Thrawn's Revenge II: Ascendancy is a total conversion set in the Star Wars galaxy after the Original Trilogy. The first release will feature the New Republic and Imperial Remnant, with more factions coming after that. For more information, see the mod's wiki.


If you find a bug, please do not report it in the comment section. Having 10 comments per page means the same reports tend to get pushed off the page and we just cycle through the same issues. Please report them in this thread, if they haven't already been addressed.


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As promised, we're trying to have a few game nights each month for people to play Ascendancy with other real-life humans. My work schedule at the moment prevents this from being as often as I'd ultimately like, but here are the match days and times for the upcoming months. We're trying to accommodate as many timezones as possible. There will be different matches to accommodate people with different versions of Sins, and keep in mind if you have Steam you can opt-in to 1.83 to play at those times.

Saturday, June 18th - 2PM EST
Saturday, July 2nd - 5PM EST
Sunday, July 3rd - 2PM EST
Saturday, July 9th - 5PM EST
Sunday, July 17th - 5PM EST
Saturday, July 23rd - 4PM EST

Once my work schedule changes in August, we'll hopefully be able to have some more variety in there. If there are a bunch of people who would prefer different times, let us know and we'll do our best to accommodate.

All of the games will be organized and run on my stream at www.hitbox.tv/CoreyLoses and also posted on my Youtube Channel afterwards. If you want to participate, I'll typically be setting the games up about 10 minutes before the start time and will open them at the start time. We'll typically give some notice on the facebook page, my youtube channel, steam, or the forums right before it starts. You can also click the little blue and white heart on Hitbox for notifications.

New Republic Trailer & 10 Years of Thrawn's Revenge

New Republic Trailer & 10 Years of Thrawn's Revenge

News 14 comments

The second faction trailer and some general updates about development in the celebratory 10 year anniversary post.

1.0 Post-Release Roundup

1.0 Post-Release Roundup

News 2 comments

TL;DR: Better pacing, rejiggered fleet tenders, faction puns and documentation.

1.1 Preview: Upkeep

1.1 Preview: Upkeep

News 16 comments

Please note that this is a preview for a feature being included in 1.1, not the 1.0f version available above. Specifics may change between now and release...

Ascendancy V1.0f Released!

Ascendancy V1.0f Released!

News 11 comments

While the Moff Council and the New Republic have begun their bids for control of the galaxy, in the Outer Rim and beyond, more contenders await their...

Ascendancy V1.0F (For Sins 1.85)

Ascendancy V1.0F (For Sins 1.85)

Full Version 6 comments

Conquer the galaxy with the full version of Ascendancy, now compatible with Sins v1.85.

Comments  (0 - 10 of 2,197)
Palpatine1
Palpatine1

A couple bits of feedback I came up with:

1- The AI has a hard time bombing planets if you have shield generator technology. I found that if you remove all your forces from a planet, the AI will take all but one or two of its ships out and leave them to bomb, which usually isn't enough against a planets with shields and a hypervelocity gun/ion cannon. The result is that you can basically leave said planet alone until you've built up a large force to take and hold it because the AI can't destroy the colony. They usually won't even bother to go after any structures you have (other than defensive ones) so you don't even have to rebuild those.

2- I've found that sometimes Victory II cruisers for the Empire will randomly stop firing on enemies en mass for some reason. They will sometimes start firing again once they've quit and sometimes they won't. It's pretty random and I can't find a cause for it.

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tektwo
tektwo

With the new outlaw mod does that mean if you have the dlc you can take advantage of it with the mod? Will pirates in this mod act like pirates in vanilla dlc or are you able to do actions that are only available in the dlc.

If you have not guessed I am debating on whether to buy the dlc.

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wookkeels
wookkeels

regarding the new system for garrison militia's i could see it opening many new possibility's for minor warlord factions are there any plans to do stuff with the new system ?

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Palpatine1
Palpatine1

Thanks for getting the 1.85 update out so fast. I checked the readme and didn't see a changelog for it, what were the updates? I know that 1.85 included some memory optimizations for mods, does that mean better performance?

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.Corey. Creator
.Corey. Reply Good karma+1 vote
Exadius
Exadius

Can anyone help me, since update 1.84 i now get this everytime the game loads
Failed to Initialize COM: 80010106
and it crashes

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.Corey. Creator
DisasterAhead
DisasterAhead

Hey sorry to bug you again, but do you have to do anything to play 1.83/1.84 game files on 1.85? cause I have the mod installed right, and the LAA on the .exe. But when I go to load my old game it crashes.

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.Corey. Creator
.Corey.

You would have to set Steam to opt into an older version of the game and run an older version of the mod.

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DisasterAhead
DisasterAhead

So what happened to the download page? Yesterday I got the 1.84 version, and when I went to help a friend download it's missing from the download page.

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.Corey. Creator
.Corey.

There are a few changes needed for 1.85 now, so we are re-uploading a zip for 1.85.

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sportwarrior
sportwarrior

Same question... I just discovered this mod and I'm absolutely ready to lose an entire weekend playing it!

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DisasterAhead
DisasterAhead

Cool, any idea how long it will take?

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.Corey. Creator
.Corey.

It's going up now

Reply Good karma+1 vote
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Highest Rated (2 agree) 10/10

Thrawn is one of the best characters of the EU. This mod, and it's predecessor bring that character off the story pages. And into our game. Something the movies and official games have failed to do. Short of Rebellion (Supremacy.) The best SW's game ever in my opinion, but painfully dated by this point. Delving into the ideals of his background, in a fun and expansive SW mod is simply a joy. I'm waiting for 1.0 to authorize even as I speak, but .95 already showed a care to crafting a quality mod…

Feb 5 2016 by Justicar333

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Latest tweets from @thrawnsrevenge

A Base To Call Home image - Thrawn's Revenge: Imperial Civil War: The Warlords mod for Star... Fb.me

Jun 24 2016

In half an hour (2PM EST) we'll be playing some multiplayer Ascendancy. If you want to join or watch, head on over. Fb.me

Jun 18 2016

Do you play Stellaris? Corey's doing something regrettable. Fb.me

Jun 16 2016

We've made a schedule of community games for June and July. Fb.me

Jun 13 2016

Who doesn't like big red space dragons? Fb.me

Jun 12 2016

Today is the day to renew the Rebellion's promise to the galaxy and break the chains of Imperial tyrany, once and... Fb.me

Jun 7 2016

In case you missed it, we recorded the first community game from Saturday. Fb.me

Jun 5 2016

Corey is about to start streaming some Ascendancy 1.0 multiplayer. Head on over to join in. Fb.me

Jun 4 2016

Our thoughts on the 1.0 release of Ascendancy. Fb.me

May 31 2016

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