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Comment History  (150 - 180 of 412)
Chronojam
Chronojam Feb 2 2012, 10:07pm says:

The M24 fits the bill in terms of size, firepower, role, movement, and general shape. The Pattons were actually medium tanks (around three times the Chaffee's weight) with much more powerful main guns, and much more armor.

+2 votes     media: Allied Light Tank
Chronojam
Chronojam Jan 31 2012, 2:23am replied:

Well we're not redoing *everything* but some things weren't up to snuff, and there were a lot of concerns about the gameplay and having it too similar to what Renegade had.

The past few blogs on our site and posts here have talked about some of the changes that are coming.

The RA2:AR guys are working on a few new builds for the testers, and so are the guys who focus on TS:R; we've freshly taken on a new testing crew in fact.

+2 votes     game: Tiberian Sun Reborn
Chronojam
Chronojam Jan 29 2012, 11:12pm replied:

Hi, nice to meet you. We're throwing out all the old gameplay and balance and rebuilding it entirely. The guys who ****** around for years and years are no longer in charge of this project.

If you were interested in testing the initial builds of this new vision, unfortunately, you've missed the deadline for applying.

+2 votes     game: Tiberian Sun Reborn
Chronojam
Chronojam Jan 18 2012, 3:55am replied:

They're not huge changes. Don't worry.

+2 votes     game: Red Alert: A Path Beyond
Chronojam
Chronojam Jan 17 2012, 4:20am replied:

Some of them are, yes.

+1 vote     game: Tiberian Sun Reborn
Chronojam
Chronojam Jan 17 2012, 3:50am replied:

We're trying to work out some of those details for timing internally; a few things have come up since those were posted, such as the modeler being conscripted and taking on a new project and two other buildings becoming much more important.

+2 votes     game: Red Alert: A Path Beyond
Chronojam
Chronojam Dec 16 2011, 9:50pm replied:

Bluehell Productions acquired this project just a short while ago, and is making good progress. We're modifying the engine, making new models, adding scripting to objects, redesigning the gameplay, etc. Staff are being reallocated between our many projects.

+2 votes     game: Tiberian Sun Reborn
Chronojam
Chronojam Dec 7 2011, 5:29am says:

Somehow the download links in the news post broke. I've edited one back in. If anybody knows how long it's been broken like that, let me know.

+3 votes     game: Red Alert: A Path Beyond
Chronojam
Chronojam Dec 7 2011, 5:28am replied:

What the ****, all of the links were stripped somehow into dummy "nofollow" links? I've got no idea how long it's been like that, I've fixed the download link in the post. Thanks for calling this to our attention.

+1 vote     article: Red Alert: A Path Beyond Launches 2.1.0 Version
Chronojam
Chronojam Dec 2 2011, 2:26am replied:

I do not think we are planning a "vehicle beta" the way the old team had intended. Keep your eye on the news here and at bluehellproductions.com for more details.

+2 votes     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 28 2011, 5:30pm replied:

After very careful deliberation, a decision was made to allow Nod to keep the higher-tier plasma-shooting footsoldier they had in earlier releases (with minor redesigns). This will allow them to fend off heavily armored GDI units when their single final-tier Cyborg Commando is unavailable. Otherwise, they would need several veteran Rocket Soldiers available. He's been renamed the Confessor instead of his old name, Kerubim.

+1 vote     article: Reborn: Rooms, Robots, Rosters, Ranks
Chronojam
Chronojam Nov 28 2011, 5:26pm replied:

For reference, zeth77 was kicked off the last team working on this project for things ranging from cheating, to intentionally adding exploits to maps, to stealing and leaking internal builds of this and other projects, resource theft, that kind of thing.

He's not really arguing from a position of moral superiority here.

+2 votes     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 24 2011, 2:40pm replied:

Zeth77 sounds cheesy, why not stick with BlackWolf? Or Magnum? Or RenXC? Or Zero? Or Flax? Or Black7Cloud?

We changed the name for the same reason you change yours; the stigma associated with the old fuckups. C&C Reborn, BlackWolf, Magnum, RenXC, Zero, BlackCloud, *all* of these names are associated with failure and poor decisionmaking. We're denoting a fresh start, with fresh faces and fresh ideas, while making it clear it's rooted in Tiberian Sun.

Makes sense, yes?

+1 vote     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 21 2011, 2:36am replied:

Brb, releasing APB 2.1 (serious)

+1 vote     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 21 2011, 2:34am says:

Have fun!

+5 votes     download: Obsolete - RA:APB 2.1 Client
Chronojam
Chronojam Nov 20 2011, 8:42pm replied:

I would highly suggest you not bother with that thing at all.

+3 votes     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 20 2011, 12:42am replied:

We'll be more interested in talking timing once we kick the new APB build out; we're doing some final internal testing there but APB 2.1 is essentially ready for mirrors.

The next copy of TSR you'll see will have vehicles :) And many of those new features we've talked about are already done. I'll post more news within a week with some of the new modelwork for things.

+1 vote     article: Under New Management!
Chronojam
Chronojam Nov 20 2011, 12:39am says:

There it is.

0 votes     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 20 2011, 12:39am replied:

We've got a proud history of Getting **** Done.

+1 vote     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 19 2011, 5:36pm replied:

Eventually it will be approved.

0 votes     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 18 2011, 11:15pm replied:

Added Tiberian Sun Reborn :)

+3 votes     group: Bluehell Productions
Chronojam
Chronojam Nov 18 2011, 9:13pm replied:

Just hang on while I wait for it to be authorized.

+1 vote     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 18 2011, 12:49pm says:

I made a news post last night as well as edits to the page. Needs to wait for authorization first, though.

+1 vote     game: Tiberian Sun Reborn
Chronojam
Chronojam Nov 17 2011, 9:36pm replied:

Just got access today at lunch. I've been at work all day but will post an update once I get home. There have been significant changes but I've been unable to update this page until just now.

+1 vote     game: Tiberian Sun Reborn
Chronojam
Chronojam Sep 2 2011, 4:19am replied:

Thanks for your kind words. We actually keep the draw distance around 800 meters or less. Some maps are just stormy or foggy, but generally you can see pretty far.

+1 vote     game: Red Alert: A Path Beyond
Chronojam
Chronojam Aug 24 2011, 1:03pm replied:

GDI_Commander I'd ask for some help in the Fan Projects section of our forum (www.bluehellproductions.com/forum)

+1 vote     game: Red Alert: A Path Beyond
Chronojam
Chronojam Jul 17 2011, 3:45pm says:

You sound surprised and appalled that we'd let players sidestep a ban by something so trivial as changing their name.

You also sound skeptical that we've got Mammoth Tanks in the game when you can see not one, but *two* in the banner at the top.

+1 vote     game: Red Alert: A Path Beyond
Chronojam
Chronojam Jul 17 2011, 3:43pm replied:

What are you talking about? I've never heard of this before. You may be thinking of the defunct "A1Game Server" from 2006 which has been long gone, and nobody played in that one either.

+1 vote     game: Red Alert: A Path Beyond
Chronojam
Chronojam Jul 9 2011, 7:06am replied:

Join a server

+1 vote     game: Red Alert: A Path Beyond
Chronojam
Chronojam Jun 6 2011, 7:53pm replied:

If you are playing 1.4 you will not find anybody to play with because everybody else is playing 2.0 and we've got no incentive to support the older version. We supported the older version by releasing a new version :V

+1 vote     article: APB 2.1 Changes & Building Work
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