Vector Thrust

Vector Thrust is a fast-paced cel shading action-arcade flight simulator.
With an extensive variety of game modes like the unpredictable and vicious Quick Action, a customisable Skirmish Mode, and multiple immersive story-based campaigns, Vector Thrust aims to please both players wanting to get straight into the sky or those who love a flexible, diverse and customisable game experience.

Vector Thrust gives the player full power over the game to alter any aspect of the game they choose, ranging from simple tweaks to full-blown modifications. Adding user-made skins, changing unit performance and parameters or even complete battle scenarios is easy and open to anyone. With fully fleshed out Map, Mission and Campaign editors, Vector Thrust boasts unlimited expandability and adaptability.

With advanced tactical AI that actively analyses and responds to a dynamic battlefield, as well as over 200 fully playable aircraft and even more naval and ground units that all work to complete their objectives in different ways, Vector Thrust offers missions that are never played the same way twice.

With regular updates containing new game-modes, aircraft, and other important features brought to you by a friendly, active and involved team from around the world, Vector Thrust offers an all-new aerial combat experience in a unique artstyle that will be sure to please both arcade flight sim veterans and new pilots.

Features:

  • Engage at your discretion with a variety of game modes
  • Take part in an scarred and battle-weary world with a series of campaigns
  • Unlock over 200 aircraft through an simple, yet competitive challenge mode
  • Pit yourself against advanced tactical AI that responds to the world around it
  • Clash against titanic aerial fortresses and superweapons
  • Duel with a myriad of Ace squadrons, each with their own unique combat strategies
  • Modify your game with easy, simple modding tools and share your creations with others

Minimum:
Windows XP SP3, Windows Vista SP2, Windows 7
CPU with 1Ghz
GPU: 128 MB DirectX®–compliant, Shader 2.0–enabled video card
Ram 1GB
Hard-disk space 3GB
DirectX Version: DirectX 9.0c


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

Report 061: Rafale

News 11 comments

A new update has been released and the first Rafale has been made available.

In this case it was the Rafale B01, the preproduction model of the B variant. The selection of this variant was purely coincidence, during development I honestly didn't have a clear picture of the full evolution of this family.

But since then I've been looking for more information of this family, first, to complete the implementation of this model in game and later to have a complete idea of the whole family.

After gathering all the information I could this is the evolution I believe is the most accurate:

(I recommend you to see it in full screen)


Something to take note, is that this family dost not have much visual variety after production, much like the Mirage F1 all aircraft are very similar. But I can guarantee that all have a unique model.

So the point of this report, is to begin a discussion about this family, I want to know if this representation is fine, and if it is not I would like to hear your reasoning.

To conclude, I'll now post, some references I gathered of the lesser known variants to give a better perspective of the variations in shape:

ACT A


ACT B


ATC C


ACT D2C


ACX Early:


ACX Late:


Rafale FU(But represented as a sigle seater)


Super Rafale:


Rafale D (Or aleast it seems like it)


Report 060: J-31 Gyrfalcon

Report 060: J-31 Gyrfalcon

News 14 comments

A new update to show the progress after adding weapons bay in the J-31 aircraft

Report 059: Reestablishing communications

Report 059: Reestablishing communications

News 11 comments

After a long delay, a new report is here, this time to talk about improvements in the environment.

Report 058: Heating up the engines

Report 058: Heating up the engines

News 8 comments

It is almost time, Vector Thrust will most likely release in the next 24 hours

Report 057: Preparations for release

Report 057: Preparations for release

News 15 comments

The release has been set, get ready it will be the end of June.

[BS160722] ''Coup Crusher''

[BS160722] ''Coup Crusher''

Singleplayer Map 0 comments

(included in 3-pack) ''Coup Crusher,'' ''First Foray,'' ''Amphibious Ice.'' A real challenge for 50's fighters, a good test mission for more modern fighters...

C&C Red Alert 2's Black Eagle Custom Skin

C&C Red Alert 2's Black Eagle Custom Skin

Vehicle Model 2 comments

Taking inspiration from RA2's famous Black Eagle, I made an Su-47 with custom loadout and skins.

[BS160706] ''Sea Change''

[BS160706] ''Sea Change''

Singleplayer Map 0 comments

(included in 3-pack) ''Dangerous Shoals,'' ''Off the Grid,'' ''Sea Change.'' A real challenge for 50's fighters, a good test mission for more modern fighters...

75mm Flak Cannon

75mm Flak Cannon

Weapons Model 0 comments

A 75mm Flak Cannon based on the 75mm OtoBreda turret in VT. Improved smoke clouds and rebalanced weapon.

F-16XF - Selene

F-16XF - Selene

Vehicle Skin 2 comments

First attempt to skin a plane on Vector Thrust, I've decided to take Xpand's F-16XF(since I use it most) and make a skin of my liking, so I could share...

[BS160607] ''Jungle Bogey''

[BS160607] ''Jungle Bogey''

Singleplayer Map 0 comments

(included in 3-pack) ''Pontoon,'' ''Jungle Bogey,'' ''Blind Man's Bluff.'' A real challenge for 50's fighters, a good test mission for more modern fighters...

