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The indomitable future is here! and no one can stop its changes from happening!
What once was the DTA Scenario Editor, has turned into the World-Altering Editor, with full support for Tiberian Sun and RA2 Yuri's Revenge! This news...
The C&C Tiberian Dawn Redux mod makes a return with the release of version 1.5.3! This release includes a massive gameplay overhaul with updated visuals...
We made it to the Top 100 mods this year! To celebrate, have a look at some of the things that we have in store for the next update.
It's been awhile since a news update was posted for Tiberian Dawn Redux as the focus has shifted to developing our Red Alert Redux sequel project. However...
Observe superior tactics while you still have human eyes...
Sharing news that we revealed during our TS 24th Anniversary event live-stream.
Rubicon is a standalone mod for Command & Conquer: Tiberian Sun that aims to make the game into what it should have been, revising and remastering the...
The ASI explained, in depth. If you want to explore without knowing ahead of time, DO NOT READ.
A basic manual for understanding how to play the new additions we've made to the original factions.
A mission IN Space! All Ion Cannons Must Survive! This is mission 2, are yall going to let GDI steal the show?
We have not updated Tibsec in a few years, and we now have the time to look into patching it, so it's more user friendly. Please play and let us know...
Earlier in the spring, we released the first half of our Co-Op remake of the Tiberian Dawn GDI campaign, and promised to deliver more. Now we're releasing...
Announcing the preproduction of a new C&C mod project that focuses on the future of C&C, with only the original factions. Intended as the send off for...
This is a basic break down of the zones in TC. What should be the % brake downs?
This is to kick things off, had something like this rootling around in my head for a long time.
What this is meant to be, and what it is NOT. Maybe too late, but with more and more disgruntled C&C fans coming and going, there must be some way to...
Detailing additional changes made in DTA version 9.9.0.
We're remaking the original Tiberian Dawn GDI campaign as a two-player co-op campaign for DTA! Read on as we explain more about our campaign design and...
I will give you summary of what is this mod, how much is done, and what's current situation.
This is to wrap up what happens with Nod after Kane Ascends. This is intended as the last scene for our Tibsec lore. This is also my homage to Warehouse...
The staff once again wish to thank everyone who has loyally followed the mod over the years from the beginning which was way back in early 2007! If you...
This is my take on the classic scene of "A few good men". I always wanted to redo this scene for our universe. This is also intended as the end of GDI...
So, as it's name sake, this was "hidden Away" on our forums. I totally forgot about this one.
This is our debut post for EoH, and our effort to translate past mod work into a full indie title.
This is the official mod release of Command & Conquer Tiberian Dawn Redux Version 1.5.12. This version improves and stabilizes the graphics and gameplay...
Its been nearly a year since the C&C Red Alert Redux mod project was first announced. And with it being built off of the lessons learned from developing...
Kane's Wrath Classic now also available at Command Post!
Thanks for your help, It took me a long while to finally rework on these and I'm hopes that this time around I'm at the right direction.
Back after 4 years, C&C Tiberian Dawn Redux version 1.5 is now available to download! This version adds many new features including naval warfare and...
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