For people and teams developing mods and games with Valve's Source engine.

Most Source development activity goes on at the Valve Developer Community wiki, or Steam forums. This group is more like an outlet of those on ModDB than a community in its own right.

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Devblog #54

Devblog #54

1 month ago INFRA 0 comments

It's been a long time since the last blog entry. You may have guessed that we've been very busy with finishing the first part of INFRA. Exterminating...

Fellow developers - We are looking for you!
Divinia Chronicles: Relics of Gan-Ti

Fellow developers - We are looking for you!

1 year ago Divinia Chronicles: Relics of Gan-Ti 0 comments

As we all working hard to meet our development goals for the Early Access version, we are again reaching out for all individuals on Moddb: This year we...

Act I Full Source Code Now Available
Half-Life 2

Act I Full Source Code Now Available

1 year ago Estranged 15 comments

The source code for Estranged: Act I is now available in its entirety on GitHub.

Setting up a mod with the Source SDK 2013

Setting up a mod with the Source SDK 2013

2 years ago Starting a mod 14 comments

Just follow through these two videos, and you will have a mod that you are able to add custom code into. Since The new 2013 version of the SDK just recently...

The Ark teaser!
Half-Life 2

The Ark teaser!

2 years ago The Ark 5 comments

Hi guys! Finally finished a teaser for the mod. Hope you like it! Make sure to watch in HD!

Post comment Comments  (70 - 80 of 154)
scar3cr0w Aug 17 2009 buried:


Hello everyone I am looking for helpers especially mappers for my mod plague of darkness.

-5 votes     reply to comment
xanderkrews Oct 13 2009 replied:

help me build this the steam group called "Source-Mods Revival Initiative"

at the moment there are no members because i have just created it, but in time, it can be really awesome. I would just ask of anyone who sees this to join the group and give their thoughts.

maybe one day scar3cr0w, maybe one day we won't have people like dec1234 telling you to **** off to a group that doesn't exist.

+1 vote     reply to comment
Dec1234 Aug 24 2009 replied:

Wrong area to be posting that crap.

Who would want to help a troll like you make a terrible mod?

+1 vote     reply to comment
xanderkrews Oct 13 2009 replied:

that is certainly not the kind of encouragement that is encouraged =D

btw scar3cr0w is actually trying to make a mod, sure it may not be as stellar as yours, though I do not care to discover for myself.

have a grand time

p.s. where else is there a centralized group where sprouting source modders can receive support from other source modders?

if you go to you will find that it is THIS group, so don't trash it.

+3 votes     reply to comment
TheCrisisKing Jul 28 2009 says:

If there is anyone interested in joining Der Hunters mod or The Stand mod we can use texture artists, modelers, mappers and programmers

+1 vote     reply to comment
Varsity Creator
Varsity Jul 21 2009 says:

ModDB now allows articles/downloads/etc. to be un-associated from profiles at any time, so I've re-enabled public news posts on SrcDevs. PLEASE DON'T spam the group with your "normal" development news!

+1 vote   reply to comment
Varsity Creator
Varsity Jul 21 2009 replied:

(But special news like is fine.)

+1 vote   reply to comment
Potteh Jul 13 2009 says:

Potteh is apart of this group, you should feel honoured Wraiyth.

-1 votes     reply to comment
Shirk Jul 4 2009 says:

Warhound needs some people to help with the mod. If you want to join a mod team with progress I suggest you help Warhound.

+1 vote     reply to comment
fliros Jun 18 2009 says:

HAIL Source SDK......
but I can't browse MODEL (if I work with PORTAL)....NOOOoooo.
I just can't browse world model since the new update,
and Valve worked so hard on it.

+1 vote     reply to comment
#Mohawk Mar 17 2009 says:

HL2 MOD Dire, is still in Dire need of serious developers. We are seeking talented 3d artists. If your interested please send me a PM and I would be happy to have a meeting with you.

+1 vote     reply to comment
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Nov 9, 2007
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