Comments  (0 - 10 of 3,952)
SCN-3_NULL
SCN-3_NULL

Youtu.be
TS, we need to step up our game! also what happened to the Typhoon anyway and the gun/GSh-6-23 fix for the MiG-31(and animation) and well progress on the F-18 family? (launchable air unit might need a video on that)

Reply Good karma Bad karma+1 vote
timeSymmetry Creator
timeSymmetry

If you mean visually, there isn't much more I can do with the engine.

As for the Typhoon, it has not been forgotten, but main variants of the Rafale for now, fixing and filling other roles of the Mig-31 next. The Typhoon might be before or after the Mig-31.

Reply Good karma+1 vote
IbizenThoth
IbizenThoth

It has been interesting to think that VT started development a couple years before the surge of really powerful game engines becoming more accessible with cheaper licensing. It really makes me wonder what VT would have been like with Unity or something other than Ogre.

I guess similar stuff could be said for getting onto Steam, since the indie floodgates sorta opened right after the deal with Iceberg... Such is life, I guess.

Reply Good karma Bad karma+1 vote
Koeben
Koeben

What else are you working on? Bug fixes and tweaks to the editor?

Reply Good karma Bad karma+1 vote
SCN-3_NULL
SCN-3_NULL

well adding back the engine nozzle heat distortion could be a start in the visual department, the other is well more into weapon system, for starters increase multilock count for weapons with multiple sub/stored homing projectile (for example the MMIC-L5 should be able to lock on to five targets one for each sub/stored projectile for each hardpoint)

so it's going be a while before we could see a F-18, Well atleast a gun on a MiG-31 I can practice boom and zoom tactics.[s]and phoenix skin for typhoon[/s]

Reply Good karma Bad karma+1 vote
Koeben
Koeben

Are you going to add more models of the Rafale in the next update that adds content?

Reply Good karma Bad karma+1 vote
timeSymmetry Creator
timeSymmetry

Yes, at least one of the Rafale C variants will be in.

Reply Good karma+2 votes
timeSymmetry Creator
timeSymmetry

just a quick and small heads up, the update that fixes the workshop aircraft is now available. I'll post the related news in steam very shortly. the delay was because I want to cinclue a way to prevent the "´" crash if it was added in a custom mission by mistake, but despite many attempts it was unsuccessful and had to remove that aditional code

Reply Good karma+3 votes
SCN-3_NULL
SCN-3_NULL

Img12.deviantart.net
yo dawg, hear you like drones, so we put drones on a drone so you can launch more drones while you drone.

Reply Good karma Bad karma+1 vote
IbizenThoth
IbizenThoth

Now that looks like it'd be fun to have flying around.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Vector Thrust
Platforms
Windows
Developer
timesymmetry
Engine
Ogre Engine
Contact
Send Message
Release date
Game watch
Start tracking
Share
Community Rating

Average

9.2

202 votes submitted.

You Say

-

Ratings closed.

Highest Rated (15 agree) 10/10

I am sorry I couldn't give it a 10/10 out of euphoria; but this is still an alpha; I am glad that such a ace combat pandora box has been opened; i was very pleased, really; and the only reason i cannot be more precise is the state of advanced sleep deprivation my brain is suffering from. The musics seem sometimes to be out of place and we can barely see what the entire game will be; but...... This is a godlike game. Really. I have never been so hooked on a game this "young" since years. Not even…

Jun 26 2012 by Wheaton_Adams

Lowest Rated (2 agree) 5/10

Pretty unplayable at the current moment, UI's too small, the game is also very buggy for me currently, every time I start the game it just likes to empty out all my controls, so I have to keep 'reverting to default' and resetting my modified controls over and over again. And also Desura seems to have wiped all my skins and modified content when I update (And also wipes all options again, including Display options) I understand that this is a Alpha version, but the game's bugs and problems are too…

Jul 2 2012 by DEathgod65

Style
Genre
Combat Sim
Theme
War
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @time_symmetry

Latest work in progress, the main variant of the F-5 family. T.co

Mar 24 2016

Applying the new weapons. (Also fixed the transparent materials in weapons) T.co

Feb 12 2016

Some of the new toys for the next update: (Part A) T.co

Feb 9 2016

The improvements are: the ability to rename it, define max players but also to change the rules even after it has been created and populated

Feb 6 2016

Multiplayer lobby has been improved with additional controls for the host.

Feb 6 2016

Found & fixed the crash in the lobby, in the next update, we will have multiplayer!

Feb 3 2016

In process: adding main weapons to bomber aircraft. Bombers will always use air-to-ground weapons as main. T.co

Feb 1 2016

New V1.404. Fixes all crashes in cutscenes, tweaks some, fixes animation & hardpoints in J-7/F-7, F-35 and Mirage F2 T.co

Jan 29 2016

Maybe at 50%~60% T.co

Jan 27 2016

Slowly but surely preparing the ground work of other factions for future conflicts T.co

Jan 26 2016

Embed Buttons
Link to Vector Thrust by selecting a button and using the embed code provided more...
Vector Thrust
Statistics
Last Update
Watchers
1,298 members
Mods
4
Addons
300
Files
3
Articles
94
Reviews
42