I am the leader of the C&C All Stars mod. I am also the Mod Manager at CNCGeneralsworld.com. Recently, I've taken the same position at CNCLabs.com and I've announced the newest project which I'm heading: "C&C 3: The Forgotten."
We have six new in-game screenshots to show off from the mod, as well as the announcement of one new unit and two new structures. C&C 3: The Forgotten...
C&C 3: The Forgotten has released ten new images, five showing off new units, four showing off a mission's setting, and one a secret story promo picture...
We have another trailer to show you from C&C 3: The Forgotten, featuring mostly shots of infantry in combat situations. In this trailer, you'll get...
C&C 3: The Forgotten has released eight new screenshots, one showing off a new unit--the Beastmaster/Tiberium Fiend squad--and the rest showing off...
C&C 3: The Forgotten has unveiled three new units as well as two structures in-game or rendered for the first time. In addition, this update includes...
The first trailer for C&C 3: The Forgotten, a mod for C&C 3: Tiberium Wars has been released. The mod features the previously-untold story of The Forgotten...
C&C 3: The Forgotten unveils two new units and two structures with a huge media update featuring renders, screenshots, and concept art. If you ever...
The Red Alert is a newly announced mod for Red Alert 3 that aims to recreate the original Red Alert in full 3D. In addition to the announcement, we've...
The announcement of a new mod for C&C 3, letting the player play as The Forgotten, a ragtag group of Mutants seen in past C&C games. Also the...
After a long couple months of work, the C&C: All Stars team has finished a new patch for the mod, version 1.1. While the full change list is very long...
By my count, it has been 4,338 days since the little known company of Westwood Studios unveiled what is in my humble opinion the beginning of the best...
Well, I suppose it's time I let you all in on our fun and games. We're preparing version 1.0.0.0 of All Stars now. That is, we are packaging...
There's been a lot of clamoring about the release date of the mod, and we've always pushed the answer off. I don't have a definitive date...
C&C All Stars, the in-house mod at Generals World, is doing very well. I figured that since we were getting closer to release every day--it's not...
I know that it's been forever without an update to C&C All Stars, a mod that brings together units and structures from all Command and Conquer games...
I'm very happy to be able to finally write this newspost. While the Command and Conquer All Stars--a mod that combines units, structures, and abilities...
It's been a long time since we released some screens to you all. Here are five screens from the latest version of All Stars for your enjoyment! You...
In our big news, C&C: All-Stars, will use a old-style Conyard-based building system! To my knowledge, this has never been done before in a Zero Hour mod...
Hey all, We've made a ton of progress recently (some of which I can't share just yet). As a token of what's coming, please enjoy the new...
Sorry it's been so long guys, but I just wanted to stop in and give an update. The team is making very good progress, and we're almost near...
We have a lot of new screenshots over at our screenshots page. I've also been interviewed about the mod by Lion of CNC DEN. You can read the interview...
The Real Threat mod has been released! Putting REAL THREATS from the real world into Generals and Zero Hour, this is a must-see. head to for all the details...
We are getting our beta done and are meeting deadlines. Still on course to meet release date.