Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.



For all of you that prefer to download via torrent here is the link:
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!

Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
Image RSS Feed Latest Screens
Travelling to Bar territory. In the Dead City... In the Dead City...
Blog RSS Feed Report abuse Latest News: It's been another year!

18 comments by CrommCruac on Dec 17th, 2014

Merry Christmas and Happy New Year
from Dezowave

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. Another year has passed by, which brought us many good things and some not so good. At this time of the year we all should celebrate and concentrate on all the good that happened to us in 2014! First of all, thanks to your votes, we are in the TOP100 again on MOTY Awards, there are still 3 days left, and then the finals will begin. We are pretty excited about the results, even though we weren't really advertising it, but a little news post can't hurt. We were the first for at least 4 months in a row, and in the top 5 for almost 6 months this year from April till September, which was amazing. We are really glad for the given support from you and the Moddb Staff! The launch wasn't smooth, Lost Alpha killed the moddb servers due to the heavy visits and downloads, and we even beat Black Mesa in downloads and view counts when Moddb Staff compared the statistics of the 'day of release' of these projects. It was unexpected, and we felt honored. Later things calmed down, and we think we are on a good path now to finish the game. Those who regularly visit our site already know of the changes through patches, etc... so if they -you- think we have earned it, to be in the top 5 again, we will be there! Everything depends on your choice.

And a little status update of the upcoming developers cut. Our programmers updated the audio/sound engine of the game, now you can select all your sound cards from the list, and eax finally works, mainly on sound blaster cards, even the integrated sound chipsets which supports eax 2.0 will benefit from the changes. They also started remaking the weapon upgrade system, this time based more on the system in Call of Pripyat. The game designers are filling the empty parts of the levels with more "life" as well. Currently, we are testing the 2nd edited level of the 10 we plan to change. It's a long sequence, since we need to test run the levels individually, and in story mode as well, to see how the triggers work. When these are finished, we will check the keypoints in the storyline, and try to make the duller parts a bit better without destroying the "jenga tower" :).

Christmas and New Years is coming, with greetings of peace and prosperity, the whole dezowave group wishes the very best for you during this special time. May You enjoy all the best now and throughout the coming year. 2015 will be a cool year, it's not a secret we are working on our next project as well, which will be announced in a few months!


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S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

Oct 16, 2014 SDK 19 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

Oct 10, 2014 SDK 26 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 Patch 368 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Jul 11, 2014 Patch 302 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

May 2, 2014 Patch 380 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Apr 27, 2014 Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Post comment Comments  (0 - 10 of 33,435)
arkdiablo 22hours 14mins ago says:

I'm sure this has been covered on the 33k plus pages of comments but two small things. There is a stash showing in the army warehouses, in a house,that is empty when opened. Something about blood suckers and dropping the items. The second thing was in the forest. In the composer's house, there is a rifle behind the piano that is unreachable. Love the game, can't wait for the DC.

+3 votes     reply to comment
Szabby999 May 28 2015, 2:39am says:

Dear Developers!

Can you perhaps give even an aproximate interval or date, when DC will be released?

+2 votes     reply to comment
CrommCruac Creator
CrommCruac May 28 2015, 5:27am replied:

Well we could. Thing is last time we've given an exact release date we've been 2 years late :)
So we won't any more. It will be released 1 day after it's finished, not earlier.

+8 votes   reply to comment
Kazemeka May 29 2015, 8:57am replied:

1 DAY? 1 WHOLE FAJAKING DAY?? Maan that is so close I can smeel it.

+1 vote     reply to comment
Turtle_Sandwich May 27 2015, 4:56pm says:

2 spooky 4 me.

+4 votes     reply to comment
tehnetium May 27 2015, 2:28pm says:

Dezowave could take the example of the Black Mesa Source remake and put Lost Alpha DC on Steam for sale once it's done. They deserve to get some recognition for their effort. Just my opinion.

+7 votes     reply to comment
GojiraFan May 28 2015, 4:36am replied:

The problem with that,I think,is that the makers of Black Mesa had Valves permission to sell it (and Valve probably gets a piece of the action). They would have to get GSC's permission to sell the mod.

+1 vote     reply to comment
Guest May 26 2015, 6:09pm says:

lol I got my sleeping bag back. I may have dropped it somewhere but nvm, got another one from a trader. I must say it : now that I have all my (minors) problems solved, I find LA awesome. True STALKER feeling, awesome ambiance (very close to the core game) true but not hardcore difficulty, I love gun fights, it can takes me more than a dozen of minutes to clean a zone. Keep up the good work guys !

+3 votes     reply to comment
MarkedByTheZone May 25 2015, 4:54pm says:

I just finished LA and I want to thank the devs for this wonderful experience. Well LA still has some problems (I'm looking forward to the DC), but after all it was a very nice journey through the zone. I had some freaking moments, but when the fighting finally ends and I was walking in the moonlight, listening to the sounds of nature and hearing this nice music, I felt peace inside me for the very first time in any STALKER game / mod.
So thanks to anyone who made this possible!

+12 votes     reply to comment
mountblade1 May 25 2015, 9:31am says:

bro cant click when repair :( i use the latest version (sorry bad english)

+1 vote     reply to comment
equismas May 25 2015, 1:00pm replied:

Happened to me but with artifact merger. Dezodor said in that case (with merger device) I perhaps had to do with resolution. Haven't tested yet, but may help, changing to more common resolutions, since they didn't tested them all.

+1 vote     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
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Official Page
Release Date
Released Apr 25, 2014
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1356 votes submitted.

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Ratings closed.

Highest Rated (100 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014, 7:09pm by este

Lowest Rated (70 agree) 5/10

Full Review Here - This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014, 6:12am by STALKERchan

First Person Shooter
Single Player

Latest tweets from @dezowave

We are still looking for talented members. If you know how to use the xray engine SDK, and know how to add tasks...

May 17 2015, 3:47pm

May 16 2015, 4:55am

May 16 2015, 4:54am

seems like our rss plugin does not work properly, as it skips adding the pictures:

May 16 2015, 4:54am

@jon9oneill send us an email to infoatdezowavedotcom or message on twitter :)

May 16 2015, 4:50am

@Decimus76p just because we wanted to change it.

May 16 2015, 4:47am

New screens appeared on our moddb page!

May 2 2015, 6:53am

@Lauren_Fawx Hi! We are on it, but this time we do not want to rush. With this upcoming update we plan to release the game we always wanted!

Apr 21 2015, 2:12pm

Lost Alpha: Director's Cut - Atmosphere

Apr 16 2015, 2:56am

Apr 5 2015, 5:57pm

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