Vector Thrust

Vector Thrust is a fast-paced cel shading action-arcade flight simulator.
Offering an extensive variety of game modes to chose from, with quick, action-oriented instant play, or the opportunity to experience an immersive story-based campaign, Vector Thrust offers something for everybody, appealing to both players wanting to get straight into the sky and those who want to experience something deeper.

While the game is still in an Alpha Build, the player has full power over the game in order to tweak, edit or mod every aspect of the game. Adding custom skins, changing a parameter of a unit or creating full-blown battle scenarios is easy and open to anyone. With over 16 different fanmade mods and addons already avaliable for download, ranging from paint schemes to HUD revamps and even completely new aircraft, Vector Thrust offers near-unlimited expandability and adaptability.

Above all, Vector Thrust delivers a tactical, intelligent AI, where every unit works to complete its mission in a dynamic ever-changing battlefield that is never played the same way twice.

More info, features and content will be added weekly, including new maps, aircraft and others.
Features:

  • Lots of modes
  • Campaigns
  • Challenges
  • Advanced Tactical AI
  • Ace Squadrons
  • Custom content
  • Mods Supported

Minimum:
Windows XP SP3, Windows Vista SP2, Windows 7
CPU with 1Ghz
GPU: 128 MB DirectX®–compliant, Shader 2.0–enabled video card
Ram 500Mb
Hard-disk space 500mb
DirectX Version: DirectX 9.0c

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Blog RSS Feed Report abuse Latest News: Report 038: Lampyridae

3 comments by timeSymmetry on May 22nd, 2013

This report contains the changes of the 0.2240 update.

First, before moving on to the main dish, during these last updates the mission editor has been developed in parallel , but now it reached a point It can be safely be announced that it will be released in the end of the next week.
So look up for that.

Now onto the Lampyridae (also known as Firefly).
Some of you may not be aware of this aircraft; it was developed at the same time as the F-117 and followed the same principles of faceted faces to reflect away the radar waves.

Starting with the first version of the Lampyridae, this is probably the best known version.
This aircraft in a primitive shape is larger than a F-16.

The design principles of the Lampyridae is to be a stealth interceptor for medium range engagement.
It is no really suited for dogfights as his agility far from being spectacular.

Keeping in mind that the front part of the aircraft is the one more like to be exposed in the interception, it has a very small visible radar cross section, even smaller than the F-117.

As you can see, the Lampyridae is the stealthiest aircraft at the moment in the game, however it does not hold the weapons in the weapons bay, so much of that stealtyness is lost when it is loaded.

The Lampyridae II is a direct evolution were it was added a conventional bobble cockpit but also changed the layout of the moving parts, improving the maneuverability.

The Lampyridae II is a little less stealthy, but more maneuverable aircraft.

The Lampyridae III goes back against to the original and adapted it for transonic flight.

This version of the Lampyridae III is more stable than the previous versions. This version is also more suited for ground engagements, but only for the basic operations as it was developed only with air targets in mind.

And the last one, the Lampyridae IV, this is one of the first 5th generation fighter in the game, but is also a pure 5th generation, meaning it emphasis more in stealth than in maneuverability.

In a simplistic perspective, the Lampyridae IV is a stealthier version of the Eurofighter typhoon. However it may be stealthier, but you can’t even compare them in performance, the Eurofighter typhoon surpasses in almost everything

The Lampyridae IV will also include the most advanced Main weapon in the game, the IRIS-T.
(this is because some of the most evolved variants in several families still use the initial versions of the main weapon)

The IRIS-T is a very agile capable of tracking targets of the bore sight and it also has a more complex fight path to allow it to maximize hit probability.
But remember this, it may be more advanced and agile, but it still depends how the pilot use it to be effective, otherwise it will miss like any other weapon.

Also, you can try this update right away as it is already available.

  • Added variable number of teams in skirmish
  • Added missile back tracking
  • Fixed some secular materials issues.

  • Added Lampyridae
  • Added Lampyridae II
  • Added Lampyridae III
  • Added Lampyridae IV
  • Added IRIS-T missile

Stay tuned, more reports will follow.

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Su-35S Skull Four

Su-35S Skull Four

May 5, 2013 Vehicle Skin 0 comments

A Macross-themed "SMS Skull Four" skin for Su-35S, made as a companion piece to my Skull One skin.

Strangereal Side Notes skin pack

Strangereal Side Notes skin pack

May 5, 2013 Skin Pack 0 comments

A small skinpack of four aircrafts involved in Usean Rebellion of 1998.

MiG-33 Prototypes skin pack

MiG-33 Prototypes skin pack

Apr 10, 2013 Vehicle Skin 5 comments

A small skinpack for flyawaynow's MiG-33SS mod. Features possible prototype models of the fictional MiG-33 aircraft.

