A professional CGI artist with 20 year experience in 3D, web design and web developing. A passionate gamer since ancient era of 8-bit ZX Spectrum. A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.

Comment History  (120 - 150 of 737)
CrommCruac
CrommCruac May 10 2014, 2:21pm replied:

Apparently your GPU can't cope with excessive amount of polygons of the new level geometry. May be driver related or just too low VRAM. Try to limit object detail and vision distance.

+2 votes     mod: Autumn Aurora 2
CrommCruac
CrommCruac May 9 2014, 10:10am replied:

There is a proper credit so it's fine :)

+3 votes     download: AutumnAuroraLA 0.3
CrommCruac
CrommCruac May 9 2014, 10:05am replied:

If you turn sky rotation on the horizon (with NPP) will rotate as well :)

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac May 9 2014, 8:29am replied:

It's not like we don't like traffic. We just don't want to miss any bug reports.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac May 9 2014, 8:24am says:

In the rush after the release we forgot to publish the calendars. This is probably our last one so after May ends you can use the wallpapers added at the end of the description. Thanks for following us and see you in the Zone ;)

+14 votes     media: Lost Alpha Calendars, May, 2014.
CrommCruac
CrommCruac May 9 2014, 7:37am replied:

Just added that next to the post comment field :D

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac May 9 2014, 7:05am says:

I knew someone would eventually do it. We've just haven't had time :D

+3 votes     download: AutumnAuroraLA 0.3
CrommCruac
CrommCruac May 8 2014, 10:32am replied:

You wouldn't have had that problem if you cared to read the manual: Moddb.com

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac May 1 2014, 11:05am replied:

.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac May 1 2014, 11:04am replied:

Wow, good news. I've got nVidia 3D Vision myself but it works in R1 only. Another reason to save for OcR :D

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac May 1 2014, 10:27am replied:

It what mode? R1 or R2/R3?

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 29 2014, 9:44am replied:
Quote:I did skipped all the 3rd party software, am I suppose to install that software to run LA?

No, not at all. We've put them there only for fun because we love to clutter the installers with unecessary things :sarcasm:

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 28 2014, 8:59am replied: +2 votes     mod: Autumn Aurora 2
CrommCruac
CrommCruac Apr 28 2014, 8:35am replied:

Unpack the 1st and you have them all in one automatically merged. Run setup.exe

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 27 2014, 5:26pm replied:

Read the manual :)

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 27 2014, 11:04am replied:

15+ GB to unpack. Be patient.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 27 2014, 10:34am replied:

It's called Great Metal Factory ;)

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 26 2014, 7:34pm replied:

NaprawdÄ™? :D

eng: really?

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 26 2014, 7:23pm replied:

LA uses a lot of textures from old builds. We wanted to keep the old builds feeling where everything was green but to make the game look modern. All levels use the same trees but to match AA2 look the terrain textures and grass needs to be edited on all levels - they're totally different than in SoC.

+1 vote     mod: Autumn Aurora 2
CrommCruac
CrommCruac Apr 26 2014, 6:13pm replied:

because some images from here was hosted there and you people crashed the server :D

+5 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 26 2014, 10:16am replied:

Yup, we've used trees made for LA in AA2 so the textures will fit :)

+2 votes     mod: Autumn Aurora 2
CrommCruac
CrommCruac Apr 26 2014, 9:46am replied:

Because it was recorded earlier and it was the only footage we had. And no one had time to actually record something new. At least you will get something better than you see in the trailer. Not usual thing these days, huh? :)

+10 votes     media: S.T.A.L.K.E.R.: Lost Alpha release trailer
CrommCruac
CrommCruac Apr 25 2014, 5:31pm replied:

With AA2 shaders only SweetFX part of ENB+SFX combo will work. So some of the color corrections but not SSAO, sky enchancement etc.

+1 vote     mod: Autumn Aurora 2
CrommCruac
CrommCruac Apr 25 2014, 10:50am replied:

And ModDB server is located in Melbourne, Australia :D
Check-host.net

+3 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 24 2014, 10:04pm replied:

It all depends on how fast it will be authorized by ModDB.

+4 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 23 2014, 7:44am replied:
Quote:SweetFX is NECESSARY to work

No, it's not :)
You can remove d3d9_smaa.DLL (SFX) especially if you have Steam version of the game. But before you do that try to disable Steam overlay or close Steam at all and run the game manually.
You'll loose anti-aliasing and some color correction though.

+1 vote     download: Aurora's ENB
CrommCruac
CrommCruac Apr 22 2014, 8:26am replied:

It may be related to Steam/DVD versions. IIRC Steam game version has slightly different folder structure and some of the files must be put a folder higher than bins.

+2 votes     download: Aurora's ENB
CrommCruac
CrommCruac Apr 20 2014, 11:25am replied:

That's how they are in LA :)
Blowouts I mean

+3 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 19 2014, 7:49am replied:

Just force it in your driver. Why wasting time for something that's already available and working?

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Apr 15 2014, 10:15pm replied:

Check FAQ: Moddb.com

0 votes     mod: Autumn Aurora 2
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