For people and teams developing mods and games with Valve's Source engine.
Most Source development activity goes on at the Valve Developer Community wiki, or Steam forums. This group is more like an outlet of those on ModDB than a community in its own right.
Just follow through these two videos, and you will have a mod that you are able to add custom code into. Since The new 2013 version of the SDK just recently...
Finally finished a teaser for the mod.
Hope you like it!
Make sure to watch in HD!
Following the relaunch of TF2 as a free-to-play game, the Source SDK and SDK Base 2006 game have been made available to everyone on Steam.
After more than 50 releases, the Blender SMD Tools have left beta. Import and export all types of SMD, compile QCs automatically and import DMX with 100...
Gabe Newell: "We’re spending more time on tools development now than anything else."
HAIL Source SDK......
but I can't browse MODEL (if I work with PORTAL)....NOOOoooo.
I just can't browse world model since the new update,
and Valve worked so hard on it.
HL2 MOD Dire, is still in Dire need of serious developers. We are seeking talented 3d artists. If your interested please send me a PM and I would be happy to have a meeting with you.
There's a new SDK beta out. No official word on what it does yet.
The new beta allows for Google Sketchup users like me to make maps with a setting I know how to mess around with a lot more easily!
Source is god.
No gods or kings, Only man. Source is man's tool to create his environment.
"no gods or kings just man"
All hail the "No-god-no-king-man's-hammer"-source!!!
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