MiG-33SS UPEO Skin with logos

MiG-33SS UPEO Skin with logos

Mar 19, 2013 Vehicle Skin 1 comment

Authors: Vallenhast, Namco Bandai Games/Project Aces Model Author: flyawaynow. Thank You for great job!

Hammer Squadron Su-35S skin

Hammer Squadron Su-35S skin

Mar 17, 2013 Vehicle Skin 0 comments

Just another Su-35S skin by your truly. Not Strangereal, but inspired by Ace Combat.

Strangereal Untold Stories part 2

Strangereal Untold Stories part 2

Mar 17, 2013 Vehicle Skin 3 comments

A few more skins of original Strangereal aces. Two on request, one by me.

Post comment Comments  (30 - 40 of 927)
MyHatismyFriend
MyHatismyFriend May 9 2013, 4:11am says: Online

TS, you might want to consider recording new gameplay videos, these ones are sort of getting very very very outdated.

+3 votes     reply to comment
smoke4me
smoke4me May 8 2013, 10:37am says:

Loving this game and loving each update. I don't know if this plane is already planned, let alone if this is the right place to suggest additions but timeSymmetry, can you please add the F-22 Raptor into Vector Thrust? I got my Mig-29 but I miss the Raptor. :(

+1 vote     reply to comment
John_Silver
John_Silver May 8 2013, 12:39pm replied:

The Raptor, along with PAK-FA and some others, is already announced. However, far as I know, it is not scheduled to appear in the next update.
And it is the right place to add suggestions, you an also use forum. TS reads all this, and I've yet to see a question or the request to be left unanswered.

+2 votes     reply to comment
John_Silver
John_Silver May 5 2013, 4:51pm says:

So, with another skinpack finished, there's a fer things I'd like to say.
To TS:
1) Don't know if it's just me, but the texture of the interior weapon bays on stealth aircrafts doesn't display properly. (That is to say: doesn't displays at all).
2) May I request Su-35A? I figure since it's pretty much Su-37 with some animations cut, it shouldn't take too long to add it.
To everybody.
3) What skin pack do you prefer next?
a) F-16C\MiG-29A "Nations of Strangereal" (self explanatory).
b) "Knights of the Round Table: Broken Mirror" - teaser pack, contains alternate version of some of AC0's aces.
c) Fixes and improvements in Su-27S\F-15C "Nations of Strangereal" pack.
d) "Aces of another worlds", skins from numerous AC clones.
Please PM as an answer to the 3rd question to avoid wipes.

+2 votes     reply to comment
timeSymmetry
timeSymmetry May 6 2013, 6:47pm replied:

Sorry can’t find any information about the Su-35A.
Can you provide me with some information of this model.
Or do you mean the Su-35 (T10BM-1)?

+1 vote     reply to comment
John_Silver
John_Silver May 6 2013, 10:28pm replied:

Sorry, my mistake. Su-35A is the name sometimes given to Su-27M (T-10M), the original recipient of "Su-35" index, to differentiate it from Su-35S.
This one: Milavia.net

+1 vote     reply to comment
V3000TT
V3000TT May 6 2013, 5:35am replied:

I think MyHatIsMyFriend has already pointed out the textureless weapon bay bug
Moddb.com

+1 vote     reply to comment
John_Silver
John_Silver May 6 2013, 9:10am replied:

I really should start vising the main forum more often than once per month.

+1 vote     reply to comment
Pliskin555
Pliskin555 May 6 2013, 6:37am replied:

How did you get the Update? It still shows me Version 02195........

+3 votes     reply to comment
V3000TT
V3000TT May 2 2013, 6:10am replied:

"Live by honor, kill by stealth", eh :?

+1 vote     reply to comment
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Vector Thrust
Platform
Windows
Developer & Publisher
timesymmetry
Engine
Ogre Engine
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Official Page
Time-symmetry.com
Release Date
Released Jun 26, 2012
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Community Rating

Average

9.3

128 votes submitted.

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Ratings closed.

Highest Rated (9 agree) 10/10

I am sorry I couldn't give it a 10/10 out of euphoria; but this is still an alpha; I am glad that such a ace combat pandora box has been opened; i was very pleased, really; and the only reason i cannot be more precise is the state of advanced sleep deprivation my brain is suffering from. The musics seem sometimes to be out of place and we can barely see what the entire game will be; but...... This is a godlike game. Really. I have never been so hooked on a game this "young" since years. Not even…

Jun 26 2012, 8:54pm by Wheaton_Adams

Style
Genre
Combat Sim
Theme
War
Players
Single Player
Project
Indie
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55 of 12,396
Last Update
12 hours ago
Watchers
1,021 members
Addons
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News
44
Tutorials
10
Reviews
27