Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
While the two latest tutorials from TimeSymmetry proved to be immensely important for unlocking the secret of exporting working animations, there is no...
An expansion of the previous aircraft creation tutorial, but this version it will address in detail some of the most relevant steps
The aircraft creation tutorial is finally available; this is an overview of the whole process from start to finish, only excluding the game parameters.
This is the second part of an in detail tutorial of creation and addition of bomb type weapon to the game.
This is the first part of an in detail tutorial of creation and addition of bomb type weapon to the game.
Visual novels and exposition in my arcade flight sim? Why not.
Final part of how to record voice samples and add them to the game to be used by AI pilots.
Part one of how to record voice samples and add them to the game to be used by AI pilots.
This tutorial is a compilation of information scattered around the forum how to setup the aircraft animations and how to export the model.
This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.
The first steps how to add a new original map to the game.
This is a useful tutorial for anyone who wants to explore the game in more detail, it also explains how to control any unit in the field and includes...