Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
This tutorial shows you how to get a mod to work correctly with Empire at war or the Forces of Corruption Expansion.
This is a beginners tutorial on how to start a mod for Empire at War: Forces of Corruption (EAW:FOC)
Probably the easiest thing to do in Modeling, beginner tutorial only.
In this Tutorial I will show you guys/gals how to create a projectile that has the same effects as the Y-Wings Ion cannon Shot.
In this tutorial I will be showing you all how to successfully make a Space Based Bomber Available for Bombing Runs on Land Maps. This isn't a very hard...
In This tutorial we will be covering how to make units enable or disable themselves by Tech Levels. This is pretty easy but does require editing several...
In this tutorial I will show you guys/gals how we can use the "Rocket Ability" to our advantage when modding EAW/FOC. Some of you might be wondering what...
Variants are a unique way of creating new units without using very much code and can help a coder a lot by saving time and energy.
Hello and welcome to my Full Galactic Conquest Map Tutorial. This tutorial will take you through all the steps of making a GC map and will show you the...