Vector Thrust

Vector Thrust is a fast-paced cel shading action-arcade flight simulator.
With an extensive variety of game modes like the unpredictable and vicious Quick Action, a customisable Skirmish Mode, and multiple immersive story-based campaigns, Vector Thrust aims to please both players wanting to get straight into the sky or those who love a flexible, diverse and customisable game experience.

Vector Thrust gives the player full power over the game to alter any aspect of the game they choose, ranging from simple tweaks to full-blown modifications. Adding user-made skins, changing unit performance and parameters or even complete battle scenarios is easy and open to anyone. With fully fleshed out Map, Mission and Campaign editors, Vector Thrust boasts unlimited expandability and adaptability.

With advanced tactical AI that actively analyses and responds to a dynamic battlefield, as well as over 200 fully playable aircraft and even more naval and ground units that all work to complete their objectives in different ways, Vector Thrust offers missions that are never played the same way twice.

With regular updates containing new game-modes, aircraft, and other important features brought to you by a friendly, active and involved team from around the world, Vector Thrust offers an all-new aerial combat experience in a unique artstyle that will be sure to please both arcade flight sim veterans and new pilots.

Features:

  • Engage at your discretion with a variety of game modes
  • Take part in an scarred and battle-weary world with a series of campaigns
  • Unlock over 200 aircraft through an simple, yet competitive challenge mode
  • Pit yourself against advanced tactical AI that responds to the world around it
  • Clash against titanic aerial fortresses and superweapons
  • Duel with a myriad of Ace squadrons, each with their own unique combat strategies
  • Modify your game with easy, simple modding tools and share your creations with others

Minimum:
Windows XP SP3, Windows Vista SP2, Windows 7
CPU with 1Ghz
GPU: 128 MB DirectX®–compliant, Shader 2.0–enabled video card
Ram 1GB
Hard-disk space 3GB
DirectX Version: DirectX 9.0c


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Report 061: Rafale

News 11 comments

A new update has been released and the first Rafale has been made available.

In this case it was the Rafale B01, the preproduction model of the B variant. The selection of this variant was purely coincidence, during development I honestly didn't have a clear picture of the full evolution of this family.

But since then I've been looking for more information of this family, first, to complete the implementation of this model in game and later to have a complete idea of the whole family.

After gathering all the information I could this is the evolution I believe is the most accurate:

(I recommend you to see it in full screen)


Something to take note, is that this family dost not have much visual variety after production, much like the Mirage F1 all aircraft are very similar. But I can guarantee that all have a unique model.

So the point of this report, is to begin a discussion about this family, I want to know if this representation is fine, and if it is not I would like to hear your reasoning.

To conclude, I'll now post, some references I gathered of the lesser known variants to give a better perspective of the variations in shape:

ACT A


ACT B


ATC C


ACT D2C


ACX Early:


ACX Late:


Rafale FU(But represented as a sigle seater)


Super Rafale:


Rafale D (Or aleast it seems like it)


Report 060: J-31 Gyrfalcon

Report 060: J-31 Gyrfalcon

News 14 comments

A new update to show the progress after adding weapons bay in the J-31 aircraft

Report 059: Reestablishing communications

Report 059: Reestablishing communications

News 11 comments

After a long delay, a new report is here, this time to talk about improvements in the environment.

Report 058: Heating up the engines

Report 058: Heating up the engines

News 8 comments

It is almost time, Vector Thrust will most likely release in the next 24 hours

Report 057: Preparations for release

Report 057: Preparations for release

News 15 comments

The release has been set, get ready it will be the end of June.

Add file RSS Files
[BS160817] ''Rocket Rush''

[BS160817] ''Rocket Rush''

Singleplayer Map 0 comments

(included in 3-pack) ''Ship Out,'' ''Rocket Rush,'' ''Barricade Bog.'' A real challenge for 50's fighters, a good test mission for more modern fighters...

[BS160722] ''Coup Crusher''

[BS160722] ''Coup Crusher''

Singleplayer Map 0 comments

(included in 3-pack) ''Coup Crusher,'' ''First Foray,'' ''Amphibious Ice.'' A real challenge for 50's fighters, a good test mission for more modern fighters...

C&C Red Alert 2's Black Eagle Custom Skin

C&C Red Alert 2's Black Eagle Custom Skin

Vehicle Model 3 comments

Taking inspiration from RA2's famous Black Eagle, I made an Su-47 with custom loadout and skins.

[BS160706] ''Sea Change''

[BS160706] ''Sea Change''

Singleplayer Map 0 comments

(included in 3-pack) ''Dangerous Shoals,'' ''Off the Grid,'' ''Sea Change.'' A real challenge for 50's fighters, a good test mission for more modern fighters...

75mm Flak Cannon

75mm Flak Cannon

Weapons Model 0 comments

A 75mm Flak Cannon based on the 75mm OtoBreda turret in VT. Improved smoke clouds and rebalanced weapon.

F-16XF - Selene

F-16XF - Selene

Vehicle Skin 2 comments

First attempt to skin a plane on Vector Thrust, I've decided to take Xpand's F-16XF(since I use it most) and make a skin of my liking, so I could share...

Comments  (0 - 10 of 3,978)
jet02
jet02

Android compatibility?

Reply Good karma Bad karma0 votes
nes4day
nes4day

It's not a mobile game

Reply Good karma Bad karma+2 votes
jet02
jet02

Yes, i know.... i'm asking whether there are any plans to make it one.

Reply Good karma Bad karma0 votes
Nergal01
Nergal01

Not gonna happen and never will.

