You should really add the M1 and M2 Carbines, they were in widespread use among the US forces, as well as their allies.
You should really add the M1 and M2 Carbines, they were in widespread use among the US forces, as well as their allies.
IIRC the ray shield projector is built into stormtrooper armor, but is rarely used as it tends to overheat in combat, and once it failed it would take a long while to recharge(UNLESS they had a large, bulky powerpack for it)
They uploaded 2 pictures, the prior one is phase 1.
I'm having trouble setting resolution to 1920x1080, can you help?
There is the 2-M Repulsor Tank for the Empire if you need to replace the IFT
I can't get any steam workshop mods to download. I subscribe but they do not download and no folders appear in my mod folder. Please post it to moddb. I have Steam Cloud enabled so IDK what is wrong.
What is the main menu theme for this mod?
Was that on the model in ODST? Or was is it just a homage to bungie's love for 7?
IDK how it does, but I think it'd be cool if the tank launched some construction drones when it builds a structure.
Quick question, will the the DC-15's used by the Empire fire red blaster bolts or will they remain the same?(Or are you just using them as placeholders for other Imperial weapons like the DLT-19)
So is this an improvement of the current one ingame or is it a entirely new model to replace the old one?
I actually like the USMC as a separate faction, and hope the Army and USMC are not rolled into one faction(again?)in the next release. Although if it would be too much work to balance them as a 3rd faction and slow down your work even more, I would not miss them.
Great track, reminds me of Halo 2, evokes the feeling of the mission where you drop on to Delta Halo
What a great mod! There is still 1 server running it for Commander Battles, TDM and normal Battle
Yes, it is based on the H2 MG, IIRC its called the M247 GMPG(or MMG). THe one in Taxikiller's link is already in the mod as an LMG
I have a question, is the Pentastar Alignment one of the Warlord groups?
Will we be seeing the M247 GPMG soon/ever? And will this LMG and the other TEI weapons use the new features in the Marksman DLC(Bipods where applicable,etc)? I can't wait to have UNSC and Innies with proper MGs and sniper rifles.
Would be cool to see the Missile turret from the Halo Reach rocket Warthog used as a stationary emplacement on one of those mounts, would make for a good 26th century version of the dual Stinger/Igla emplacement we saw in ARMA2.
There are no armed Pelicans in the mod yet? That co-pilot seat only has a laser designator
I just downloaded version 2.30 recently. The descriptions for the fortification and the medkit vet upgrades are still there. I will try an uninstall/reinstall and see if that works.
So how are the Ostheer supposed to heal? I used the medkit vet upgrades and the Fortification doctrine's upgrade, but neither seem to work.
You could take into account that the BMP-1's main gun doesn't use standard HE but either HEAT for vehicles or HE-FRAG against soft targets. So it could be a mean threat for infantry.
I was really hoping that this variant would be made.And the way you have made it wouldn't look out of place in an actual Halo game.
Was a pretty awful tank. Very cramped turret(Compared to T-55), mediocre mobility, lengthy reload(due to cramped turret). Not much more armored than the T-55. The gun should hurt whatever it hits though. The T-64 and T-64A will be much scarier
"hurr durr yet another modern warfare mod durr"
The mod has moved up a few years. Also notice the "1950 to 1969". That means it keeps the 50's - 60's setting but also brings in iconic cold war vehicles(T-64/T-64A, the MBT of Soviet Forces in Germany)as well as possibility to bring in some iconic american equipment(TOW,UH-1 Gunships)
Will the ammo counter be built in with Iron Sights on top, or will be removable like the MA5? I'm guessing it is the former.
Renault is French, they were the original users.
Halo 5 doesn't necessarily have ADS,but every weapon can now be fired from the zoom. Technically, the Spartans never used the scopes on their guns anyways IIRC, it was smart-linked to their HUDs. The BR in H5 does use ADS, but the AR will just be a smartlinked scope on the HUD, like the Pistol had in Halo CE, ODST, Reach, 4,etc.
It would be kinda cool to attach the Battle Rifle/DMR's scope to the AR in this mod.
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