Home of C&C Fans.

The group is mainly for the C&C Games, Mods and Fans.

Place mainly to share, discuss and have fun with C&C Games.

Pretty big list of games(because C&C Rocks):




Command and Conquer games:

Command & Conquer (1995)

Command & Conquer: The Covert Operations (1996)

Command & Conquer: Sole Survivor (1997)

Command & Conquer: Red Alert 1 (1996)

Command & Conquer: Counterstrike (1997)

Command & Conquer: The Aftermath (1997)

Command & Conquer: Retaliation (1998)

Command & Conquer: Tiberian Sun (1999)

Command & Conquer: Tiberian Sun: Firestorm (2000)

Command & Conquer: Renegade (2002)

Command & Conquer: Red Alert 2 (2000)

Command & Conquer: Yuri's Revenge (2001)

Command & Conquer: Generals (2003)

Command & Conquer: Zero Hour (2003)

Command & Conquer 3: Tiberium Wars (2007)

Command & Conquer 3: Kane's Wrath (2008)

Command & Conquer: Red Alert 3 (2008)

Command & Conquer: Red Alert 3 Uprising (2009)

Command & Conquer 4: Tiberian Twilight (2010)

Canceled C&C Games:

C&C Incursion/Tiberian Twilight (westwood)
C&C Renegade 2
C&C Continuum
Tiberium
Command & Conquer: (Generals 2 )



-Your very welcome to upload stuff ( that's what we want everyone to do!).

-Non-C&C content will not be acceptable.

-Positive communications.

-No "EA SUX" bulls**t, please...

-Respect other fans (they are on your side!)

-No artwork/screenshots/video's or any other content of CLOSED BETA mods!





The Command and Conquer Fans group was first founded by Ruby92. Its purpose was to get all of the C&C Fans together in ModDB.com.
Ruby92 didn't do a good job, so Ferkhat took the leadership of the group. It got more popular.

March-April 2009, the group type has been changed. It became C&C World. Its now the ModDB.com home of C&C.

April, 2009, the group type has been changed. It became C&C Paradise. Its now the ModDB.com home of C&C.

October 1st, 2009. The C&C fans here at C&C Paradise celebrated its very 1st birthday! We are really happy that this group has
accomplished everything it faced to bring home-like place for C&C fans in www.moddb.com. C&C Paradise is and will be a home for C&C fans for the future!

October 1st, 2010. The C&C fans here at C&C Paradise celebrated its 2nd birthday! We are really happy that this group has accomplished tons of stuff this year, deliving most support and entertainment to the glorious fans of C&C games. C&C Paradise is and will be a home for C&C fans for the future!

October 1st, 2011. Is the day that CnC Paradise is 3 years old instead of making a party we didn't but maybe next year. C&C Paradise will conquer the future.

March, 2011. Taxikiller is the second awesome leader of C&C Paradise!

May, 2013. HOPE1134 is the third awesome leader of C&C Paradise!

Januari 2014. MrTaxikiller and Aro made a new design for CnC Paradise

-Absolutely the best and awesome leader, Ferkhat! ^_^

- Not Your leader but comrade MrTaxikiller.

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Cartoon and Conquer #101 - Final Edition Tiberian Daylight Episode 9 Tiberian Daylight Episode 8
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The journey go's on
C&C3: Tiberium Wars

The journey go's on

Mar 29, 2015 Evolutions: Real Time Strategy Evolved News 3 comments

It have been a while since we have posted a original news article about the development of the mod so for the few that are still sticking with us we thank...

Playtest 20150329
OpenRA

Playtest 20150329

Mar 29, 2015 OpenRA News 14 comments

Sandworm insurance, new missions, smarter harvesters, improved performance: ready for play-testing!

Early Japanese light tanks
C&C: Yuri's Revenge

Early Japanese light tanks

Mar 29, 2015 D-day News 8 comments

News post showing some of Japan's earliest tank designs.

