will not influence its performance? :P

+1 vote   mod: Autumn Aurora 2
CrommCruac
CrommCruac May 16 2014, 9:12pm replied:

Gordon has it :)

+1 vote   mod: Autumn Aurora 2
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