For people and teams developing mods and games with Valve's Source engine.

Most Source development activity goes on at the Valve Developer Community wiki, or Steam forums. This group is more like an outlet of those on ModDB than a community in its own right.

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Devblog #54

Devblog #54

4 days ago INFRA 0 comments

It's been a long time since the last blog entry. You may have guessed that we've been very busy with finishing the first part of INFRA. Exterminating...

Fellow developers - We are looking for you!
Divinia Chronicles: Relics of Gan-Ti

Fellow developers - We are looking for you!

1 year ago Divinia Chronicles: Relics of Gan-Ti 0 comments

As we all working hard to meet our development goals for the Early Access version, we are again reaching out for all individuals on Moddb: This year we...

Act I Full Source Code Now Available
Half-Life 2

Act I Full Source Code Now Available

1 year ago Estranged 15 comments

The source code for Estranged: Act I is now available in its entirety on GitHub.

Setting up a mod with the Source SDK 2013

Setting up a mod with the Source SDK 2013

2 years ago Starting a mod 14 comments

Just follow through these two videos, and you will have a mod that you are able to add custom code into. Since The new 2013 version of the SDK just recently...

The Ark teaser!
Half-Life 2

The Ark teaser!

2 years ago The Ark 5 comments

Hi guys! Finally finished a teaser for the mod. Hope you like it! Make sure to watch in HD!

For people and teams developing mods and games with Valve's Source engine.
Post comment Comments  (30 - 40 of 154)
ProspectGames Sep 2 2011 says:

Hi guys, I've just posted a new update for Life's a Beach including brand new character concept art!

+2 votes     reply to comment
Btrea May 14 2011 says:

Need help, need to port models from GoldSource to Source Engine, I've tried more than 20 times to port, but were such problems as lost of color, lost of some pieces of model. Please help me, or i give you link to models, what need to convert... Need only one animation there - ragdoll. Please send private message to me.

+1 vote     reply to comment
JrComissarValvatorez Jun 12 2011 replied:

Why would you even bother? Your better off using C:SS weapons unless you want to use guns from Paranoia or Afraid of Monsters.

+2 votes     reply to comment
Ramlapa Mar 31 2011 says:


+8 votes     reply to comment
Daskaloto May 30 2011 replied:

And now they reached 694 :D

+2 votes     reply to comment
Shirk Jun 7 2011 replied:

I SENSE SOMETHING WEIRD, somehow, you replied to a comment a day before it was posted, is it just me or are demons messing with moddb, again...

EDIT: Im a dumb **** who didnt see the r and the y...

+3 votes     reply to comment
{}TyPeR_H.S.D.T{} Feb 7 2011 says:

Half-Life 2 Episode 2 would look better with higher texture quality and tyndall effects then it would look awesome

+2 votes     reply to comment
DaLuig Dec 27 2010 says:

Source lighting is the best...

+9 votes     reply to comment
Sharlowidalot Jan 6 2011 replied:

Aside from the shadows.

+5 votes     reply to comment
Kausill Dec 4 2010 says:

Can a mod be created entirely using entities? (I know Mistake of Pythagoras did it, but I didn't like it that much =S)

+3 votes     reply to comment
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Nov 9, 2007
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