Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.

Post news Report content RSS feed Inside "The Forgotten's" Missions: 12 New Screens!

We have 12 new screens to show off from two of our most impressive missions, making advanced use of various aspects of the SAGE engine. The screens showcase the stunning--and sometimes deadly--terrain you'll confront when you play The Forgotten.

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Our goal with "The Forgotten" has always been to make the C&C story, and the story of a very specific group of people, come alive. We're doing that with high definition videos, with additional background fiction, and with our immersive campaign. We've shown off our theatrical trailer before, and our story artifacts, so today let's take a look at 12 new screens from missions 4 and 5, created by Predatore and Drummin.

Mission 4 is an immense yet beautiful challenge. You must defeat both Nod and GDI forces and clear the coastline, though you have a variety of ways to accomplish this task. The Red Zone itself poses its own challenges, however, as deadly ion storms, variable lighting, and intricate terrain confront all involved. Here are three screens (five more are available in the moddb image gallery or on our media page):


Mission 5 is a very challenging mission that features an intense four-way battle between GDI, Nod, the Scrin, and The Forgotten with an intriguing web of uncertain alliances. Set in an expansive map around the ruin of a mostly-destroyed city, players will need to use every aspect of their forces and strategies to meet with success. Here are three images (again, more available in the moddb image gallery or on our media page):


We're making great progress on the mod, and we're looking to add a few beta testers. If you think you can provide high-quality feedback, fill out a Beta Application now!

Comments
Fxor
Fxor

Just, wow. I love those mirror effects. You guys are doing a fantastic job!

:)

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Cjslayer16
Cjslayer16

I completely agree, Breathtaking seems to be a good word for what they have accomplished. (:

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Jeffman12
Jeffman12

Amazing, and I thought effects like that shown in the GDI base were only possible in newer Sage engine versions.

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OrangeNero
OrangeNero

i love those silo doors. that purple blue shiny effect is awesome. and the path through those huge tiberium crystals looks very well done. i m impressed :D

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medve
medve

tracking

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R3ven
R3ven

Looks amazing! :)

Keep up the fantastic work :)

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Valherran
Valherran

O.O

Holy crap, awesome work! :-D

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Trailhog250
Trailhog250

WoW

Those are Legendary looking maps you've got there. You could map for EA easily with talent like that.

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Cjslayer16
Cjslayer16

EA? Dude they could easily compete with mappers for pretty much anything!

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Kirbanator
Kirbanator

not sure what to say but wow it looks amazing

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Zealot671
Zealot671

WOOO ION STORMS Nice job

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Forloftol
Forloftol

do the ion storms damage your units or structures? if they do EPIC! if not STILL EPIC!

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Blbpaws Author
Blbpaws

They do indeed damage units and structures.

Reply Good karma+1 vote
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