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Chronojam
Chronojam Jul 15 2014, 8:46pm replied:

This is actually really clever, but we've got some other methods if we need to do it.

+2 votes     game: Red Alert: A Path Beyond
Chronojam
Chronojam Mar 5 2014, 12:30am replied:

No offense taken at all. We actually had dialog with Renegade X much earlier, and did some experimentation on UDK ourselves after seeing their successes (porting assets, testing some gameplay, etc).

In the end we decided against it for a few reasons, but have taken the time to re-evaluate the option now and then. Seeing the UE4 SDK demonstration got us excited actually, and if there is a "UDK 4" we'll definitely play with that... although it will likely mean starting from scratch in terms of the gameplay mechanics.

+2 votes     article: APB Dev. Blog :: February 23rd, 2014
Chronojam
Chronojam Feb 13 2014, 11:50pm replied:

That one I linked was supposed to have the option to skip it. I don't have a handy version of the current launcher build you can simply extract, but I'll try to get one up sometime. Please end a PM to Danpaul on our forum as he is responsible for the launcher and its installer and may be able to help.

+2 votes     article: More Coastal Influence
Chronojam
Chronojam Feb 12 2014, 8:50pm replied:

It was developed on a Windows 7 system and many of our test team use Win 7; if you are having trouble please post your error messages on our forum.

+1 vote     download: BHP Launcher 0.2.0.1
Chronojam
Chronojam Feb 12 2014, 8:49pm replied:

It's a unified launcher shared by all of our projects. If you're trying to download Apocalypse Rising, I'm sorry to say that it is still only available to our internal testing team.

+1 vote     download: BHP Launcher 0.2.0.1
Chronojam
Chronojam Feb 12 2014, 8:46pm replied:

We've actually got a newer installer available that was intended for use by those with .NET4 problems. Try this slightly different one out:
Bluehellproductions.com

+2 votes     article: More Coastal Influence
Chronojam
Chronojam Feb 4 2014, 9:21pm replied:

Probably not.

0 votes     game: Red Alert: A Path Beyond
Chronojam
Chronojam Feb 4 2014, 1:08am replied:

Swing by our forum if you're still having trouble please

+1 vote     download: BHP Launcher 0.2.0.1
Chronojam
Chronojam Jan 31 2014, 5:24pm says:

So is this cancelled, then?

+3 votes     game: Red Alert FPS
Chronojam
Chronojam Jan 30 2014, 1:41pm replied:

There indeed are a few of those :)

+1 vote     article: January Update
Chronojam
Chronojam Jan 28 2014, 3:19pm replied:

We've had this feedback from several people so far and might look into making those changes, but we don't want to make it TOO complicated (although apparently there's an audience for more sophisticated damage models due to games like WoT and Warthunder).

+1 vote     article: January Update
Chronojam
Chronojam Jan 28 2014, 3:17pm replied:

It's like a train set, a hobby more than a product.

+3 votes     game: Red Alert: A Path Beyond
Chronojam
Chronojam Jan 28 2014, 3:17pm replied:

We're sort of between releases right now, so there aren't tons of players.

+1 vote     game: Red Alert: A Path Beyond
Chronojam
Chronojam Jan 28 2014, 12:31am replied:

Always get the latest, but the new launchers are not ready for Mac quite yet.

+1 vote     download: Obsolete - BHP Launcher 0.0.2.16
Chronojam
Chronojam Jan 27 2014, 9:50pm replied:

Pretty low, like Windows 2000+

+1 vote     game: Red Alert: A Path Beyond
Chronojam
Chronojam Jan 27 2014, 6:04pm replied:

All clients can see it

+1 vote     media: Stance accuracy changes
Chronojam
Chronojam Jul 6 2013, 1:10pm says:

Uploading a new launcher to hopefully fix the .NET 4 installation issue for you guys; at the very least you'll be able to just install .NET 4 by yourself if the new installer is unable to install it.

+1 vote     download: Obsolete - BHP Launcher 0.0.2.16
Chronojam
Chronojam Jul 4 2013, 5:01pm says:

The whole aircraft in general is pretty poorly "armored" so right now, nothing's considered particularly weak. This might change going forward, but that's the thought process for now.

+2 votes     media: Vehicle Damage Zones
Chronojam
Chronojam Jul 4 2013, 5:00pm replied:

I hope it'll take it into the present! No decision yet on if TSR or AR will make use of these changes.

+2 votes     article: Hitzones & Infantry Elaborated
Chronojam
Chronojam Jul 3 2013, 7:20pm replied:

Our plans now include a full installer going forward, stay tuned, we're testing a new build for TS:Reborn literally right now so hopefully you should have it soon.

+1 vote     game: Tiberian Sun Reborn
Chronojam
Chronojam Jun 27 2013, 9:03pm replied:

We're reviewing this right now since we know we have lots of Mac fans.

+1 vote     download: Obsolete - BHP Launcher 0.0.2.16
Chronojam
Chronojam Jun 27 2013, 9:02pm replied:

To clarify what's happening, a ".NET Profile" is not your account/login/userinfo in that sense of the word "profile," it is an "installation profile" that describes a subset of the .NET Framework.

You may be familiar with some installers that have installation profiles like "Full" or "Light" or "Custom." The Microsoft .NET Framework has the options of either Full or Client. Because we do not require the full profile, the installation ensures you have a working copy of the client profile instead.

The installation/repair/handling (and naming) is poorly handled by Microsoft's installers.

As a side note, beginning with .NET Framework v4.5, Microsoft redesigned the deployment options such that there IS no client profile -- every deployment gets the same full set of libraries.

+1 vote     download: Obsolete - BHP Launcher 0.0.2.16
Chronojam
Chronojam Jun 24 2013, 9:01pm replied:

Yes.

+1 vote     article: Exploding Things
Chronojam
Chronojam Jun 21 2013, 7:49pm replied:

I think the firing rate might come down a little more for Medium/Heavy tanks compared to what you see in the video. It is pretty important to let people retaliate when attacked, after all. Don't worry about the numbers given in this update, they're just to illustrate the system. We're working with the testers to get a good balance on it right now.

+1 vote     article: Exploding Things
Chronojam
Chronojam Jun 21 2013, 7:47pm replied:

People who love to bunnyhop are going to be very, very disappointed and will probably slam the "disagree" button hard when they see next week's update :)

+1 vote     article: Exploding Things
Chronojam
Chronojam Jun 21 2013, 7:45pm replied:

It's OK for people to agree/disagree, but unfortunately the ModDB system hides posts by default if they are disagreed with enough. Since not everybody wants to make a post to say they agree/disagree they just use the +/- buttons.

+2 votes     article: Exploding Things
Chronojam
Chronojam Jun 18 2013, 11:53pm replied:

We're not looking to do a whole physics/penetration model here, just certain spots that are "weaker" than others.

+1 vote     media: Tank Locational Damage
Chronojam
Chronojam Jun 17 2013, 5:40pm replied:

This is not necessarily representative of the ease at which you can destroy a Heavy Tank.

+2 votes     media: Tank Locational Damage
Chronojam
Chronojam Jun 6 2013, 6:09pm replied:

Swing by our forum for technical help

+1 vote     download: Obsolete - BHP Launcher 0.0.2.16
Chronojam
Chronojam Jun 6 2013, 2:40pm replied:

We're working on changing that so it'll run better on modern machines, take advantage of multi-core processors, and offload some of the work to the GPU where it belongs.

+5 votes     game: Tiberian Sun Reborn
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