Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D, then this is the group for you!

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Blender box Modelling Intro
Cyber Pest Control 3D

Blender box Modelling Intro

Jan 16, 2014 Cyber Pest Control 3D Basic players modelling 5 comments

Box modelling is a great way to create simple game characters and assets, suitable for rigging with good topology.

Creating HD Eyelashes for Characters
Game

Creating HD Eyelashes for Characters

Dec 27, 2012 Intermediate players modelling 6 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

[Submerge] Tutorial - Animations for Unity 4/7 (Update)
Submerge

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

May 27, 2012 Submerge Intermediate animation 4 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

(3ds max) Using the bend tool
Game

(3ds max) Using the bend tool

May 20, 2012 3D Artists Group Basic props modelling 8 comments

using the bend tool to create curved buildings in 3ds max but I guess this will be able to be done in other 3d programs. its more of showing the way the...

[Submerge] Tutorial - Texturing for Unity 3/7
Submerge

[Submerge] Tutorial - Texturing for Unity 3/7

Mar 13, 2012 Submerge Intermediate textures 2 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Maya: Texel Density (TD) tutorial
Game

Maya: Texel Density (TD) tutorial

Mar 11, 2012 Intermediate textures 3 comments

In this tutorial I'll go through the concept of texel density (TD) and also show you how to use my texel density MEL-script for Maya (available for download...

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7
Submerge

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7

Mar 4, 2012 Submerge Basic players modelling 2 comments

In this series we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

[Submerge] Tutorial - Art Hints - Workflow 1/7
Submerge

[Submerge] Tutorial - Art Hints - Workflow 1/7

Mar 2, 2012 Submerge Intermediate management 2 comments

In this tutorial we explain the workflows for Unity 3D of our art department for Submerge in seven steps. We hope this article could be useful for other...

3D Modeling Standart for Game Developers (Turkish)
ARMA: Gold

3D Modeling Standart for Game Developers (Turkish)

Jan 15, 2012 Turkish Union Mod for Armed Assault Basic management 4 comments

3D Modeling Standart for Game Developers (Turkish) Unreal Engine veya Cryengine3 ile proje yapacak arkadaşların bu dökümanı mutlaka okuması gerekmektedir...

Photoshop: Combining normal maps
Game

Photoshop: Combining normal maps

Oct 6, 2011 Advanced textures 9 comments

In this tutorial I will show you two methods in photoshop for merging together two normal maps into one. The first one - the lazy method - is the most...

Photoshop: AO and normal maps from a height map
Game

Photoshop: AO and normal maps from a height map

Sep 28, 2011 Intermediate textures 7 comments

In this tutorial I will show you how to use Photoshop to create an ambient occlusion (AO) map and a normal map from a height map. No third party software...

Photoshop: Bringing balance to a texture
Game

Photoshop: Bringing balance to a texture

Sep 25, 2011 Intermediate textures 7 comments

Often when working with say, tiling textures, you find a source file which on one hand has great detail - but on the other hand has flawed highlights...

Modeling a head anime-style character in 3ds Max
Game

Modeling a head anime-style character in 3ds Max

Aug 18, 2011 3D Artists Group Intermediate players modelling 8 comments

Tutorial on modeling a head of organic, style anime.......

Vast XSI Learning Movies on YouTube
Game

Vast XSI Learning Movies on YouTube

May 7, 2011 Basic other 1 comment

The 'Softimage XSI Production Series DVD' videos previously available from from the Virtual Academic Software Trust are now available for easy access...

Blender 2.5.x video tutorials by Neal Hirsig
Game

Blender 2.5.x video tutorials by Neal Hirsig

Jan 25, 2011 Basic other 6 comments

A series of video tutorials dedicated to Blender modelling in .mp4 format, mainly on topics such as maneuvering around in the new Blender, creating and...

Cartoonish Outline for models - Made easy!
Game

Cartoonish Outline for models - Made easy!

Sep 17, 2010 3D Artists Group Basic skinning 10 comments

Ever wonder how they did these outlines for models in places like SC's Toonrun? I found out it's very simple. Here's how!

