Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.

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  • Elite's Conflict Mod: v1.0 Information
    • Our mod team {HEROIC} has spent many hours developing an original trilogy mod for Star Wars: Empire at War: Forces of Corruption. In this mod, players will experience a new dynamic of the beloved Star Wars universe. Aimed at providing balance and newly sparked interest to this aging game, Elite's Conflict Mod hopes to give players that great feeling they had when they watched a Star Wars movie for the first time. We have focused the base game on the dramatic conflict between the Rebel Alliance and the Galactic Empire, taking the best aspects of this expansion game and its predecessor. Doing this, our love and care for this game has only grown and now we want to share this experience with you.
    • The new features in this mod that you should notice are a more balanced game over both of the previous games in the series. A new focus on Star Wars: Legends and the Expanded Universe, including new units to keep this game fun. A redesigned galaxy in the Galactic Conquest game mode that allows for new strategies and more game play, including 19 new planets. A complete overhaul of the previous soundtrack that really brings that Star Wars feeling to players in the game.
    • Some smaller changes we have made include changing the color of the games main and option menus to be less yellow. We edited the space fleet boxes to reflect the blue colors of the original game. We fixed issues with LAN multiplayer that caused disconnections and synchronization issues. We also added a ton of Easter eggs and hidden elements to the game for the fans and for the people in the past who have made Star Wars what it is today.
  • Elite's Conflict Mod: v1.1 Information
    • Elite's Conflict Mod: v1.1 will be released by June 3rd, 2016. This update to v1.0 of the mod will include a multitude of edits, additions, and more! Our intent with this quickly released update is for the fans playing the mod to inform us of any errors, typos, bugs, or additions they would like to see or that make the game less fun for them. Regardless however, we have content we would like to add that isn't quite ready for v1.0 but we want the community to have this mod sooner rather than later.
    • Some new content you may see in v1.1 includes new units such as the Dreadnought-class Heavy Cruiser, Victory II-class Frigate, CC-7700/E Interdiction Cruiser, and many more! New planets that are nearly ready to be added, including Aridus, Moraband, Despayre, and more! Also three new Galactic Conquest maps that will add to the intensity and diversity of this mod. These three along with two of the three base maps will be playable in LAN multiplayer games.
  • Elite's Conflict Mod: v1.2 and v1.3 Information
    • The v1.2 and v1.3 releases of this mod will be much later and including drastic updates to the base mod as well as any more additions and patches we need or want to implement. Some of these features include more units, planets, and maps. New buildings that will have new effects on game play. Overhauled spacestation hardpoints and some unit hardpoints. And completely remade planet descriptions for every planet while editing the bonuses received for controlling a given planet.
  • Elite's Conflict Mod: v2.0 Information
    • The second major release of this mod will be v2.0. At this point which could be another year from now or longer, will include a completely remastered third faction to the game. We will add new units, planets, maps, et cetera, but the focus will be on developing this new faction and making it something it never was, a true Star Wars faction.
  • Elite's Conflict Mod Team
    • We have a lot of dreams and we do hope to accomplish them, but we have to remember that all of the members of our team and this community have real lives and real responsibilities. For myself, {HEROIC}Elite, this summer I am shipping out to boot camp for the Marine Corps. That's part of the reason I've been working so hard to get this mod to you all soon, so we have time for v1.1 to also be released before I leave. I'm telling you this because I will not be available for questions, comments, or suggestions from June through August so if you have them, send them now or within the next few weeks if you'd like a quick response.
    • I want you all to know that no matter what though, we will continue to work on this mod and give you the best quality we can. Thank you for all of the support and help, I hope you are as excited for this release as we are.

Release Soon

Updated Hud

  • Elite's Conflict Mod Page
    • The Elite's Conflict Mod page is listed here: Elite's Conflict Mod

Thank you all for reading and have a nice day,

- {HEROIC} mod team

Elite's Conflict Mod: Update Four - 04/11/2016

Elite's Conflict Mod: Update Four - 04/11/2016

News 2 comments

Elite's Conflict Mod v1.0 is not dead! Progress on the mod has been slow for the past few months due to real life complications, but we will strive on...

Elite's Conflict Mod: Update Three - 01/07/2016

Elite's Conflict Mod: Update Three - 01/07/2016

News 4 comments

Elite's Conflict Mod v1.0 is being wrapped up. Progress on the mod has unfortunately been hit or miss due to real life complications, but know that the...

