Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

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Report 061: Rafale

Report 061: Rafale

News 12 comments

A discussion about the future models in the Rafale family.

Report 060: J-31 Gyrfalcon

Report 060: J-31 Gyrfalcon

News 14 comments

A new update to show the progress after adding weapons bay in the J-31 aircraft

Report 059: Reestablishing communications

Report 059: Reestablishing communications

News 11 comments

After a long delay, a new report is here, this time to talk about improvements in the environment.

Report 058: Heating up the engines

Report 058: Heating up the engines

News 8 comments

It is almost time, Vector Thrust will most likely release in the next 24 hours

Report 057: Preparations for release

Report 057: Preparations for release

News 15 comments

The release has been set, get ready it will be the end of June.

Black Ops Report 09: Hollow Thunder

Black Ops Report 09: Hollow Thunder

News 13 comments

A report on Vector Thrust's preliminary campaign; the revamp of the Alpha campaign build.

Work in Progress Report

Work in Progress Report

Vector Thrust Realism Project 4 comments

It’s been a while, but work on the Vector Thrust Realism Project continues.

Black Ops Report 08: For We Are Many

Black Ops Report 08: For We Are Many

News 11 comments

Background information on the Legion, the unsanctioned peacekeepers of Vector Thrust's world.

Black Ops Report 07: The Kingdom to Come

Black Ops Report 07: The Kingdom to Come

News 4 comments

Background on the Kingdom, Vector Thrust's primary setting.

Black Ops Report 06: The Battle Weary World

Black Ops Report 06: The Battle Weary World

News 14 comments

An introduction to Vector Thrust's setting and a history of World War III.

Report 056: Beta

Report 056: Beta

News 19 comments

The beta as arrived with lots of new challenges and new aircraft.

Black Ops Report 05: Battle Scenario 01

Black Ops Report 05: Battle Scenario 01

News 32 comments

I'm 90% sure that this BS was a lag fest, however it works for now...Hopefully. That and I've made people's ears bleed. Oh well.

Naming Conventions

Naming Conventions

Skinning Tutorial 9 comments

So, I've seen a fair few skins, in the past and now, that use bad skin names. Bad as in, so generically named they're asking for conflict. I intend to...

Report 055: Incubation complete

Report 055: Incubation complete

News 34 comments

This is an important announcement to warn the development of the new mechanics is complete.

Zaku's Weathering and Specular Map Tutorial

Zaku's Weathering and Specular Map Tutorial

Textures Tutorial 5 comments

Some details on how I make my textures, especially specular maps.

Report 054: Countermeasures

Report 054: Countermeasures

News 20 comments

Nothing flashy this time, no screens nor new aircrafts reveals, this time is just to talk about what will be the new mechanics.

Tutorial 011: How to create new particles

Tutorial 011: How to create new particles

Textures Tutorial

After seeing all of you interested in modding the color of the afterburner made me interested in sharing how to make new effects.

Black Ops Report 04: Blockade Runner

Black Ops Report 04: Blockade Runner

News 4 comments

Recent message interception by the Kasael Bureau of Intelligence. Added to Archive 52B in Case-1152T, "BASKET WEAVER" for potential use in ongoing attempts...

Report 052: F-14

Report 052: F-14

News 17 comments

A delayed report that this time came a lot later than the featured aircraft.

Tutorial 010: How to create a bomber hunting mission

Tutorial 010: How to create a bomber hunting mission

Mapping/Technical Tutorial 4 comments

This tutorial is about one on one of the staples of arcade action flight simulation games- that is, the Bomber Intercept mission.

Report 051: Pre-flight Checks

Report 051: Pre-flight Checks

News 29 comments

Maybe too slow, but step by step VT moving towards the definitive early access release

Report 050: Aircraft development

Report 050: Aircraft development

News 39 comments

An overview of all the steps required to make an aircraft, from the first line in the drawing boards to the first kill. (in game)

Report 049: Sea Control

Report 049: Sea Control

News 20 comments

When the Daggerfalls, the Captains of the world's navies will once again rise to action with or against you. These are the ships which they will claim...

Black Ops Report 001: The Kingdom to Come

Black Ops Report 001: The Kingdom to Come

News 15 comments

Intercepted transmission from Legionnaire ███████ "Overton" ██████, working on assignment with Saint Kalune's Intelligence Agency...

Report 048: Game Editor Part 2

Report 048: Game Editor Part 2

News 20 comments

A step forward in enabling the missions of your dreams come true.

Report 047: Grunts and Aces

Report 047: Grunts and Aces

News 20 comments

AI Evolved! But also AI devolved! Because it has to give at least some chance to the starting players.

Report 046: Back from GDC

Report 046: Back from GDC

News 27 comments

After returning from a trip from almost the other side of the world, VT development is now ready to be in full throttle again.

Report 045: F-35

Report 045: F-35

News 18 comments

A modern and underrated multirole stealth aircraft.

Super Aircraft Contest Winner

Super Aircraft Contest Winner

News 15 comments

The winner of the contest that asked the community to submit their own designs is finally announced. Were you expecting this one or it was a surprise?

Report 044: F-22

Report 044: F-22

News 26 comments

The most popular modern air superiority fighter, including the most of the known variants.

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Vector Thrust
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timesymmetry
Engine
Ogre Engine
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