Thrawn's Revenge II: Ascendancy is a total conversion set in the Star Wars galaxy after the Original Trilogy. The first release will feature the New Republic and Imperial Remnant, with more factions coming after that. For more information, see the mod's wiki.


If you find a bug, please do not report it in the comment section. Having 10 comments per page means the same reports tend to get pushed off the page and we just cycle through the same issues. Please report them in this thread, if they haven't already been addressed.


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...Ascendancy 1.0F Released...


While the Moff Council and the New Republic have begun their bids for control of the galaxy, in the Outer Rim and beyond, more contenders await their chance to strike. Can the Empire of the Hand unite the galaxy against the impending external threats, or will the Pentastar Alignment find the opportune moment to strike and establish a new form of Imperial galactic leadership?

Intego Preview

...For Those New To Ascendancy...


Play as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment in the post-Endor Star Wars galaxy, each with unique ship rosters, abilities, playstyles and tech trees.
Conquer the Star Wars Galaxy on several maps with various configurations, featuring several new planet types and canon planet placements.

Completely redesigned UI, and overhauled graphical effects.
Several overhauled and all-new gameplay mechanics, ship systems degrading with damage, and the ability to entirely destroy planets.

...New in 1.0F...


New Capital Ships: Intego (Hand), Lucrehulk (Alignment), Torpedo Sphere (Remnant)
Fixed multiple bugs
Several balancing changes
Some new tech and abilities
Many performance optimizations


As opposed to being a content-oriented release, 1.0F (or 'full') is intended to fix several of the issues in 1.0 before we work on breaking the game again for 1.1 For a more comprehensive overview, see here.

Imperial Entanglements

I've scheduled it to release about when I intend to wake up, so I can put out any fires all day because I'm selfish like that. Otherwise my phone will blow up while I'm asleep and I don't like that. - Corey

Ascendancy 1.0f (For Sins V1.82 STEAM)


The version for v1.82 is available now, with support for 1.83 coming as soon as possible

Before playing the mod to increase stability, also enable Large Address Aware to bypass Sins' 2GB memory limit issues. LAA is included in the download, simply open it, set the mode to basic, find your Sins of a Solar Empire Rebellion.exe file and click the box to enable large address aware, then save. This only needs to be done once, so if you have already done it for other mods you can skip this step.

...Game Days...


In order to facilitate multiplayer matches for our players, we'll be doing pre-planned community game nights on predetermined weekends with Ascendancy players and developers. The first of these days will be Saturday May 7th, at 2pm EST and will be hosted on lead developer Corey's personal stream, at www.hitbox.tv/CoreyLoses . Access for games that day will be first-come-first serve, and depending on how people feel about it it, we'll look at different ways to expand this.


Onwards and Upwards


1.0 may have just been released (or be about to be released, if you're reading this before noon on release day), but we've already started working on 1.1, including a longer version of this news post on our forums with reflections on 1.0, general plans for 1.1, and an exciting new mechanic for 1.1. It'll be posted here once the release post has its time in the sun, but in the meantime you can see some of our thoughts on 1.1 here: Thrawnsrevenge.com

Capital Punishment

Capital Punishment

News 6 comments

Release plans and new capital ships for everyone except the New Republic. They know what they did.

Ascendancy 1.0 Open Beta Released

Ascendancy 1.0 Open Beta Released

News 11 comments

While the Moff Council and the New Republic have begun their bids for control of the galaxy, in the Outer Rim and beyond, more contenders await their...

Year in Preview

Year in Preview

News 15 comments

Happy new year everyone! Corey runs down what to expect from the Thrawn's Revenge team in our 10th year in existance.

New Republic 1.0 Playthrough

New Republic 1.0 Playthrough

News 5 comments

Continuing on our goal to post a playthrough with each faction before release, here's the first part of an almost all-too-short New Republic playthrough...

Ascendancy 1.0f (For Sins V1.82 STEAM)

Ascendancy 1.0f (For Sins V1.82 STEAM)

Full Version 8 comments

NOTE: The GoG version will be coming soon. While the Moff Council and the New Republic have begun their bids for control of the galaxy, in the Outer Rim...

Post comment Comments  (0 - 10 of 2,058)
kyle_katarn67
kyle_katarn67

Another high quality release guys. Congrats on the good work!

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U1Y5535
U1Y5535

Playing as the Imperial Remnant, I started out with double everything I normally get: 2 frigate factories, 2 Capital factories, 2 Vic IIs, 2 Dreadnoughts, 4 Carrack, is this intentional?

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Jumps244
Jumps244

For some reason, after researching the immobilizer for the remnant, I can't build it. Says I need vindicator research, but I don't have that as a research option.

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.Corey. Creator
.Corey.

We were initially going to swap the Immobilizer and Vindicator and apparently reversing the changes didn't stick entirely. In about 20 minutes the download will be updated with the proper files.

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wheelmandan
wheelmandan

even the station for building ships?

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.Corey. Creator
.Corey.

There's not an issue with the shipyard as far as I can find. You're doing something else wrong.

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wheelmandan
wheelmandan

is 60000 the right fee to build the ship yard?

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jshmddx
jshmddx

True most likely an accident, however I like it! It's making me want to build fleets to defend them. It honestly more important than the resources even in mid game which I like! If I were the devs I'd actually consider leaving it like that or at least give us the option to keep it that way.

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.Corey. Creator
.Corey.

I explained this on a comment that got pushed to the second page already, but it was intentional.

Reply Good karma+1 vote
wheelmandan
wheelmandan

A coreyI'd been noticing when I try to build frigate station it does not light UP the prices for building it. I think that for PRICE is a little high 600-6000, it does not even even light up for any price and some of the "empire ship" won't me build them saying. need another SHIP or building. Keep up the great work thank you for letting me and other people play it and keep up the great work.

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Jumps244
Jumps244

Wow, talk about great customer service. Thanks. Nice mod by the way.

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Highest Rated (2 agree) 10/10

Thrawn is one of the best characters of the EU. This mod, and it's predecessor bring that character off the story pages. And into our game. Something the movies and official games have failed to do. Short of Rebellion (Supremacy.) The best SW's game ever in my opinion, but painfully dated by this point. Delving into the ideals of his background, in a fun and expansive SW mod is simply a joy. I'm waiting for 1.0 to authorize even as I speak, but .95 already showed a care to crafting a quality mod…

Feb 5 2016 by Justicar333

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Latest tweets from @thrawnsrevenge

While the Moff Council and the New Republic have begun their bids for control of the galaxy, in the Outer Rim and... Fb.me

20hours 28mins ago

Previewing the changes to Empire of the Hand capital ships, and a 1.0 release date. Fb.me

Apr 24 2016

ICW 2.2 Preview: AT-TE Walk Animation Fb.me

Apr 22 2016

We've posted a teaser of the new EotH capital ship on the forums for members. We'll post a full public version... Fb.me

Apr 21 2016

RT @GulGaming: Star Wars E.A.W : Thrawn's Revenge - The Pentestar Alignment, Ep 8: Youtu.be via @YouTube

Apr 20 2016

After some problems with bots last year, we've reopened the Ascendancy wiki for new registration. If you want to... Fb.me

Apr 18 2016

Another preview video by Corey of one of the new 1.0 capital ships. Fb.me

Apr 15 2016

For the past few versions of Imperial Civil War, we've been using Bastion as the de facto capital of the... Fb.me

Apr 13 2016

A pre-release news post about what to expect in the full 1.0 version of Ascendancy! (Spoiler: it's a Lucrehulk,... Fb.me

Apr 8 2016

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