Face off against both the Rebel Alliance and the Galactic Empire. As Tyber Zann, you'll stop at nothing as you seek to become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, racketeering and bribery, you can control the shadowy forces of corruption in your attempt to rule the Star Wars underworld.

The Rebels have just destroyed the death star, and the galaxy is in turmoil. In other words, it's just the time that you, and your Zann Consortium, have been waiting for. Quench your thirst for power as you build and lead your own forces of scum and villainy. Spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them, and more.

Exciting new land-tactical options like advanced base layout and guerrilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE Interceptors, Super Star Destroyers and more). Take down anyone who stands in your way of ruling the underworld, be the new battlefield heroes like Luke Skywalker and Yoda, or even your worst bitter rival - Jabba the Hutt.

The ultimate prize awaits: an immense Super Star Destroyer known as The Eclipse. Spanning the length of nearly all of the Star Destroyers seen in the original Empire At War, the deadliest capital ship in the galaxy comes equipped with a superlaser rivaling that of the death star. With it under your control, no one will remember the name Jabba the Hutt - Tyber Zann will be the most feared crime lord the underworld has ever seen...

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Blog RSS Feed Report abuse Latest News: What You Can Do in 2.2

About Thrawn's Revenge with 22 comments by .Corey. on Jul 2nd, 2014

...Improved Models and Skins...
One of our primary goals in the last few versions has been to redo out of date or un-optimized content, ranging from entire redesigns as with the majority of the Empire of the Hand, to smaller model optimizations like with the Clawcraft. We're continuing on with that goal in 2.2, using models and skins we've been developing for our Sins of a Solar Empire mod, Ascendancy. So far in 2.2, the most prominent of the reworks are the Strike Cruiser, which has been entirely remodelled with a sleeker design, and the Bothan Assault Cruiser and Assault Frigate, the models for which have been significantly optimized, and the textures for which have been entirely redone.

Assault Frigate Retexture

 ...Bugfixes and Balancing...
We're also focusing on tracking down and eliminating some bugs, many of which we addressed with our mini patch beta, such as the crashes when you tried to change eras after a faction was already eliminated. This also includes reworking some of the ship rigs where bones faced the wrong way, like the Venator. We also have the defreezer by Pox and Fregge, which adresses the unit selection bug and allows us to re-enable galactic AI for minor factions in GCs, so Hapans and other groups are able to attack you.

Strike Cruiser & Lancer Updates

...Particle Rescaling...
One of the changes people ask for most often is for us to scale down the particles for Turbos and Ions, because they have a to obscure the ships behind them, and be larger than the things they're shooting out of. So, we've both reduced particle sizes by 50%, and sped them up considerably. The latter change is meant to reduce the amount of particles on screen at any time, which should improve performance without really sacrificing anything.

 Projectile Changes
 
...New GC Scenarios...
We're doing at least one, maybe two new Galactic Conquest scenarios. The first one is a scenario which expands the mod back in time to cover the original timeperiod of FoC, the pre-Endor stages of the Galactic Civil War. This will be a medium sized scenario with new planets, and time period-appropriate units.

 ...New Units...
Along with the Galactic Civil War GC units, there'll be a few new units for other eras in this release as well. Most of these will be split between the Pentastar Alignment and the Empire of the Hand. These include the Gladiator Star Destroyer for the Pentastar Alignment, and the Alaria for the Empire of the Hand. The Alaria was designed for Ascendancy as a supply ship, so the version in ICW will be a heavy carrier refit for the later eras. We'd also like to include another capital ship for the Empire of the Hand, depending on how quickly it gets completed. we have a thread dedicated to discussing the nature of the Pentastar Alignment and what should be done with them on our forums as well.

Alaria

...New Feature: Diplomatic Planet Influence...
Smallpox has been working on creating a new system for the mod, which adds a non-military option to convert planets to your cause. We've put out a test version for the base, unmodded Forces of Corruption game to get a sense of how people feel about the system, what should be added or changed, and whether or not they would like to have it added to Imperial Civil War, along with any bug reports/performance issues it causes. Click here to go to the thread and download it, and please give any feedback you have, even if it's just to say you do or don't like it. Guests are able to post, so you don't need an account to respond to threads.

 ...And more?

