A simple flight test mission at allows players to try out their aircraft. Will eventually be the first mission in a campaign that also includes my other...
Vector Thrust is a fast-paced cel shading action-arcade flight simulator.
With an extensive variety of game modes like the unpredictable and vicious Quick Action, a customisable Skirmish Mode, and multiple immersive story-based campaigns, Vector Thrust aims to please both players wanting to get straight into the sky or those who love a flexible, diverse and customisable game experience.
Vector Thrust gives the player full power over the game to alter any aspect of the game they choose, ranging from simple tweaks to full-blown modifications. Adding user-made skins, changing unit performance and parameters or even complete battle scenarios is easy and open to anyone. With fully fleshed out Map, Mission and Campaign editors, Vector Thrust boasts unlimited expandability and adaptability.
With advanced tactical AI that actively analyses and responds to a dynamic battlefield, as well as over 200 fully playable aircraft and even more naval and ground units that all work to complete their objectives in different ways, Vector Thrust offers missions that are never played the same way twice.
With regular updates containing new game-modes, aircraft, and other important features brought to you by a friendly, active and involved team from around the world, Vector Thrust offers an all-new aerial combat experience in a unique artstyle that will be sure to please both arcade flight sim veterans and new pilots.
Windows XP SP3, Windows Vista SP2, Windows 7
CPU with 1Ghz
GPU: 128 MB DirectX®–compliant, Shader 2.0–enabled video card
Hard-disk space 3GB
DirectX Version: DirectX 9.0c
As we approach the release of Hollow Thunder, it's important to know some background on its setting and where the majority of future campaigns will also take place: The Kingdom.
The peninsula south of the Centera Sea was a barren land throughout most of history, with only a few fishing and trading ports on its coasts. But when the Industrial Revolution came, its petty states embraced the new technologies and rapidly grew in wealth. After a few decades of war and politicking, they united into a loosely-bound federation with a figurehead monarch, colloquially called "The Kingdom." This union became the world's economic and scientific powerhouse for the next century, and people immigrated there from all over the globe to find a brighter future for themselves.
With only a small national army supplemented by its member states' militaries and occasionally mercenaries, the Kingdom made up for its relative weakness with the indigenous development of advanced weapons systems. Following the hardships of the Third World War, the Kingdom led the way in developing the ANGELs that make up the superpowers' strategic arsenals. Having annexed some of its neighbors in the conflict, though, rebellions plagued its eastern border. Even its core founding states felt strained relations with each other as their economic prospects fell from the stress of growing beyond their means.
Though people point fingers at independence movements and pretenders to the Kingdom's throne, any proof of how the Civil War started has been nuked into oblivion. After three atomic bombs exploded in the largest cities, the national command authority fell apart and regional commanders retaliated against whoever they felt was responsible, including the neighboring powers of Albarn and Koazia. Over the course of a day, the Kingdom expended its entire strategic arsenal, and the world's superpowers launched their own conventional, nuclear, and ANGEL strikes against the Kingdom's remnants, fearing continued aggression.
When the bombs stopped falling, three quarters of the Kingdom's population was dead, its cities rendered uninhabitable, and anything not directly hit affected by severe radiation. While Albarn and Koazia enjoyed humanitarian aid from the rest of the world, the Kingdom had no government left to call for help, and even if it did, it was uniformly blamed for the conflict that had transpired. The pitiless world established the International Coalition to keep the Kingdom's refugees from leaving and keep weapons from going in.
But that was twenty years ago. While the blockade is still in place, the survivors have adapted to their situation. They mapped out the few places that aren't contaminated to grow food and get water, and new settlements have sprung up. But as the Kingdom rebuilds, it shows no signs of re-unifying, and the new successor states are just as polarized as they were when the nukes started falling.
Highest Rated (13 agree) 10/10
I am sorry I couldn't give it a 10/10 out of euphoria; but this is still an alpha; I am glad that such a ace combat pandora box has been opened; i was very pleased, really; and the only reason i cannot be more precise is the state of advanced sleep deprivation my brain is suffering from. The musics seem sometimes to be out of place and we can barely see what the entire game will be; but...... This is a godlike game. Really. I have never been so hooked on a game this "young" since years. Not even…
Jun 26 2012, 8:54pm by Wheaton_Adams
Lowest Rated (2 agree) 5/10
Pretty unplayable at the current moment, UI's too small, the game is also very buggy for me currently, every time I start the game it just likes to empty out all my controls, so I have to keep 'reverting to default' and resetting my modified controls over and over again. And also Desura seems to have wiped all my skins and modified content when I update (And also wipes all options again, including Display options) I understand that this is a Alpha version, but the game's bugs and problems are too…
Jul 2 2012, 3:59am by DEathgod65