Elite's Conflict Mod: Update Two - 12/05/2015

Elite's Conflict Mod: Update Two - 12/05/2015

News 2 comments

Elite's Conflict Mod v1.0 will be released soon! Progress is speeding up with winter break and the semester coming to an end. Here is a list of what we...

Elite's Conflict Mod: Update One - 09/09/2015

Elite's Conflict Mod: Update One - 09/09/2015

News 4 comments

Elite's Conflict Mod v1.0 is still on it's way! Progress is slower now that college has begun, but it will still continue, I promise! Here is a list of...

Elite's Conflict Mod v1.0

Elite's Conflict Mod v1.0

Full Version 31 comments

Elite's Conflict Mod v1.0 is finally here! Please enjoy and thank you for all of the support and help over the last 11 months.

AEM 4.5 Wreckage and Bodies Stay

AEM 4.5 Wreckage and Bodies Stay

Full Version 0 comments

Hello, this mod makes the wreckage and bodies stay for the Absolute Enhanced Mod 4.5 for Regular EAW!

EAW Base Wreckage and Bodies Stay

EAW Base Wreckage and Bodies Stay

Full Version 1 comment

Hey guys this Mod will make the Wreckage and Bodies Stay Mod for the Original Star Wars Empire At War

Space Battles v2

Space Battles v2

Space Battles Full Version 1 comment

Основной язык мода русский. Main language Russian fashion. Added hangars on the rebel ships 2 vehicle removed, cleaned up the balance...

Star Wars: Empire at War - ModLauncher

Star Wars: Empire at War - ModLauncher

Installer Tool 35 comments

The newest mod launcher for 'Star Wars: Empire at War' and it's Addon 'Forces of Corruption'. Currently the only ModLauncher that works with the STEAM...

EAW Quixel Suite scripts

EAW Quixel Suite scripts

Script 1 comment

Useful scripts when creating textures for Empire at War/FOC or any other alamo engine in Quixel Suite. Installation instructions inside.

Comments  (0 - 10 of 173)
GettMari
GettMari

I hope they will make another good strategy game like this one in the Star Wars universe :3

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marianoshadow
marianoshadow

The intro crawls don't work!

How do I fix that?

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HelloImMoonMoon
HelloImMoonMoon

is there a mod with darth maul?

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Kaylee18
Kaylee18

Hello everyone,

We want to make a new Star Wars game. It will be a second Empire At War (probably NOT called Empire at War 2, only if we can get permission from Disney). Right now i'm looking for a team to help us with the game.

We hope to get the Alamo engine from petroglyph so we can use the old engine, if we can't get it, we gonna use Unity 3D or a similar one to Unity 3D or the Alamo engine.

If you want to help us with this game, please contact me at: kayleed16 @ outlook .com or pm me.

We are looking forward to work on this project.

With kind regards,
Kaylee

Reply Good karma Bad karma+4 votes
alincarpetman
alincarpetman

I searched and couldn't find one, but maybe someone can make a hero mod for Jar Jar Binks? I'm joking but also serious - maybe him alone with a blaster, or on his skalder mount he could have a special power of summoning energy balls in random directions to destroy tanks by accident and what not. :)

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ΠΕΖΟΝΑΥΤΗΣ
ΠΕΖΟΝΑΥΤΗΣ

Guys i cannot save my game please help it says to check if i have enough space in my hard drive. I have 400GB more

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darklordzx5
darklordzx5

This mod works for FoC? :)

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GhostHound
GhostHound

"NOTE: THIS IS NOT A MOD! IT IS A FILMED PROJECT BY THE REPUBLIC COMMANDO MINI SERIES DEV TEAM!"

Get glasses, mate.

Reply Good karma Bad karma+1 vote
Opinionator
Opinionator

Loads of mods that I can never finish. Still like the original game vs FOC.

Reply Good karma Bad karma+1 vote
moddlord1
moddlord1

the force is still strong in this one!!

Reply Good karma Bad karma+2 votes
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Star Wars: Empire At War
Platforms
Windows, Mac
Developer
Petroglyph
Publisher
LucasArts
Engine
Alamo
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Lucasarts.com
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428 votes submitted.

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Highest Rated (2 agree) 10/10

The game is a fairly nice game, not too hard in any way. I think its kinda fun controlling your troops rather than playing as one man. It's not a new game, so it doesn't have that good of graphics, but i think you should get it if your into real-time strategy games.

Dec 29 2010 by Sweeperzzz

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