I am the Mod Manager at C&C Labs, one of the leading sites in the Command and Conquer community. I have served as the Executive Producer and Lead Designer for three of the largest and most popular C&C mods, C&C All Stars, C&C 3: The Forgotten, and The Red Alert, as well as smaller projects. I'm honored to be working with the great team at C&C Labs and humbled by the more than two hundred thousand people who have enjoyed our work.

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Posted | Game Title | Author
Progress Made
C&C: Generals

Progress Made

Sep 5, 2003 Generals:Real Threat 0 comments

We are getting our beta done and are meeting deadlines. Still on course to meet release date.

Real Threat Released
C&C: Generals

Real Threat Released

Apr 5, 2004 Generals:Real Threat 0 comments

The Real Threat mod has been released! Putting REAL THREATS from the real world into Generals and Zero Hour, this is a must-see. head to for all the details...

New Screenshots and Interview
C&C Generals: Zero Hour

New Screenshots and Interview

Jan 10, 2005 CnC: All Stars 0 comments

We have a lot of new screenshots over at our screenshots page. I've also been interviewed about the mod by Lion of CNC DEN. You can read the interview...

Update
C&C Generals: Zero Hour

Update

Jun 24, 2006 CnC: All Stars 0 comments

Hey all, We've made a ton of progress recently (some of which I can't share just yet). As a token of what's coming, please enjoy the new...

Update
C&C Generals: Zero Hour

Update

Aug 24, 2005 CnC: All Stars 0 comments

Sorry it's been so long guys, but I just wanted to stop in and give an update. The team is making very good progress, and we're almost near...

Old C&C Conyard Build System to be Used in All-Stars!
C&C Generals: Zero Hour

Old C&C Conyard Build System to be Used in All-Stars!

Jun 26, 2006 CnC: All Stars 9 comments

In our big news, C&C: All-Stars, will use a old-style Conyard-based building system! To my knowledge, this has never been done before in a Zero Hour mod...

5 New All Stars Screens
C&C Generals: Zero Hour

5 New All Stars Screens

Aug 9, 2006 CnC: All Stars 0 comments

It's been a long time since we released some screens to you all. Here are five screens from the latest version of All Stars for your enjoyment! You...

New All Stars Video
C&C Generals: Zero Hour

New All Stars Video

Nov 21, 2006 CnC: All Stars 0 comments

I'm very happy to be able to finally write this newspost. While the Command and Conquer All Stars--a mod that combines units, structures, and abilities...

New C&C All Stars Screens, Videos
C&C Generals: Zero Hour

New C&C All Stars Screens, Videos

Feb 14, 2007 CnC: All Stars 2 comments

I know that it's been forever without an update to C&C All Stars, a mod that brings together units and structures from all Command and Conquer games...

New C&C All Stars Screens
C&C Generals: Zero Hour

New C&C All Stars Screens

Mar 5, 2007 CnC: All Stars 1 comment

C&C All Stars, the in-house mod at Generals World, is doing very well. I figured that since we were getting closer to release every day--it's not...

Release Date
C&C Generals: Zero Hour

Release Date

Mar 9, 2007 CnC: All Stars 2 comments

There's been a lot of clamoring about the release date of the mod, and we've always pushed the answer off. I don't have a definitive date...

New All Stars Screens
C&C Generals: Zero Hour

New All Stars Screens

Jul 7, 2007 CnC: All Stars 4 comments

Well, I suppose it's time I let you all in on our fun and games. We're preparing version 1.0.0.0 of All Stars now. That is, we are packaging...

Command and Conquer: All Stars Released
C&C Generals: Zero Hour

Command and Conquer: All Stars Released

Jul 17, 2007 CnC: All Stars 3 comments

By my count, it has been 4,338 days since the little known company of Westwood Studios unveiled what is in my humble opinion the beginning of the best...

C&C: All Stars 1.1 Released
C&C Generals: Zero Hour

C&C: All Stars 1.1 Released

Oct 10, 2007 CnC: All Stars 0 comments

After a long couple months of work, the C&C: All Stars team has finished a new patch for the mod, version 1.1. While the full change list is very long...

C&C 3: The Forgotten Media Update
C&C3: Tiberium Wars

C&C 3: The Forgotten Media Update

Sep 21, 2008 C&C 3: The Forgotten 5 comments

C&C 3: The Forgotten unveils two new units and two structures with a huge media update featuring renders, screenshots, and concept art. If you ever...

C&C 3: The Forgotten Announced; New Media
C&C3: Tiberium Wars

C&C 3: The Forgotten Announced; New Media

May 29, 2008 C&C 3: The Forgotten 4 comments

The announcement of a new mod for C&C 3, letting the player play as The Forgotten, a ragtag group of Mutants seen in past C&C games. Also the...

C&C 3: The Forgotten to Feature FMV; Theatrical Trailer Released
C&C3: Tiberium Wars

C&C 3: The Forgotten to Feature FMV; Theatrical Trailer Released

Dec 23, 2009 C&C 3: The Forgotten 10 comments

C&C 3: The Forgotten will be the first C&C mod to feature full motion video and a full campaign. To demonstrate this, the team has just released a full...

