*** AS OF REMAKE 3.1.5, THESE MAPS ARE NO LONGER NEEDED, SINCE THEY HAVE BEEN INCORPORATED INTO REMAKE ITSELF. ***
***Star Wars Empire at War - Remake - Tiny Tweaks Submod 1.0***
You must have the Star Wars: Empire at War Remake mod for this to work.
Just a few simple changes to 5 maps in the Remake Mod, for those who did not enjoy seeing ships clip through starbases and asteroids.
Installation Instructions:
To install, simply drag the data folder from this download, into the Empire at War Remake mod folder.
You want to overwrite the files, so make sure you drag it to the main mod folder, where there is already
a Data folder. Then click replace, and enjoy.
Changes:
+ Moved Kuat shipyard down. Removed a few of the ships that were not visible.
+ Moved Mon Calamari shipyard down.
+ Moved Vergesso Asteroids to either side of the map, so they are no longer in the play area.
^This fixes the stacking spawn issue.
+ Moved Jabiim's asteroid to the far back of the map, so it is no longer in the play area.
+ Removed the huge asteroid surrounding the Geonosis map, and added my best attempt at an asteroid field.
!!!IMPORTANT! PLEASE READ THE BELOW!!!
These maps are only to be used with Empire at War Remake, version 3.0 and onwards.
*All Users:
Be aware that every time Empire at War Remake has another major release, these files will be overwritten.
You will have to copy over these files again after you get the new version.
*Steam Users:
Be aware that every time Empire at War Remake has an update on Steam, which may not be a major release, these files may be overwritten. You will have to copy over these files again.
Contact me at Moddb.com
Any feedback on how to improve these maps is welcome.
Please report any issues, this is meant to fix a few things, not add new problems.
There should be enough room above the shipyards that no ship will clip through them.
If you do see a ship clip into an object somehow, please let me know!
I will continue to update this with new stuff as I learn more! I am very new to modding.
I will also add a new GC start, made via simple xml editing when I get the chance.
Thank you very much to Jeroen and Niko, for their years of hard work making the Remake Mod
as incredible as it is. All credit to Jeroen for these maps, I made extremely small edits.
#Grundle
These edits were all included in Remake 3.1.5, much to my pleasure! So this is archived for now