Are you a 3D artist, are you looking for some talent or just want to collaborate or know who your fellow ModDB artists are. Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D... Then this is the group for you.
This is my 1st ever video tutorial so sorry if I am unclear in some parts but they will get better. REMEMBER TO GO ONTO MY PROFILE AND CHECK OUT THE OTHER...
A brief tutorial covering some basic essential lighting techniques to get those sleek model renders ready to publish to your mod's media page pages.
This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and...
Easy method for texturing boxes. This was done in blender but should be similar in other programs.
Combine the power of XSI's Camera Projections and Ultimapper to easily fix Texture Seams. This technique also lets you paint on top of a screenshot of...
Learn the basics of animation in the Softimage/XSI 6 Mod Tool with this tutorial from Noesis Interactive. Follow along as topics such as bone chains...
Learn how to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your...
This Noesis Interactive tutorial outlines the interface and basics of Autodesk’s Maya 8. It provides an overview of the tools, windows, and options...
This Noesis Interactive tutorial introduces you to the recently released Softimage/XSI 6 Mod Tool. The Mod Tool is specially designed for video game development...
Next Gen Texturing VTM. This is a video tutorial which runs through some techneques for creating next gen textures.
Need some rubbish for your mod maybe a more l33t crate, this tutorial shows you how to make a cake and get it in the game.
This short lesson from Noesis Interactive outlines the steps to “tag a rig” in Softimage/XSI. This process teaches you how to set up your rigs so...
Hi! After this, you'll never use Qme again. Blender is a much better tool with a better variety of options.