Are you a 3D artist? Are you looking for some inspiration? Just want to collaborate or know who your fellow ModDB artists are? No matter, we have you covered. If you are a modeller, animator, skinner then this is the group for you.

Please don't use the comments box below to look for help or assistance with your mod or game.

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Blender box Modelling Intro
Cyber Pest Control 3D

Blender box Modelling Intro

1 year ago Cyber Pest Control 3D Players Modelling 5 comments

Box modelling is a great way to create simple game characters and assets, suitable for rigging with good topology.

StarCraft II Art Tools Open Beta

StarCraft II Art Tools Open Beta

2 years ago News 6 comments

Are you a talented 3D artist interested in creating completely new models, particles, animations, and more in the StarCraft II universe? If so, you’ll...

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

2 years ago Players Modelling 6 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

3 years ago Submerge Animation 4 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Developers History Blog ( Updated 28-5-12 )

Developers History Blog ( Updated 28-5-12 )

3 years ago News 6 comments

A very detailed description of the TDP Developer's modding history with images of previous games and creations of maps, models aswell as a back story...

Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting...
Post comment Comments  (70 - 80 of 814)
Seregruth Oct 17 2012 says:

greetings, I´m working in 3dsMax 8 and my question is following: I have 2 flat (call them 2D) meshes of the same object, one is from front view, second one is from side view. Is there a tool for "merging" these 2 meshes into a single corresponding 3D object or do I really have to make this manually by extracting/reshaping the side view to fit the front view or vice versa?
Thanks for respond :)

+3 votes     reply to comment
zSimic Dec 14 2012 replied:

yes there is. just add one mesh in the group of other. then do with him what you want. if you want to connect their edges or vertices you can do it only when you attach one object into odthers mesh group. There is a button in edit mesh called - Attach.

+3 votes     reply to comment
phoenix8 Nov 10 2012 replied:

Hi, I'm a green 3d modeller too, and as far as I know, you have to extract and reshape for a 3d view. Merging two 2d objects will simply create two flat meshes merged with each other. If there is a way to do it, I'm not aware of it. Hope I could help. :)

+2 votes     reply to comment
MHstudios Oct 12 2012 says:

900 members =)

+5 votes     reply to comment
TKAzA Creator
TKAzA Oct 15 2012 replied:

Yeah its slowed down a bit since we dropped of the top 5 and then top 10 but good to see the groups still going strong.

+4 votes   reply to comment
SinisterExaggerator Oct 20 2012 replied:

Its not as active in commenting and critique as it used to be which is a huge shame.

+5 votes     reply to comment
BlitzboyII Oct 2 2012 says:

Hey guys does anyone know how to apply a texture to a model in 3ds max 09 in such a way that the transparent (alpha) parts are transparent on the model and not black?
I have Gimp 2.6 and which I use to make the textures, save them as .GIF or .PNG files. Both and gimp open up with transparent parts but the model in 3ds max has no transparent parts only blackened areas.

Please can someone help, everyone says I must get photoshop but I can't get atm.

+2 votes     reply to comment
UmbrellaSecrets Oct 3 2012 replied:

Hello BlitzboyII :), when you apply a texture in 3ds max 09, there will be a "opacity" or "cutout" tabs under the material (it also depends on what material your using), click on the texture to bring up more detail on that texture you applied. For example, changing the tiling or size; scroll down and you will see alpha settings, simply click under Alpha Source, Image Alpha and see if that works. :)

+3 votes     reply to comment
elitewolf13 Sep 21 2012 says:

well, people, i am begining in these things of 3d modeling, so i need a good and easy 3d Art Program, wich is the best?,wich is the easiest to learn?

+2 votes     reply to comment
quatic Nov 4 2012 replied:


+1 vote     reply to comment
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Nov 21, 2007
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3D Artists Group
3D Artists Group
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