Hell, the dev himself has shown signs of reluctance in developing (read: unfuck) the game to begin with.

Even if there's any plan of (barely functional) port, the most possibility (yet highly delusional) is an Xbox One port idea shoved by yours trully petty asshats from Iceberg.

Reply Good karma Bad karma0 votes
jet02
jet02

More f-22 variants please? ASFs this time. I'm planning to make a hybrid between an f-22 and an x-wing lol

Reply Good karma Bad karma0 votes
SCN-3_NULL
SCN-3_NULL

We have the F-15J Kai+ from Patlabor 2 but why not the F-16 Improved Night Falcon?
S-media-cache-ak0.pinimg.com

Or the F-16 Sigma which kinda inspired from the above
Kampfgruppe144.com

Reply Good karma Bad karma0 votes
timeSymmetry Creator
timeSymmetry

@SCN-3_NULL I've been storing references about that F-16 for quite some time, but never felt comfortable in starting it. The reason is because I feel the F-16 base model is very outdated, it was one of the first models and since then much has been improved in my workflow.

But I would like to make that variant if it was made using the F-2 as base model, but it is still in early WIP.

Reply Good karma+2 votes
John_Silver
John_Silver

TimeS, hey.
Long time no see.

I know, that you've said that some of VT's models (like F-16 and Su-27) are outdated, but since you have had rather heavy load on you lately, maybe you should continue using (and improving) current models? Especially in light of many many skins made for them.

You can always make brand new models someday later, when the bulk of the work for VT (like the most of the content) is done.

(Still hope to see fixed current variants of Su-27SM and Su-37).

Reply Good karma Bad karma+1 vote
Mattoropael
Mattoropael

Or the YF-23s with proper weapon bays.

Reply Good karma Bad karma+2 votes
Mattoropael
Mattoropael

I've been getting some pretty weird crashes at either the post-mission score/debriefing screen, or shooting down certain units (a modded F-22A derivative that's used in the Survival battle scenario I've released), the latter causing crashes without fail.

I simply cannot figure out what's causing things to crash, as they're happening even when I'm using units I've not made any change to since ages ago. Did the recent update make any major change to aircraft/weapon data that I've missed?

And no, a Steam reinstall did not fix the crashes.

Reply Good karma Bad karma+1 vote
timeSymmetry Creator
timeSymmetry

Despite only replying it now I've been trying to investigate the issue in the past days, but it is strange because lately I've been keeping the changes to the minimum, and I don't see the reason for such problems but I'll continue to look for answers.

but can you tell me which is the modded F-22A derivative? If I use that unit I may find the answer.

Reply Good karma+1 vote
Mattoropael
Mattoropael

I put an archive up on MF containing the relevant files and Ogre logs: Mediafire.com

That said, I'm actually not sure if the F-22A variant has anything to do with it. Sometimes it crashes on the first of those things I kill, sometimes I can kill a few before the game crashes, and once in a blue moon I can kill them and finish the mission (although it will still crash at the post-mission screen).

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Vector Thrust
Platforms
Windows
Developer
timesymmetry
Engine
Ogre Engine
Contact
Send Message
Release date
Game watch
Follow
Share
Community Rating

Average

9.2

202 votes submitted.

You Say

-

Ratings closed.

Highest Rated (15 agree) 10/10

I am sorry I couldn't give it a 10/10 out of euphoria; but this is still an alpha; I am glad that such a ace combat pandora box has been opened; i was very pleased, really; and the only reason i cannot be more precise is the state of advanced sleep deprivation my brain is suffering from. The musics seem sometimes to be out of place and we can barely see what the entire game will be; but...... This is a godlike game. Really. I have never been so hooked on a game this "young" since years. Not even…

Jun 26 2012 by Wheaton_Adams

Lowest Rated (2 agree) 5/10

Pretty unplayable at the current moment, UI's too small, the game is also very buggy for me currently, every time I start the game it just likes to empty out all my controls, so I have to keep 'reverting to default' and resetting my modified controls over and over again. And also Desura seems to have wiped all my skins and modified content when I update (And also wipes all options again, including Display options) I understand that this is a Alpha version, but the game's bugs and problems are too…

Jul 2 2012 by DEathgod65

Style
Genre
Combat Sim
Theme
War
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @time_symmetry

Latest work in progress, the main variant of the F-5 family. T.co

Mar 24 2016

Applying the new weapons. (Also fixed the transparent materials in weapons) T.co

Feb 12 2016

Some of the new toys for the next update: (Part A) T.co

Feb 9 2016

The improvements are: the ability to rename it, define max players but also to change the rules even after it has been created and populated

Feb 6 2016

Multiplayer lobby has been improved with additional controls for the host.

Feb 6 2016

Found & fixed the crash in the lobby, in the next update, we will have multiplayer!

Feb 3 2016

In process: adding main weapons to bomber aircraft. Bombers will always use air-to-ground weapons as main. T.co

Feb 1 2016

New V1.404. Fixes all crashes in cutscenes, tweaks some, fixes animation & hardpoints in J-7/F-7, F-35 and Mirage F2 T.co

Jan 29 2016

Maybe at 50%~60% T.co

Jan 27 2016

Slowly but surely preparing the ground work of other factions for future conflicts T.co

Jan 26 2016

Embed Buttons
Link to Vector Thrust by selecting a button and using the embed code provided more...
Vector Thrust
Statistics
Last Update
Watchers
1,296 members
Mods
4
Addons
301
Files
3
Articles
94
Reviews
42