 If there's anything else you'd like to see, we encourage you to post your suggestions on our forums. We're definitely going to be doing Let's Plays of Ascendancy as we get closer to release for that, so I'm playing with the idea of doing one for ICW as well, if that's something anyone would be interested in.

 ...Follow the mod...
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TROV 1.4 (184 MB) NO WINDOWS 8
Star Wars: Empire at War: Forces of Corruption

TROV 1.4 (184 MB) NO WINDOWS 8

Jul 18, 2014 The key of Vengeance Full Version 9 comments

Lots of new units for the empire. 1.4 is here yea buddy

TROV 1.3 (184 MB)
Star Wars: Empire at War: Forces of Corruption

TROV 1.3 (184 MB)

Jul 16, 2014 The key of Vengeance Full Version 4 comments

A bunch of new units, dont need older versions, list of units in changelogs

TROV 1.2
Star Wars: Empire at War: Forces of Corruption

TROV 1.2

Jul 14, 2014 The key of Vengeance Patch 0 comments

New units, new ai, unit cap upped, bug fixes, (alot of bug fixs)

TROV 1.1 patch (Shrunk file size) DONT NEED 1.0
Star Wars: Empire at War: Forces of Corruption

TROV 1.1 patch (Shrunk file size) DONT NEED 1.0

Jul 1, 2014 The key of Vengeance Patch 8 comments

new units for rebel, empire, and Tyber zyan (some arent new just gave them new ai. Some new models, reskins, and alot of rescaling, and balancing out.

TKOV Full Version 1.0 (Shrunk for fast download)
Star Wars: Empire at War: Forces of Corruption

TKOV Full Version 1.0 (Shrunk for fast download)

Jun 27, 2014 The key of Vengeance Full Version 5 comments

In this we have done so many things that it will be hard to say all of them: (In description) (LOTS OF NEW UNITS, AI, and BALANCES) SEE DESCRIPTION!

TKOV DEMO Version 0.9 READ THE README!!!!
Star Wars: Empire at War: Forces of Corruption

TKOV DEMO Version 0.9 READ THE README!!!!

Jun 26, 2014 The key of Vengeance Demo 5 comments

READ THE README IF YOU GET AN ERROR!!!!!!!!!!!!!!!!!!!! 5+ NEW SECRET UNITS! ALL FIGHTERS RESCALED AND BALANCED PROBLEM WITH START UP HAS BEEN PATCHED...

Post comment Comments  (40 - 50 of 334)
Guest
Guest Nov 9 2013, 6:18pm says:

This comment is currently awaiting admin approval, join now to view.

Axxif
Axxif Nov 7 2013, 9:16pm says:

Are there any tutorial or such for taking one vehicle/vessel/hero/infantry unit from one mod and adding it to another one? If anyone can help it'd be greatly appreciated

+1 vote     reply to comment
Bassethound
Bassethound Oct 24 2013, 11:48pm says:

Here

Moddb.com

+1 vote     reply to comment
Yontzee
Yontzee Oct 24 2013, 6:06pm says:

Anyone know if there's any Old Republic mods?

+1 vote     reply to comment
GeneralKong
GeneralKong Oct 24 2013, 11:43am says:

hey I was wondering, is there a way to edit the cheat functions in the FOC and vEAW so that you dont jsut spawn heroes? like spawning stormtroopers and such

+1 vote     reply to comment
Bassethound
Bassethound Nov 16 2013, 12:52am replied:

I don't think that's possible.

+1 vote     reply to comment
Bassethound
Bassethound Oct 12 2013, 1:41am says:

Could somebody make a Transformers Mod plz. |:

0 votes     reply to comment
Bassethound
Bassethound Oct 10 2013, 11:09am says:

Does anybody know how to make maps for mods?

+1 vote     reply to comment
Bassethound
Bassethound Oct 7 2013, 12:28pm replied:

Here's one mod i love the republic at war mod here is a link.

Moddb.com

+1 vote     reply to comment
Pieter_Boelen
Pieter_Boelen Oct 8 2013, 4:09pm replied:

Indeed I got round to trying that one and it is very good. Thanks, mate!

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption
Platform
Windows
Developer
Petroglyph
Publisher
LucasArts
Engine
Alamo
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Official Page
Lucasarts.com
Release Date
Released Oct 23, 2006
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Highest Rated (16 agree) 10/10

a very Epic game its very good and fun to play

Nov 7 2010, 4:48pm by scorcher499

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