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Report this article Introduction to Custom Props for Source Powered Games with Maya

Learn how to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your prop into a level and then watch as it is used in Half-Life 2.

Posted by Noesis_Interactive on Jan 10th, 2008 digg this super bookmark
Basic Props Modelling.


This tutorial from Noesis Interactive shows you to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your prop into a level and then watch as it is used in Half-Life 2. This lesson is taken directly from the Noesis Interactive training DVD "Custom Props and Animation for Source Powered Games with Maya".

Download "Noesis Database-Intro to Custom Props with Maya" before starting as it contains files used in this demonstration video. You will also need to get the Maya application from Autodesk.


 

For more video tutorials we recommend you browse them all at the Noesis Profile.

Comments
Wraiyth
Wraiyth Jan 10 2008, 9:21pm says:

Great to see some quality video tutorials coming through ModDB :)

+1 vote     reply to comment
Noesis_Interactive
Noesis_Interactive Jan 18 2008, 4:06pm replied:

Thanks a bunch Wraiyth !! We'll definitely keep putting them on ModDB as fast as we can create them. :)

+1 vote     reply to comment
Twitwi
Twitwi Feb 3 2008, 2:48am says:

Very nice. but in the start of the video were you exported the zip/rar was it not easyer just to export it to maya?

+1 vote     reply to comment
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