The Red Alert Announced, 14 Renders!
C&C: Red Alert 3

The Red Alert Announced, 14 Renders!

Sep 11, 2008 The Red Alert 9 comments

The Red Alert is a newly announced mod for Red Alert 3 that aims to recreate the original Red Alert in full 3D. In addition to the announcement, we've...

"C&C 3: The Forgotten" First Trailer
C&C3: Tiberium Wars

"C&C 3: The Forgotten" First Trailer

Oct 29, 2008 C&C 3: The Forgotten 3 comments

The first trailer for C&C 3: The Forgotten, a mod for C&C 3: Tiberium Wars has been released. The mod features the previously-untold story of The Forgotten...

New Units, Structures from C&C 3: The Forgotten
C&C3: Tiberium Wars

New Units, Structures from C&C 3: The Forgotten

Feb 16, 2009 C&C 3: The Forgotten 7 comments

C&C 3: The Forgotten has unveiled three new units as well as two structures in-game or rendered for the first time. In addition, this update includes...

New Unit, Mission Screens from C&C 3: The Forgotten
C&C3: Tiberium Wars

New Unit, Mission Screens from C&C 3: The Forgotten

Mar 22, 2009 C&C 3: The Forgotten 1 comment

C&C 3: The Forgotten has released eight new screenshots, one showing off a new unit--the Beastmaster/Tiberium Fiend squad--and the rest showing off...

New Infantry Trailer for C&C 3: The Forgotten
C&C3: Tiberium Wars

New Infantry Trailer for C&C 3: The Forgotten

May 11, 2009 C&C 3: The Forgotten 9 comments

We have another trailer to show you from C&C 3: The Forgotten, featuring mostly shots of infantry in combat situations. In this trailer, you'll get...

New 'The Forgotten' Interview; Ten New Images
C&C3: Tiberium Wars

New 'The Forgotten' Interview; Ten New Images

Jul 14, 2009 C&C 3: The Forgotten 2 comments

C&C 3: The Forgotten has released ten new images, five showing off new units, four showing off a mission's setting, and one a secret story promo picture...

New Screens, Units, and Structures from C&C 3: The Forgotten
C&C3: Tiberium Wars

New Screens, Units, and Structures from C&C 3: The Forgotten

Nov 19, 2009 C&C 3: The Forgotten 6 comments

We have six new in-game screenshots to show off from the mod, as well as the announcement of one new unit and two new structures. C&C 3: The Forgotten...

C&C 3: The Forgotten a top 100 Mod; 3 New Units Announced
C&C3: Tiberium Wars

C&C 3: The Forgotten a top 100 Mod; 3 New Units Announced

Jan 18, 2010 C&C 3: The Forgotten 3 comments

C&C 3: The Forgotten has just announced three new air force units for The Forgotten, with concept art and screenshots. The Forgotten are a ragtag...

Beta Application Open for C&C 3: The Forgotten; MCV Revealed; New Promo Art
C&C3: Tiberium Wars

Beta Application Open for C&C 3: The Forgotten; MCV Revealed; New Promo Art

Feb 8, 2010 C&C 3: The Forgotten 1 comment

C&C 3: The Forgotten announces that it's accepting beta applications, reveals in-game art for the MCV and Conyard, and publishes an exciting new piece...

Forgotten Mission 3 Unveiled, Along with "Forgotten Fiction"
C&C3: Tiberium Wars

Forgotten Mission 3 Unveiled, Along with "Forgotten Fiction"

Mar 8, 2010 C&C 3: The Forgotten 2 comments

C&C 3: The Forgotten, the only mod that has an immersive story told with HD full motion videos, is ready to release more about its campaign. Included...

Four New Screens, an Interview, and New Fiction at C&C 3: The Forgotten
C&C3: Tiberium Wars

Four New Screens, an Interview, and New Fiction at C&C 3: The Forgotten

Apr 10, 2010 C&C 3: The Forgotten 1 comment

We have four new screenshots, a new interview, and a new edition of Forgotten Fiction over at C&C 3: The Forgotten. All told, it showcases two new...

Two New Structures, CNCSaga.de Interview at C&C 3: The Forgotten
C&C3: Tiberium Wars

Two New Structures, CNCSaga.de Interview at C&C 3: The Forgotten

May 25, 2010 C&C 3: The Forgotten 9 comments

We have the Tunnel Network (revamped from Generals) and the Tiberium Silo to show off at C&C 3: The Forgotten. For those who speak German, we also have...

Inside "The Forgotten's" Missions: 12 New Screens!
C&C3: Tiberium Wars

Inside "The Forgotten's" Missions: 12 New Screens!

Jun 27, 2010 C&C 3: The Forgotten 13 comments

We have 12 new screens to show off from two of our most impressive missions, making advanced use of various aspects of the SAGE engine. The screens showcase...