Texturing human Skin without photos in Photoshop
Portal

Texturing human Skin without photos in Photoshop

Sep 13, 2010 Portal: Combat Intermediate textures 17 comments

This tutorial covers how to create some basic skin for your models without using photos in Photoshop from a lightmap texture extracted from your model.

Use Blender animations in Quake Mods
Game

Use Blender animations in Quake Mods

Oct 20, 2009 Basic animation 23 comments

Hi! After this, you'll never use Qme again. Blender is a much better tool with a better variety of options.

Importing Props from 3DS Max to Source with Phyics Properties and Textures.
Game

Importing Props from 3DS Max to Source with Phyics Properties and Textures.

Oct 18, 2009 Basic mapping/technical 1 comment

A complete step-by-step tutorial in exporting props from 3DS Max into Source/Half-Life 2. Covers physics creation, model and material compilation

Easy texture method for cubes
Game

Easy texture method for cubes

Sep 22, 2009 3D Artists Group Basic skinning 3 comments

Easy method for texturing boxes. This was done in blender but should be similar in other programs.

3ds Max User interface for Beginners
Game

3ds Max User interface for Beginners

May 14, 2009 3D Artists Group Basic props modelling 18 comments

This is my 1st ever video tutorial so sorry if I am unclear in some parts but they will get better. REMEMBER TO GO ONTO MY PROFILE AND CHECK OUT THE OTHER...

Fixing Texture Seams/Warps in XSI
Game

Fixing Texture Seams/Warps in XSI

Mar 30, 2008 3D Artists Group Intermediate textures 9 comments

Combine the power of XSI's Camera Projections and Ultimapper to easily fix Texture Seams. This technique also lets you paint on top of a screenshot of...

Next Gen Texturing
Game

Next Gen Texturing

Feb 8, 2008 3D Artists Group Basic textures 11 comments

Next Gen Texturing VTM. This is a video tutorial which runs through some techneques for creating next gen textures.

Tagging a Rig in Softimage/XSI
Game

Tagging a Rig in Softimage/XSI

Jan 16, 2008 Source Basic skinning 3 comments

This short lesson from Noesis Interactive outlines the steps to “tag a rig” in Softimage/XSI. This process teaches you how to set up your rigs so that...

Introduction to the Maya 8 User Interface
Game

Introduction to the Maya 8 User Interface

Jan 16, 2008 Source Basic ui/hud 1 comment

This Noesis Interactive tutorial outlines the interface and basics of Autodesk’s Maya 8. It provides an overview of the tools, windows, and options you’ll...

Introduction to Animation with the Softimage/XSI 6 MOD Tool
Game

Introduction to Animation with the Softimage/XSI 6 MOD Tool

Jan 11, 2008 Source Basic animation 9 comments

Learn the basics of animation in the Softimage/XSI 6 Mod Tool with this tutorial from Noesis Interactive. Follow along as topics such as bone chains...

Introduction to the Softimage/XSI 6 MOD Tool
Game

Introduction to the Softimage/XSI 6 MOD Tool

Jan 11, 2008 Source Basic ui/hud 7 comments

This Noesis Interactive tutorial introduces you to the recently released Softimage/XSI 6 Mod Tool. The Mod Tool is specially designed for video game development...

Creating Custom Facemaps with Photoshop
Game

Creating Custom Facemaps with Photoshop

Jan 11, 2008 Source Basic textures 12 comments

This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and...

Basic Lighting in 3DS Max (Video tutorial)
Game

Basic Lighting in 3DS Max (Video tutorial)

Jan 11, 2008 3D Artists Group Basic other 9 comments

A brief tutorial covering some basic essential lighting techniques to get those sleek model renders ready to publish to your mod's media page pages.

Introduction to Custom Props for Source Powered Games with Maya
Game

Introduction to Custom Props for Source Powered Games with Maya

Jan 10, 2008 Source Basic props modelling 7 comments

Learn how to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your...

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