ConRed Mapping Pack - Alpha
Oct 4, 2012 Mapping Tool 3 commentsA special mod file to allow mappers to make maps using the Civilian & Tech props from the final mod. This is an Alpha version so remember it's not...
3 comments by Slye_Fox on Oct 4th, 2012

To tide you guys over during this long period of non-updates;
I have decided to release a special mini-mod to you guys, the ConRed Mappers Pack.
This mod file is designed to let mappers have a chance at making for Condition Red compatible maps.
It contains;
What this pack does not contain is any Allied, Soviet or Yuri stuff.
Enjoy.
A special mod file to allow mappers to make maps using the Civilian & Tech props from the final mod. This is an Alpha version so remember it's not...
I wonder, will there be multiple production tabs or only one War Factory active at a time just like how it was in RA2? OFC that would mean that a Soviet WF would be capable of building Grizzlies if you were to capture an Allied WF, but I don't know how possible that is with the RA3 engine so I am guessing it will still be RA3 style.
If I had to guess I'd say the building queues will be old school. Slye is pulling no punches on the detail of this game, so why not go all the way? Unless of course the engine doesn't allow it.
Keep it up Slye_Fox!
I've been checking in every month or so for about a year Slye.
Still just as excited as when I first found it...can't wait for more news!
I found this mod today, and I have to say, I'm looking forward to this...
Judging on how long they have been doing this, probably 1 year. I'm not someone working on Condition Red, though it is taking a long time. I read a post recently from Slye_Fox saying:
"...I do not do all the time because it is a hobby, NOT a job."
Pcmaster is right, less bugs are better.
The SDK Mapper is a release, though not exactly an alpha release of the game or anything.
Oh, you're asking for updates.
Mods aren't all models and textures you know.
You want me to post pictures of code?
Because that's all I've been doing when I work on the mod.
Which I do not do all the time because it is a hobby, NOT a job.
Of course, I know.
But, it's not possible that you didn't create even one model in the last 15 months (since September 2011).
It is very possible.
Coding is good, less bugs for us when this project eventually get released in a playable state, :)