Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.

Post news Report RSS On Pace for Release at C&C 3: The Forgotten

With release just weeks away, we have four new mission screens and two new structures to reveal at C&C 3: The Forgotten, including the return of walls to C&C!

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At C&C 3: The Forgotten, we continue to march towards our release goal of September 21st, just 12 short days away. Today you can see four new screens from mission 2--a great three faction battle created by Predatore, Drummin, Phe0n1x, and myself.

We're also ready to show our new tech structure. The Upgrade Center, by Tsumetai, is replaces the Hovel in C&C 3: The Forgotten. When captured, it grants the player the choice of 3 different free "upgrades:" one each for speed, armor, and firepower. The upgrades provide a 10% bonus in the respective category to all of the player's forces. Tsumetai also created the Fortification, walls that can be built by The Forgotten in skirmish and multiplayer modes.

Base with Walls The Upgrade Center

The drumbeat of progress continues on--the final stretch is a great time for this mod, and we're excited to be able to give it to you real soon. Next time, we'll have a great set of images for you of The Forgotten's superweapon, the Veinhole Chamber, and before you know it, it'll be time for the launch trailer!

Post comment Comments
Tyrranus
Tyrranus - - 243 comments

*does the happy dance*Cant wait! :D

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playmsbk
playmsbk - - 2,388 comments

sweet

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sethfc
sethfc - - 408 comments

Can't wait either.

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P4Resistance
P4Resistance - - 158 comments

When I first clicked "watch" on this mod I didn't mind about when it would be released. Now I know, and WOW
*reinstalling c&c 3*
*telling friends*
*waiting*

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TeamWolf
TeamWolf - - 449 comments

A C&C 3 I have really been looking forward to.

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zacthespack
zacthespack - - 6 comments

SO cant wait for this mod really going to bring my love for this game back!!

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Dutchygamer
Dutchygamer - - 871 comments

Wait, you guys are having a release in a few weeks? Damn, time goes fast these days =P

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pawelpm7
pawelpm7 - - 258 comments

sam one want play online this? pw me)

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Latros01
Latros01 - - 207 comments

releasing the actual mod in 12 days or another update in 12 days?

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Blbpaws Author
Blbpaws - - 301 comments

Hopefully the mod. We're in pretty good shape to do that, I think.

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Prokhor_Zakharov
Prokhor_Zakharov - - 355 comments

I can't wait for it!!!

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Kashano
Kashano - - 67 comments

Cool

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cityhunterppp
cityhunterppp - - 143 comments

can't believe it really comes true!!!

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Blbpaws Author
Blbpaws - - 301 comments

Keep checking back this week guys. We'll be doing a lot of updates on our way to release.

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Guest
Guest - - 689,470 comments

when I captured enemy building .
I can't produce enemy unit or structures.
it says technology locked.
why?

how to fix this?

(I have gone far with gdi,nod,scrin in game
and everything is unlocked.)

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Blbpaws Author
Blbpaws - - 301 comments

You can't use advanced technology from other factions in the campaign, since The Forgotten don't know how to operate it.

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