ModDb home for C&C Fans.

This group is mainly for the C&C Games, Mods and Fans and a place to share,

discuss and have fun with C&C Games.




Command and Conquer games:

Command & Conquer (1995)

Command & Conquer: The Covert Operations (1996)

Command & Conquer: Sole Survivor (1997)

Command & Conquer: Red Alert 1 (1996)

Command & Conquer: Counterstrike (1997)

Command & Conquer: The Aftermath (1997)

Command & Conquer: Retaliation (1998)

Command & Conquer: Tiberian Sun (1999)

Command & Conquer: Tiberian Sun: Firestorm (2000)

Command & Conquer: Renegade (2002)

Command & Conquer: Red Alert 2 (2000)

Command & Conquer: Yuri's Revenge (2001)

Command & Conquer: Generals (2003)

Command & Conquer: Zero Hour (2003)

Command & Conquer 3: Tiberium Wars (2007)

Command & Conquer 3: Kane's Wrath (2008)

Command & Conquer: Red Alert 3 (2008)

Command & Conquer: Red Alert 3 Uprising (2009)

Command & Conquer 4: Tiberian Twilight (2010)

Canceled C&C Games:

C&C Incursion/Tiberian Twilight (westwood)
C&C Renegade 2
C&C Continuum
Tiberium
Command & Conquer: (Generals 2)

Future C&C Games: None :'(




-Your very welcome to post stuff (that's what we want everyone to do!).

-Non-C&C related content will not be acceptable.

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-No content shall be posted against the will of its respective developer.




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Top 100 & Release Date for 0.7
C&C: Tiberian Sun

Top 100 & Release Date for 0.7

Twisted Insurrection 12 comments

Twisted Insurrection has once again reached the Top 100 mods! What better to celebrate than to announce the next release date?

Tiberian Sun Rising - We Made Top 100 MOTY - December Update #2
C&C3: Tiberium Wars

Tiberian Sun Rising - We Made Top 100 MOTY - December Update #2

Tiberian Sun Rising 9 comments

Thanks for your support! We made it to the Top 100 Mods of 2017, now Commanders we call on you again to vote us one of the Top Mods of 2017. In this update...

Tiberium Secrets makes the top 100 of Mod of the year 2017
C&C3: Tiberium Wars

Tiberium Secrets makes the top 100 of Mod of the year 2017

Tiberium Secrets

We make the top 100 for the 1st time. And we are releasing a platform for open testing.

Tiberium Secrets Game Design Document (GDD) ASI Excerpt
C&C3: Tiberium Wars

Tiberium Secrets Game Design Document (GDD) ASI Excerpt

Tiberium Secrets

The full ASI Design doc is released in this update

Welcome to the Tiberium Conflict
Tiberium Conflict

Welcome to the Tiberium Conflict

Tiberium Conflict

We're creating a new free standalone game modification on the Renegade W3D Engine with Tiberium Wars elements.

Comments  (0 - 10 of 3,941)
Mjjstral
Mjjstral

New SAGE Engine Modding discord server for C&C and LODR BFME games: Discord.gg
Everyone is welcome !

Reply Good karma Bad karma+2 votes
sgtmyers88
sgtmyers88

The crickets are deafening. :( Anyhoo C&C Tiberian Dawn Redux will have the final set of campaign missions included in the next and possibly final release with a few other fixes and rebalancing work done. Shooting for a release to coincide with C&C's original release date if things go smoothly with beta testing. (end of August)

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IamInnocent
IamInnocent

Early Access will be up 30-31st January.

Moddb.com

Moddb.com

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IamInnocent
IamInnocent

Sorry for the false promise. I'll get it done when it's done.

Reply Good karma Bad karma+1 vote
OrangeNero
OrangeNero

If someone here is knowledgeable about Final Alert 2 map maker by all means PM me.
Damn thing can only show half of my mod vehicles for some bogus reason...

Getting the feeling Final Sun was much better.

I'll make it worth your effort if the help is helpful.

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GEN.ZOOL
GEN.ZOOL

My first question: You do have the latest version of FA2 don't you?

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OrangeNero
OrangeNero

1.02
GEN.ZOOL

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GEN.ZOOL
GEN.ZOOL

OK,
This is to do with the Directory detection from In-Editor INI and Rulesmd.INI and Artmd.INI, or cause the Normal RA2 versions of these files may apply also.

Try to import both Rules and Art INI files.

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OrangeNero
OrangeNero

I might not have been clear enough. The units (its just voxel units like tanks) are listed in the list of FA and I can place them and they work fine. But they don't show when I place them.

I'm placing invisible vehicles. But some new and all the old ones work perfectly fine.

How do I import them? All I see is the setting for the game directory and the checkbox for loading mods content.

Could the unit list in rules.ini cause this somehow maybe?
GEN.ZOOL

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GEN.ZOOL
GEN.ZOOL

Edit/INI Editing

The rest is self-explanatory.

Reply Good karma Bad karma0 votes
OrangeNero
OrangeNero

thats not helping at all sadly.

Reply Good karma Bad karma+1 vote
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