Vector Thrust

Vector Thrust is a fast-paced cel shading action-arcade flight simulator.
With an extensive variety of game modes like the unpredictable and vicious Quick Action, a customisable Skirmish Mode, and multiple immersive story-based campaigns, Vector Thrust aims to please both players wanting to get straight into the sky or those who love a flexible, diverse and customisable game experience.

Slated for release for Q2 this year on Steam, Vector Thrust gives the player full power over the game to alter any aspect of the game they choose, ranging from simple tweaks to full-blown modifications. Adding user-made skins, changing unit performance and parameters or even complete battle scenarios is easy and open to anyone. With fully fleshed out Map, Mission and Campaign editors, Vector Thrust boasts unlimited expandability and adaptability.

With advanced tactical AI that actively analyses and responds to a dynamic battlefield, as well as over 200 fully playable aircraft and even more naval and ground units that all work to complete their objectives in different ways, Vector Thrust offers missions that are never played the same way twice.

With regular updates containing new game-modes, aircraft, and other important features brought to you by a friendly, active and involved team from around the world, Vector Thrust offers an all-new aerial combat experience in a unique artstyle that will be sure to please both arcade flight sim veterans and new pilots.


  • Engage at your discretion with a variety of game modes
  • Take part in an scarred and battle-weary world with a series of campaigns
  • Unlock over 200 aircraft through an simple, yet competitive challenge mode
  • Pit yourself against advanced tactical AI that responds to the world around it
  • Clash against titanic aerial fortresses and superweapons
  • Duel with a myriad of Ace squadrons, each with their own unique combat strategies
  • Modify your game with easy, simple modding tools and share your creations with others

Windows XP SP3, Windows Vista SP2, Windows 7
CPU with 1Ghz
GPU: 128 MB DirectX®–compliant, Shader 2.0–enabled video card
Ram 1GB
Hard-disk space 3GB
DirectX Version: DirectX 9.0c

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5 comments by flyawaynow on Jul 4th, 2014

You know, it's not like I want to post every file I get from the agency as corrupted, but I've been on this global internet for say, a month or two and I'm still trying to get my head around computers in general. So give me some slack and help me interpret this file I got from one of my industry spooks, might give us some links between Sigsawa and that no face group we've heard rumors of. -Black Ops Pilot ███████ "FlyAwayNow" ██████

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Ferris Skin Pack

Ferris Skin Pack

Jul 5, 2014 Skin Pack 1 comment

Made by request from MyHatismyFriend. Contains two Su-33 and two F-15C Ferris camo skins. As a bonus Su-35S #901.

Chinese Flanker pack

Chinese Flanker pack

Apr 19, 2014 Vehicle Skin 8 comments

A skin pack featuring PLAAF and PLANAF Flanker versions. Made on request by Nergal01.

Su-33 Skin pack

Su-33 Skin pack

Apr 15, 2014 Vehicle Skin 4 comments

A small skinpack I came up with while trying to regain my inspiration to finish other packs. Contains 5 Su-33 and 1 Su-27UB skin.

Knights of the Round Table - Broken Mirror

Knights of the Round Table - Broken Mirror

Jan 29, 2014 Vehicle Skin 4 comments

A preview version of my Knights of the Round Table: Broken Mirror skinpack.

AFDS skins 2nd edition - first pre-release

AFDS skins 2nd edition - first pre-release

Jan 17, 2014 Vehicle Skin 8 comments

Just a short little pack for those who wanna fly these planes. This is NOT final release, it's just the first pre-release of these skins. Holst's skulls...

Forest Fly Over

Forest Fly Over

Sep 28, 2013 Singleplayer Map 4 comments

The harshness of the desert, relieved by a green forest.

Post comment Comments  (0 - 10 of 1,848)
Nergal01 7hours 6mins ago says:

Have the 'non-plane debug mode control' been improved so far? Or it's been left as it is ever since?

+1 vote     reply to comment
MyHatismyFriend 2hours 5mins ago replied:

I don't think we've done anything to it.

+1 vote     reply to comment
Nergal01 1hour 27mins ago replied:

Well, I've got a couple of idea about playable ground/naval vehicles, but we'd better save it for later.

+1 vote     reply to comment
Guest 10hours 11mins ago says:

This comment is currently awaiting admin approval, join now to view.

MyHatismyFriend 7hours 23mins ago replied:

this should install the OpenAL32 software on your computer. I had the same issue and it worked for me.

+1 vote     reply to comment
Guest 1hour 52mins ago replied:

This comment is currently awaiting admin approval, join now to view.

Guest Jul 8 2014, 8:13am says:

Does the game support CPU from Pentium 4 era ? Or does it need at least dual core CPU ?

+2 votes     reply to comment
szboudreau01 Jul 8 2014, 4:10pm replied:

Well, the pre-publisher alpha certainly did. You need a bit more than that now, but you can still run it as far as I know. (I ain't in the testing of the new verison, though.)

+1 vote     reply to comment
lordarabil 21hours 25mins ago replied:

will the pre-publisher alpha purchasers get a Steam key as well? or just desura?

+1 vote     reply to comment
Nergal01 21hours 12mins ago replied:

Supposedly yes.

Depends on Iceberg's mood, maybe.

+1 vote     reply to comment
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Vector Thrust
Developer & Publisher
Ogre Engine
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Release Date
Released Jun 25, 2012
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168 votes submitted.

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Highest Rated (12 agree) 10/10

I am sorry I couldn't give it a 10/10 out of euphoria; but this is still an alpha; I am glad that such a ace combat pandora box has been opened; i was very pleased, really; and the only reason i cannot be more precise is the state of advanced sleep deprivation my brain is suffering from. The musics seem sometimes to be out of place and we can barely see what the entire game will be; but...... This is a godlike game. Really. I have never been so hooked on a game this "young" since years. Not even…

Jun 26 2012, 8:54pm by Wheaton_Adams

Combat Sim
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