Tidal Wars Update #7 - Trigger Pull
C&C Generals: Zero Hour

Tidal Wars Update #7 - Trigger Pull

Mar 29, 2015 Tidal Wars News 5 comments

The two armies of the USA and China had a meeting on Iloilo City, Philippines. Meanwhile, GLA-assisted local freedom movement are already prepared to...

Character Concept Art!
Tiberian Dawn: The First Strike

Character Concept Art!

Mar 29, 2015 Tiberian Dawn: The First Strike News 10 comments

We've finally finished the character concept art and are releasing an update to let you see what we've come up with!

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Post comment Comments  (0 - 10 of 3,930)
ForntZone_Elite
ForntZone_Elite Mar 19 2015, 12:44am says:

Guys, how do you sticky an article.

+1 vote     reply to comment
MrTaxikiller Creator
MrTaxikiller Mar 21 2015, 5:47am replied:

you dont

+1 vote   reply to comment
ForntZone_Elite
ForntZone_Elite Mar 21 2015, 8:28am replied:

Damn. Wish it could be done.

+1 vote     reply to comment
MrTaxikiller Creator
MrTaxikiller Mar 24 2015, 9:24am replied:

you can do it in the forum section, but last time I checked, there is no activity there

+1 vote   reply to comment
xX(Warrior250)Xx
xX(Warrior250)Xx Jan 27 2015, 2:26am says:

Anyone ever thought of CNC Tiberium wars challenging? im sort of stuck in Last GDI Mission Ground Zero now, but sometimes having a good/bad time in Nod campaign mission Sidney city walls.

+2 votes     reply to comment
The Peacekeeper
The Peacekeeper Jan 31 2015, 4:44pm replied:

The trick to winning the final mission (without using the tiberium bomb and becoming a disgraced Commander in the eyes of General Granger) is by tricking your enemies into destroying each other. And also capturing their lightly defended super weapons around the map. Just be sure you have enough power.

That Scrin mother ship, find a way to lure her to the Nod base. By the time it's done doing it's deed it will be softened up enough for your Firehawks to obliterate it.

After that handling the Scrin should be a easy. Be sure to fortify your base with Mammoth tanks and rigs. And also be sure to have quick reaction forces in stage, like pitbulls and firehawks to intercept those pesky scrin bombardment ships.

You don't want to get bogged down on the defense, you want to be able to hit their teams with swift counterattacks as soon as they send the big guns your way.

+2 votes     reply to comment
xX(Warrior250)Xx
xX(Warrior250)Xx Jan 31 2015, 9:24pm replied:

Thanks for the tip! will try them out, Devastator warships DONT make my day good.. peace.

+2 votes     reply to comment
The Peacekeeper
The Peacekeeper Jan 31 2015, 10:02pm replied:

Your welcome. :-)

Little extra note.

Usually for one defense position I'd have one rig and two mammoth tanks in front of it so the rig could repair them. And since the rig is a structure I just hit the repair icon when it's unpacked. They have the anti air capability, but those scrin Devastator warships go outside their range. So having a reaction force on standby to intercept those ships, like the pitbulls and firehawks does the trick. Although pitbulls are much cheaper and easier to field.

+2 votes     reply to comment
xX(Warrior250)Xx
xX(Warrior250)Xx Jan 31 2015, 10:28pm replied:

Yes, i used them as frontal combat base in the last missions, like The Battle of Sarajevo and Berne. also i have another question to ask, what's the difference of Green and blue Tib's? i somehow get more income in Blue ones though.

+2 votes     reply to comment
The Peacekeeper
The Peacekeeper Jan 31 2015, 10:58pm replied:

Sarajevo was fun. Kicking down Nods front door. :-)

Blue Tiberium grants double the funds you'd usually get from green tiberum. So if you see a blue tib field and a green tib field. The blue one would be the more prudent choice if you can secure it.

+2 votes     reply to comment
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Community member 40cake comes up with a cool map idea in the forums! What kind of map would you create? Let us know! T.co

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Grab the latest play test build of @openRA now T.co

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Happy Friday #RTS fans! Which faction in #GreyGoo will you be playing this weekend? We want to know your favorite!

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A new #GreyGoo lore video has arrived! The Pull... T.co

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