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Report this article Creating Custom Facemaps with Photoshop

This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and edit them together so that they are ready to be mapped onto a 3D game model as a single texture. The principles of the lesson can be applied to any image editing program. If you’ve ever wanted to see your own face inside a video game, this is the lesson for you.

Posted by Noesis_Interactive on Jan 11th, 2008 digg this super bookmark
Basic Textures.


This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and edit them together so that they are ready to be mapped onto a 3D game model as a single texture. The principles of the lesson can be applied to any image editing program. If you’ve ever wanted to see your own face inside a video game, this is the lesson for you.

You will need to get the Maya application from Autodesk to follow this tutorial.


For more video tutorials we recommend you browse them all at the Noesis Profile.

Comments
Kai-Li
Kai-Li Jan 11 2008, 5:36pm says:

Great! Thanks for that. I was always using only 3 pics to make a facemap and had probelms to fill the gaps. Also the hint with the eyes is really useful.

+1 vote     reply to comment
OrderOfDarkness
OrderOfDarkness Jan 12 2008, 4:47am says:

wow that was pretty cool, even for me and im not a texture artist.
very nice tutorial!

+1 vote     reply to comment
Betelgeuze
Betelgeuze Jan 12 2008, 6:11am says:

very handy!

+1 vote     reply to comment
broadsword
broadsword Jan 12 2008, 12:54pm says:

You should have shown it on a hl2 model or something.

+1 vote     reply to comment
mindhacker
mindhacker Jan 12 2008, 6:10pm says:

Very nice tutorial to creat our models.
thanx a lot.

+1 vote     reply to comment
Mr_Cyberpunk
Mr_Cyberpunk Jan 13 2008, 9:10pm says:

This looks very cool. Might help me since I've not yet tried character texturing yet.

+1 vote     reply to comment
Noesis_Interactive
Noesis_Interactive Jan 18 2008, 4:04pm replied:

Thanks for the comments everybody!! We're glad you guys are finding it useful.

Broadsword: You're right we probably should have shown it applied to an in-game model at the end of the tutorial. If you go to the Noesis Interactive ModDB group page and watch the "Noesis Interactive Promotional Trailer" you can see the facemap on a Deathmatch character at the very beginning of the video.

Thanks again everybody and keep an eye out for new tutorials and DVDs !!

+1 vote     reply to comment
hushpuppy
hushpuppy Mar 10 2008, 5:33am says:

brilliant tutorial but to advanced for me :D

+1 vote     reply to comment
QuaziGnrlNose
QuaziGnrlNose Apr 22 2008, 3:14pm says:

whats the point of the 45 degree turned face the 90 degree one completely ocvered it

+1 vote     reply to comment
Karkalas
Karkalas Jul 6 2008, 10:06am replied:

It was to have more neck coverage

+1 vote     reply to comment
iamcreasy
iamcreasy Jul 20 2008, 3:17pm says:

THANKXX a lot..i was looking sth like this!!!...what a luck

+1 vote     reply to comment
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