Exactly, at this point for me RA3 is unplayable and there hasn't been a single decent RA3 mod.
It suck cause even Supreme Commander 2 only has 5 mods total yet 1 of them is freaking brilliant!
Exactly, at this point for me RA3 is unplayable and there hasn't been a single decent RA3 mod.
It suck cause even Supreme Commander 2 only has 5 mods total yet 1 of them is freaking brilliant!
How many new units will be added in the next version?
So let me get this strength there is going to be 7 factions in this game? Will the new factions get their own unique structures as well?
I haven't look much at this mod because you guys only got a 7.6 review score, any idea why?
However I am tracking this mod because I feel their is massive potential for it and it something unique and less generic than the other mods. I hope you guys will be able to finish it because most mods that are ambitious and have more than say 3 factions are often never finish.
OMG that is freaking awesome!
Well it a compliment in itself, if it so well done that I can't tell the different. I think when a full version and not a demo is out, that when I will be able to truly see the different. Keep up the great work!
Well I don't know, there just hasn't been a single good RA3 mod like there is with CNC3.
Are there a lot of new units in this game?
I hope you get all the support you need, this is such a unusual theme for a CNC mod that it quite brilliant!
Never play any of the Dune series so I can't comment on the unit or structure design but so far everything look really good coming from an outsider viewpoint.
Never play any of the Dune series so I can't comment on the unit or structure design but so far everything look really good coming from an outsider viewpoint.
Yes this is fantastic for a beta, and can't wait to see what you have in store for us!
I'm trying to figure this out, but after playing with this mod for a bit, I wonder if it just FA plus SC2 units or does Avitus also add in new units?
I can't tell it been so long since I play FA.
Thanks
I'm pretty sure I know the answer!
Pretty sexy lady, am I rite?
I just found out about this mod from a member on TE and I was wondering if you can add in all the cool looking units from CNC4? I know CNC4 is completely BS but they do have a few cool units.
Just a consideration, thanks.
Well I do like the following units and structures from Kane Wrath.
Units:
Combat Engineer
Heavy Harvester
Mobile Repair Transport
Behemoth (considering how much I hate Juggernaut)
Zone Raider
Zone Shatterer
Zocom Orca
Reckoner
Specter
Confessor Cabal
Mantis (nod AA)
The Awakened
Tiberium Trooper
The Enlightened
I don't really care about Scrin so didn't add Any.
Structures:
Voice of Kane
Combat Support Airfield
Redeemer Engineering Facility
Reclamation Hub
Got to play with the mod a bit. I was surprise at the texture and detail of the structures and units because they were well fully developed.
How many more structures for each faction do you plan on adding? I hate bases even in most RTS games where there not that many structures to build, just doesn't truly feel like a base if you know what I mean.
I do miss having a proper construction yard and that probably my only complaint. Can't wait for v0.3
Great job so far Henford
So I been playing Kane Wrath and there a lot of new units that I wish would be added to this mod or at least redesign the units but add them in that way we will have more units to play with!
Oh sweet!
Do you know if there will be any units from Tiberian Sun and Firestorm?
No it fine the way it is, why can't there be huge realistic building?
Is This mod still alive? So much potential if it is not and halo universe is just so awesome!
OK guess i won't ever have to complain about horrible vanilla RA3 construction yard for all three factions ever again!
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