Are you a 3D artist, are you looking for some talent or just want to collaborate or know who your fellow ModDB artists are.
Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D...
Then this is the group for you.
3 comments by TKAzA on Jan 12th, 2008 digg this super bookmark
ModDB's modellers have quickly established themselves as the largest non engine specific development group, setting the base for what could end up being one of the largest mod related modelling hubs for modelling information and support.
We welcome to the group newcomers and old timers alike and are proud to have some industry talent among us.
Plans are in place to expand the group and get the community involved in small competitions and have community vs community competitions up and running shortly.
In each newsletter we also plan to have a showcase of some great community workings, including 2D and 3D work.
It would be great to get some original high quality work in these showcases if you would like to show ModDB and others what you can do, please email a 1024x768 render to aza_bak@hotmail.com please ensure your email is on the image so others can contact you.
A shout out also goes to the good folks at Noesis Interactive who have uploaded a swag of XSI Mod tool tutorials for all the avid source developers out there.
Check them out here.
So that’s about it for newsletter one, thanks to all that have registered and are taking part in the group so far, your helping make a better stronger group and supporting your fellow modeller.
Keep it real 3D
Aaron ”TKAzA” Out
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Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Grief!!
I've got this weekend to clean up a whole bunch of motion capture data, apply it to an Actor in MotionBuilder, then to a character and render it all into a video.
And I hadn't touched motionbuilder until this morning!!
Extreme learning curves ftw!!
Wow cleaning motion capture data, eek that's tedious. I guess being thrown in at the deep end is the best way to learn sometimes ^_^ lets us know how you get on!
Check out my profile page, threw up an outake video there for you guys to oogle at =].
I have eyes. I just felt that there needed to be more dancing.
Pfft as if I didn't actually read it was an outtake.
Haha, my bad - guess I didn't make the sarcasm clear =[ lol.
Oh no I got the sarcasm. And add more of my own. It is a sarcasm giveaway.
I really should get back to my animation now. Stupid Gerald the Alien won't darn bend right at the shoulder. I curse the day I stuck a biped in him.
Well I oggled at it. And I think you really needed some more dance moves there. There was an overall lack of moves. I mean I saw few dance moves. Few indeed.
But I am sure it will look good on the final character.
:P Anyone with eyes would've saw it was an "outtake".
I.e. we just hit record and went with it!
The final thing has nothing to do with dancing. Honest.
=]
Mod & Indie Game Developer Community,
DragonballSource is currently seeking the following Roles for Staff opportunities: World Mappers, 2D & 3D Character / Object Modelers, Animators, Texture Artists, and Programmers. If you have experience within the Mod community or within this field, please feel free to apply anytime. We are always looking for talented / hardworking individuals.
DragonballSource is a Half-Life 2 Mod conversion based upon the Source Engine. You can download DBS from our website at – www.DragonballSource.com. Current version 0.1.3 Beta, followed by on April 12th 2008 0.1.4 Beta Release.
Please apply in our Forums at - Preknown.com
YouTube Videos by Fans of DragonballSource -
Youtube.com
Youtube.com
Youtube.com
Regards,
DBS Team
Or part of indie projects :P
Indie forever <3
Talent and skills are rare; but experience counts just as much too =].
Rawr back at you TKAza :P!